Heliokopis, neutral male gnomish Wizard ----------- |.....Z}.}| |..}f.....+ |....@..}.| -- ------ - [Heliokopi the Evoker] St9 Dx17 Co19 In20 Wi14 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 97% Potion drop chance was reduced to 64% Number of artifacts generated was 0 Monster spawn increase started at turn 27768 Monster spawn increase reached its maximum at turn 47579 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 236096 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: flying fish (freq bonus 8) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: bright blue mold (freq bonus 22) The monster species that spawned more often: petty movanic deva (freq bonus 20) The monster species that spawned more often: giant ebony bat (freq bonus 12) The monster species that spawned more often: animated wedge sandal (freq bonus 20) The monster species that spawned more often: high mushroom (freq bonus 10) The monster species that spawned more often: greater mimic (freq bonus 10) The monster species that spawned more often: spherical light (freq bonus 13) The monster species that spawned more often: great orc (freq bonus 9) The monster species that spawned more often: dazzling penetrator (freq bonus 22) The monster species that spawned more often: hobbit bandit (freq bonus 11) The monster species that spawned more often: little giant (freq bonus 10) The monster species that spawned more often: skeletal horror (freq bonus 20) The monster species that spawned more often: Freddie (freq bonus 11) The monster species that spawned more often: slow vortex (freq bonus 22) The monster species that spawned more often: zombified sentai (freq bonus 30) The monster species that spawned more often: sexy woman (freq bonus 10) The monster species that spawned more often: baby orange dragon (freq bonus 20) The monster species that spawned more often: baby sarkany (freq bonus 14) The monster species that spawned more often: noxious force fungus (freq bonus 22) The monster species that spawned more often: meanie (freq bonus 20) The monster species that never randomly spawned: bright violet mushroom The monster species that never randomly spawned: oreades The monster species that never randomly spawned: rainbow eye The monster species that never randomly spawned: abnormal spore The monster species that never randomly spawned: giant tree frog The monster species that never randomly spawned: Laura's hugging boot The monster species that never randomly spawned: blue mushroom patch The monster species that never randomly spawned: baby white dragon The monster species that never randomly spawned: demonic door The monster species that never randomly spawned: giant ant The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 19) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 5) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 1) Next attribute increase check would have come at turn 889 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (107) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...