Heliokopis, neutral male gnomish Wizard --.-+------- +..........| |........... |...r......| |..........| |..........| |......@f..| ------------ [Heliokopi the Evoker] St9 Dx10 Co13 In12 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 54% Wand drop chance was reduced to 95% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Monster spawn increase started at turn 17665 Monster spawn increase reached its maximum at turn 90485 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7434686 The monster class that cannot be genocided was ogre The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: superdog (freq bonus 7) The monster species that spawned more often: dimmer (freq bonus 4) The monster species that spawned more often: moon clan (freq bonus 12) The monster species that spawned more often: iron penetrator (freq bonus 14) The monster species that spawned more often: Marian's persian boot (freq bonus 9) The monster species that spawned more often: lava growth (freq bonus 8) The monster species that spawned more often: uber lloigor (freq bonus 5) The monster species that spawned more often: undead yeti (freq bonus 4) The monster species that spawned more often: one-eyed error (freq bonus 4) The monster species that spawned more often: porter dark spore (freq bonus 7) The monster species that spawned more often: azure spore (freq bonus 4) The monster species that spawned more often: hairy spore (freq bonus 6) The monster species that spawned more often: hungry dead potato (freq bonus 3) The monster species that spawned more often: Beanpole (freq bonus 4) The monster species that spawned more often: K'uei (freq bonus 6) The monster species that spawned more often: noxious Olog-hai (freq bonus 6) The monster species that spawned more often: small permamimic (freq bonus 4) The monster species that spawned more often: pack lynx (freq bonus 4) The monster species that spawned more often: domestic centaur (freq bonus 2) The monster species that spawned more often: purple dragon (freq bonus 12) The monster species that never randomly spawned: Nonerotic Irina The monster species that never randomly spawned: hells angel The monster species that never randomly spawned: eye sore The monster species that never randomly spawned: violet starlit sky The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: young green dragon The monster species that never randomly spawned: Windows 10 (does not work) The monster species that never randomly spawned: giant entity The monster species that never randomly spawned: five-tentacle hententmon The monster species that never randomly spawned: G€8ÙÀ]Ó¦ ­ The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 19) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 3) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 7) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 30) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 2) Next attribute increase check would have come at turn 857 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (214) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...