Heliokopis, neutral male gnomish Wizard ------- |.!..f| |...@.| |.$.°.| |...%.| |.....| |.....| -----.- [Heliokopi the Evoker] St9 Dx12 Co17 In20 Wi11 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 81% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19693 Monster spawn increase reached its maximum at turn 51423 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 388178 The monster class that cannot be genocided was golem The monster class that was spawned more often: nemese (freq bonus 2) The monster species that spawned more often: venom force patch (freq bonus 12) The monster species that spawned more often: acid mimic (freq bonus 12) The monster species that spawned more often: super-old purple dragon (freq bonus 4) The monster species that spawned more often: Jonas (freq bonus 7) The monster species that spawned more often: space bat (freq bonus 6) The monster species that spawned more often: giant spider (freq bonus 3) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 3) The monster species that spawned more often: undead slayer (freq bonus 8) The monster species that spawned more often: The Terrible Old Man (freq bonus 3) The monster species that spawned more often: pit bull (freq bonus 22) The monster species that spawned more often: soft colony (freq bonus 10) The monster species that spawned more often: man-at-arms (freq bonus 8) The monster species that spawned more often: eraser swarmer (freq bonus 4) The monster species that spawned more often: porter xorn permamimic (freq bonus 4) The monster species that spawned more often: neverwas (freq bonus 3) The monster species that spawned more often: brown thunderlord (freq bonus 4) The monster species that spawned more often: lesser omochi beast (freq bonus 12) The monster species that spawned more often: master medium wall (freq bonus 3) The monster species that spawned more often: rock troll (freq bonus 7) The monster species that spawned more often: winged pseudodragon (freq bonus 10) The monster species that never randomly spawned: giant penguin The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: hunting horror The monster species that never randomly spawned: undead rat The monster species that never randomly spawned: blood hawk The monster species that never randomly spawned: dark force fungus The monster species that never randomly spawned: iguanodon The monster species that never randomly spawned: hobgoblin The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: pink mushroom patch The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 17) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 4) Next attribute increase check would have come at turn 514 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...