Heliokopis, neutral male gnomish Wizard ----------- -------- K B ..........| |.#KK.K| |.........| |K.KK@m. ° |.........|## |.K....| |..........,# ---|---- -----------## -.---------,# ###,# ,|.........%%# #,## #,# #,,,# ,,.K........|,# #,,# #,# #,### ----.--------#########,|.........|,# --------.--- #,# #,# |......K..Zw.,,,,k,,,,,-----------,# |..........| #,# #@# |......K..kw|########## #,# |..........| #,# #@# |.......d..G| #,##|..........| #*# #K# |.*.K.F.| --------- [Heliokopi the Thaumaturge] St6 Dx11 Co11 In22 Wi6 Ch13 WizGnoMalNeu Dlvl:3 $57 HP-7(73) Pw1(93) AC2 Exp6 T1132 Wea Bli Latest messages [-4 -> 28] Unknown command ' '. What do you want to zap? [##cwxQU-XZ or ?*] In what direction? [hykulnjb><] Status of Mallwyd (neutral): Level 22 HP 93(109) Pw 152(152) AC -6. The Kop Kommissioner hits you! [-14 -> 14] Warning: HP low! What do you want to zap? [##cwxQU-XZ or ?*] Nothing happens. The locust wand turns to dust. Mallwyd hits you! Wizard, your life force is running out. [-7 -> 7] Warning: HP low! Mallwyd hits you! [-5 -> 2] Warning: HP low! Mallwyd hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} B - an uncursed +0 elven dagger (weapon in hand) {4} D - 176 uncursed +0 shuriken {89} O - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 cloak of magic resistance {4} F - an uncursed +0 leather armor {60} G - an uncursed +0 splint mail {160} K - a cursed -1 robe of protection named The Chieftan (being worn) {16} M - an uncursed +0 pair of leather gloves (being worn) {4} P - a cursed -1 helm of storms (being worn) {20} Comestibles C - an uncursed tin of jermlaine meat {1} E - an uncursed tin of goblin meat {1} H - an uncursed tripe ration {1} Scrolls i - a blessed scroll of gold detection {1} j - an uncursed scroll of stinking cloud {1} k - an uncursed scroll of undo genocide {1} r - 4 uncursed scrolls of healing {2} s - 4 uncursed scrolls of mana {4} u - an uncursed scroll of standard id {1} v - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:2) {1} m - a blessed spellbook of resist sleep (0:2) {1} n - a blessed spellbook of light (0:2) {1} o - a blessed spellbook of healing (0:1) {1} A - an uncursed spellbook of cure confusion (0:2) {1} S - an uncursed spellbook of invisibility (0:3) {1} Potions f - an uncursed potion of fruit juice {1} g - an uncursed potion of restore ability {1} h - an uncursed potion of see invisible {1} y - an uncursed potion of oil {1} I - an uncursed potion of paralysis {1} Rings d - an uncursed ring of stealth (on right hand) {1} e - an uncursed +1 ring of adornment (on left hand) {1} Wands # - an uncursed wand of digging (1:6) {1} # - an uncursed wand of teleportation (0:8) {1} c - an uncursed wand of wonder (0:0) {1} x - an uncursed wand of speed monster (0:0) {1} Q - an uncursed wand of wonder (7:0) {1} U - an uncursed wand of probing (0:2) {1} V - an uncursed wand of light (3:0) {1} W - an uncursed wand of draining (0:0) {1} X - an uncursed wand of extra healing (0:7) {1} Z - a cursed wand of egoism (0:27) {1} Tools p - an uncursed magic marker (0:96) {1} q - an uncursed blindfold {1} z - an uncursed chest {81} J - an uncursed chest {63} L - an uncursed stethoscope {1} N - an uncursed magic marker (0:78) {1} Contents of the chest: an uncursed potion of acid {1} 26 uncursed +0 crossbow bolts {13} 11 uncursed slime molds {6} an uncursed scroll of scare monster {1} Contents of the chest: an uncursed bottle {1} a cursed potion of restore ability {1} an uncursed tripe ration {1} 2 gold pieces {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 32 Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 42450 Monster spawn increase reached its maximum at turn 85250 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1170876 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: Keystone Kop (freq bonus 4) The monster species that spawned more often: The Walking Daikon (freq bonus 9) The monster species that spawned more often: vampiric growth (freq bonus 10) The monster species that spawned more often: dragon girl (freq bonus 16) The monster species that spawned more often: giant mosquito (freq bonus 8) The monster species that spawned more often: bronze dragon bat (freq bonus 6) The monster species that spawned more often: illusion weaver (freq bonus 6) The monster species that spawned more often: slinger (freq bonus 6) The monster species that spawned more often: lava stalk (freq bonus 28) The monster species that spawned more often: attacker (freq bonus 10) The monster species that spawned more often: egocentric kamadan (freq bonus 13) The monster species that spawned more often: mangler (freq bonus 6) The monster species that spawned more often: hobbit reveller (freq bonus 12) The monster species that spawned more often: raticlaw (freq bonus 6) The monster species that spawned more often: mummified guard (freq bonus 14) The monster species that spawned more often: Bull-Man (freq bonus 14) The monster species that spawned more often: suxxor (freq bonus 7) The monster species that spawned more often: be silent kert (freq bonus 6) The monster species that spawned more often: vampire orc (freq bonus 6) The monster species that spawned more often: picture kobold (freq bonus 10) The monster species that spawned more often: worker ant (freq bonus 14) The monster species that never randomly spawned: ill mushroom The monster species that never randomly spawned: string-tanga prostitute The monster species that never randomly spawned: virus The monster species that never randomly spawned: soft woman The monster species that never randomly spawned: thunder hammer The monster species that never randomly spawned: cheshire cat The monster species that never randomly spawned: lesser wall monster The monster species that never randomly spawned: fake spore The monster species that never randomly spawned: macross valkarie The monster species that never randomly spawned: blue-green force patch The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: poison resistance (pearl) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 36) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 76) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 11) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 4) Next attribute increase check would have come at turn 2040 Strength training was 46 Dexterity training was 25 Wisdom training was 50 Constitution training was 14 You were fire resistant You were cold resistant You were shock resistant You were blinded (22) You had infravision You were sensing the presence of monsters (0) You had 196 points of nutrition remaining You were adorned You were stealthy You were protected You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (862) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 269% b - resist sleep 1 protect 0% 89% c - light 1 divine 0% 89% d - healing 1 healing 0% 89% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) vanish 6 R LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) draw energy 4X LIMIT(0) power surge 2X LIMIT(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 60 times You killed 40 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (50 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (72 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (23 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...