Heliokopis, neutral male gnomish Wizard ---------- |........| .........| |.@f.....+ ---------- [Heliokopi the Evoker] St9 Dx12 Co16 In15 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 69% chance Wand drop chance was reduced to 97% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23968 Monster spawn increase reached its maximum at turn 164881 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 583494 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: battle tank (freq bonus 10) The monster species that spawned more often: halt (freq bonus 56) The monster species that spawned more often: timid troll (freq bonus 6) The monster species that spawned more often: disenchantment hound (freq bonus 5) The monster species that spawned more often: nautilus neer-do-well (freq bonus 8) The monster species that spawned more often: blue icky thing (freq bonus 10) The monster species that spawned more often: porter xorn (freq bonus 5) The monster species that spawned more often: assertion failure (freq bonus 5) The monster species that spawned more often: dust giant (freq bonus 10) The monster species that spawned more often: green shinto priest (freq bonus 5) The monster species that spawned more often: cave creeper (freq bonus 6) The monster species that spawned more often: teal warp patch (freq bonus 5) The monster species that spawned more often: vulpix (freq bonus 4) The monster species that spawned more often: Kop Katcher (freq bonus 6) The monster species that spawned more often: five-headed hydra (freq bonus 12) The monster species that spawned more often: smirking sneak thief (freq bonus 4) The monster species that spawned more often: hidden engulfitrice (freq bonus 7) The monster species that spawned more often: greener springy (freq bonus 4) The monster species that spawned more often: slow force patch (freq bonus 20) The monster species that spawned more often: acid hound (freq bonus 5) The monster species that never randomly spawned: spider swarm The monster species that never randomly spawned: Warder Lieutenant The monster species that never randomly spawned: blinding monster The monster species that never randomly spawned: ice permamimic The monster species that never randomly spawned: fat minotaur The monster species that never randomly spawned: silver force patch The monster species that never randomly spawned: Hairbeard The monster species that never randomly spawned: seadra The monster species that never randomly spawned: immobile force patch The monster species that never randomly spawned: hungry mushroom The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 29) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 5) Next attribute increase check would have come at turn 494 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (480) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...