Heliokopis, neutral male gnomish Wizard ----- |.... |f..| |.@.| -.--- [Heliokopi the Evoker] St8 Dx10 Co10 In13 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 75% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11902 Monster spawn increase reached its maximum at turn 32503 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1879755 The monster class that cannot be genocided was nemese The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: gnoll crack-junkie (freq bonus 3) The monster species that spawned more often: mummified guard (freq bonus 6) The monster species that spawned more often: immobile mushroom (freq bonus 22) The monster species that spawned more often: cyan stalk (freq bonus 3) The monster species that spawned more often: minor rat-man (freq bonus 10) The monster species that spawned more often: mirror vortex (freq bonus 12) The monster species that spawned more often: shrieker (freq bonus 8) The monster species that spawned more often: volt mold (freq bonus 6) The monster species that spawned more often: swordsman (freq bonus 4) The monster species that spawned more often: cheating minotaur (freq bonus 3) The monster species that spawned more often: mind fungus (freq bonus 2) The monster species that spawned more often: small generator (freq bonus 14) The monster species that spawned more often: Daughter Lilith (freq bonus 18) The monster species that spawned more often: gum jelly (freq bonus 6) The monster species that spawned more often: furious force fungus (freq bonus 8) The monster species that spawned more often: holy fishing rod (freq bonus 4) The monster species that spawned more often: petty black widow (freq bonus 3) The monster species that spawned more often: slow elemental (freq bonus 48) The monster species that spawned more often: teethfish (freq bonus 2) The monster species that spawned more often: strigoi (freq bonus 3) The monster species that never randomly spawned: Arthur Dent The monster species that never randomly spawned: umbra force fungus The monster species that never randomly spawned: translucent stalk The monster species that never randomly spawned: cave tiger The monster species that never randomly spawned: dreadmaster The monster species that never randomly spawned: unnethackplus horror The monster species that never randomly spawned: sea giant The monster species that never randomly spawned: cross-eyed mage The monster species that never randomly spawned: ettin zombie The monster species that never randomly spawned: aquatic golem The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 41) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 7) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 3) Next attribute increase check would have come at turn 210 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (185) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...