Heliokopis, neutral male gnomish Wizard ------------- |.....`...... |.....@fF...| |...........| ------------- [Heliokopi the Evoker] St11 Dx9 Co12 In17 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 95% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Monster spawn increase started at turn 34212 Monster spawn increase reached its maximum at turn 106015 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1324464 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: kobold (freq bonus 3) The monster species that spawned more often: albino force patch (freq bonus 5) The monster species that spawned more often: flathead (freq bonus 5) The monster species that spawned more often: hobbit reveller (freq bonus 9) The monster species that spawned more often: The Marquis de la Tour (freq bonus 8) The monster species that spawned more often: ego ice troll (freq bonus 12) The monster species that spawned more often: hidden spore (freq bonus 6) The monster species that spawned more often: badger (freq bonus 10) The monster species that spawned more often: giant shark (freq bonus 4) The monster species that spawned more often: May-Britt (freq bonus 10) The monster species that spawned more often: super nerd (freq bonus 5) The monster species that spawned more often: slime growth (freq bonus 12) The monster species that spawned more often: howler monkey (freq bonus 12) The monster species that spawned more often: paleolithic mummy (freq bonus 5) The monster species that spawned more often: jubjub bat (freq bonus 20) The monster species that spawned more often: volt force fungus (freq bonus 24) The monster species that spawned more often: werenymph (freq bonus 4) The monster species that spawned more often: giant polar bear (freq bonus 24) The monster species that spawned more often: dark elven turret (freq bonus 6) The monster species that spawned more often: giant tarantula (freq bonus 5) The monster species that spawned more often: dust elemental (freq bonus 6) The monster species that never randomly spawned: anthrazite force patch The monster species that never randomly spawned: undead paladin The monster species that never randomly spawned: Hendric The monster species that never randomly spawned: reziarfg The monster species that never randomly spawned: flesh hunter The monster species that never randomly spawned: Mina Harker The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: flying domestic nymph The monster species that never randomly spawned: bamboo golem The monster species that never randomly spawned: vile witch The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 32) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 2) Next attribute increase check would have come at turn 537 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...