Heliokopis, neutral male gnomish Wizard ----------- |.........| |......f@.| |.........| |....$....| |.........| -.--------- [Heliokopi the Evoker] St6 Dx13 Co10 In16 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 74% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 80% Ring drop chance was reduced to 86% Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Monster spawn increase started at turn 66700 Monster spawn increase reached its maximum at turn 109595 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 984010 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: sphinx (freq bonus 9) The monster species that spawned more often: red colony (freq bonus 7) The monster species that spawned more often: dwarven guardian (freq bonus 6) The monster species that spawned more often: crackwhore (freq bonus 14) The monster species that spawned more often: gnoll thief (freq bonus 24) The monster species that spawned more often: alien slug (freq bonus 12) The monster species that spawned more often: green blob (freq bonus 6) The monster species that spawned more often: ruby mold (freq bonus 12) The monster species that spawned more often: snow golem (freq bonus 22) The monster species that spawned more often: octarine mold (freq bonus 12) The monster species that spawned more often: policeman (freq bonus 6) The monster species that spawned more often: dungeon lord (freq bonus 12) The monster species that spawned more often: ghastly soul (freq bonus 5) The monster species that spawned more often: fallen maia (freq bonus 7) The monster species that spawned more often: stygian doll blowdart (freq bonus 16) The monster species that spawned more often: drowzee (freq bonus 6) The monster species that spawned more often: kalidah (freq bonus 5) The monster species that spawned more often: azure patch (freq bonus 24) The monster species that spawned more often: corrosive grue (freq bonus 8) The monster species that spawned more often: broken shadow (freq bonus 12) The monster species that never randomly spawned: justice keeper The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: nightgaunt The monster species that never randomly spawned: undead swarm permamimic The monster species that never randomly spawned: white wraith The monster species that never randomly spawned: clear jelly The monster species that never randomly spawned: white ogre The monster species that never randomly spawned: nightwing The monster species that never randomly spawned: adom horror The monster species that never randomly spawned: wise spirit The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 6) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 10) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this trap was always invisible: spacewars trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 1) Next attribute increase check would have come at turn 1197 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (436) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...