Heliokopis, neutral male gnomish Wizard --------F |.......| ........| |.......| |......@| |.....f.| ----.---- [Heliokopi the Evoker] St9 Dx11 Co14 In22 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 97% Potion drop chance was reduced to 66% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Monster spawn increase started at turn 37875 Monster spawn increase reached its maximum at turn 69332 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 215124 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: flying fish (freq bonus 3) The monster species that spawned more often: deep draconian (freq bonus 16) The monster species that spawned more often: blarog (freq bonus 4) The monster species that spawned more often: song book permamimic (freq bonus 28) The monster species that spawned more often: jumping ego kraken (freq bonus 8) The monster species that spawned more often: dark growth (freq bonus 8) The monster species that spawned more often: zyborg (freq bonus 5) The monster species that spawned more often: red ooze (freq bonus 14) The monster species that spawned more often: spriggan (freq bonus 6) The monster species that spawned more often: kappa wizard (freq bonus 7) The monster species that spawned more often: absent colony (freq bonus 12) The monster species that spawned more often: shimmering warp patch (freq bonus 16) The monster species that spawned more often: senser (freq bonus 16) The monster species that spawned more often: ultimate mimic (freq bonus 6) The monster species that spawned more often: buckyball (freq bonus 6) The monster species that spawned more often: screaming spirit (freq bonus 5) The monster species that spawned more often: Harro (freq bonus 5) The monster species that spawned more often: scarlet growth (freq bonus 8) The monster species that spawned more often: Bea's combat boot (freq bonus 6) The monster species that spawned more often: Kristin's block-heeled sandal (freq bonus 7) The monster species that spawned more often: agent black fungus (freq bonus 4) The monster species that never randomly spawned: sticky mushroom The monster species that never randomly spawned: tufted asian girl The monster species that never randomly spawned: hellrat The monster species that never randomly spawned: petty centaur shaman The monster species that never randomly spawned: airplane The monster species that never randomly spawned: explodestool The monster species that never randomly spawned: Gunter The monster species that never randomly spawned: shotgun horror The monster species that never randomly spawned: arch-lich The monster species that never randomly spawned: resos The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 54) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 2) Next attribute increase check would have come at turn 977 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (269) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...