Heliokopis, neutral male gnomish Wizard --------- |.......| |.......| |.......+ |.......| |..$....| .....@f.. --------- [Heliokopi the Evoker] St13 Dx22 Co13 In18 Wi9 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 37% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 26665 Monster spawn increase reached its maximum at turn 72325 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 169944 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: giant brown rat (freq bonus 5) The monster species that spawned more often: unreal force patch (freq bonus 4) The monster species that spawned more often: ruby golem (freq bonus 8) The monster species that spawned more often: master vampire (freq bonus 7) The monster species that spawned more often: crystal growth (freq bonus 4) The monster species that spawned more often: stalactite piercer (freq bonus 32) The monster species that spawned more often: master twen (freq bonus 3) The monster species that spawned more often: iron piercer (freq bonus 6) The monster species that spawned more often: stone force fungus (freq bonus 6) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 4) The monster species that spawned more often: suicide dragon (freq bonus 3) The monster species that spawned more often: superjedi (freq bonus 4) The monster species that spawned more often: blue colony (freq bonus 3) The monster species that spawned more often: black centipede (freq bonus 14) The monster species that spawned more often: glowing force patch (freq bonus 10) The monster species that spawned more often: inertia mold (freq bonus 4) The monster species that spawned more often: Pylops (freq bonus 3) The monster species that spawned more often: clay warp patch (freq bonus 4) The monster species that spawned more often: Sabrina's plateau boot (freq bonus 10) The monster species that spawned more often: quasit (freq bonus 6) The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: also matte The monster species that never randomly spawned: rock worm The monster species that never randomly spawned: black force patch The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: swearing nymph The monster species that never randomly spawned: vampiric ixitxachitl The monster species that never randomly spawned: gray mewlip The monster species that never randomly spawned: petty stealer permamimic The monster species that never randomly spawned: Seraph The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 5) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 979 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (540) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...