Heliokopis, neutral male gnomish Wizard ---------------- `--------- |..............+ --.......--`# ``` |..............|`` |.<.- -....,# -#``` |...............``,|...| |..@|,` `## |`#`#` --#-------.-----,`,|...| |...|,##`` ##`| |`````` #`,,,,,,,,` `,`,|...---...|,```---------------- ##``----`````` `#,````##``, `,`,--.......--,,,,-..............|`#``#```##``#`` ,,,` `,`,,------.--,,`,#|...>..........|`````#`````#`## ,`,, `,`#,,,,,,,,,,,``,,-...............,`# #`````` ----.-.---` `,`#`,`,,,,,``###`#----------------,#`####`#```````#` --........-- `,`----.------##`````,, ,*,,,,,,,,,,,,,,,,,,,,` |..........|````````#,`|.........|#```#````# ``#``,,,`#`----------.- |...........,,,,,,,,,,`|.........|``````````` `#`#`##` ```|..........| |..........|#````````,`|.........|````#` `#`#```````# ,,#|..........| --........-- |.^.......|#```` ```````##`` `,#|..........| ---------- ----------- ``` #```#` `,,...........| ``##` ##`|..........| ------------ [Heliokopi the Evoker] St16 Dx17 Co12 In25 Wi17 Ch7 WizGnoMalNeu Dlvl:1 $14 HP24(24) Pw32(42) AC6 Exp2 T334 Latest messages You displaced your kitten. Really attack the sub-gnome? [yn] (n) There's some graffiti on the floor here. Use "r." to read it. You hit the fruit bat. The fruit bat bites you! [-1 -> 15] The fruit bat just misses! Wizards aren't able to use more than one weapon at once. What do you want to use or apply? [ctvw or ?*] That is a silly thing to use or apply. In what direction? [hykulnjb><] The sleep ray hits the fruit bat. The sleep ray hits the gas spore. You kill the fruit bat! Welcome to experience level 2. You hear some noises in the distance. You see here a scroll labeled KERNOD WEL {1}. y - a scroll labeled KERNOD WEL {1}. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 23 Monsters only dropped their musable items with 93% chance Amulet drop chance was reduced to 82% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 76% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 38802 Monster spawn increase reached its maximum at turn 61598 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2600235 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: blob (freq bonus 3) The monster species that spawned more often: fleeing annoyer (freq bonus 18) The monster species that spawned more often: hobbit merchant (freq bonus 26) The monster species that spawned more often: marihuana wolf (freq bonus 4) The monster species that spawned more often: red laser (freq bonus 6) The monster species that spawned more often: battering giant (freq bonus 10) The monster species that spawned more often: chocobo (freq bonus 8) The monster species that spawned more often: grid bug (freq bonus 14) The monster species that spawned more often: evasive enclave officer (freq bonus 10) The monster species that spawned more often: stalking poison lichen (freq bonus 5) The monster species that spawned more often: personalized killer tripe ration (freq bonus 10) The monster species that spawned more often: shadow beast (freq bonus 6) The monster species that spawned more often: hishi mochi (freq bonus 5) The monster species that spawned more often: kraken (freq bonus 5) The monster species that spawned more often: rancid jelly (freq bonus 14) The monster species that spawned more often: melee bug (freq bonus 8) The monster species that spawned more often: unreal force fungus (freq bonus 8) The monster species that spawned more often: dull growth (freq bonus 5) The monster species that spawned more often: analgesic fungus (freq bonus 5) The monster species that spawned more often: rust penetrator (freq bonus 5) The monster species that spawned more often: Celia (freq bonus 14) The monster species that never randomly spawned: huge rock mole The monster species that never randomly spawned: undead priest The monster species that never randomly spawned: Barbara's lovely sandal The monster species that never randomly spawned: large item trove The monster species that never randomly spawned: undead scavenger The monster species that never randomly spawned: rainbow to The monster species that never randomly spawned: thorn brute The monster species that never randomly spawned: greater daemon The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: annoying desert enemy The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 18) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 14) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 18) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 1170 Strength training was 2 Dexterity training was -1 Wisdom training was 0 Constitution training was 10 You were magic-protected You had infravision You had 1156 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 112% b - resist sleep 1 protect 0% 97% c - light 1 divine 0% 97% d - create monster 4 attack 0% 297% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) vanish 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (26 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...