Heliokopis, neutral male gnomish Wizard ------- |...... |...f@| |<..... |.....| --.---- [Heliokopi the Evoker] St12 Dx18 Co17 In25 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC5 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. The kitten bites the grid bug. The grid bug is killed! You see here a lock pick {1}. Unknown command ' '. (2x) Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 76% chance Ring drop chance was reduced to 89% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 48784 Monster spawn increase reached its maximum at turn 94714 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 12487800 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: T-hawk (freq bonus 24) The monster species that spawned more often: Sunali (freq bonus 4) The monster species that spawned more often: newsgroup lady (freq bonus 12) The monster species that spawned more often: measure-arranged potato (freq bonus 2) The monster species that spawned more often: bramble thresher (freq bonus 8) The monster species that spawned more often: drowned soul (freq bonus 3) The monster species that spawned more often: Anastasia's dancing shoe (freq bonus 5) The monster species that spawned more often: bronze dragon (freq bonus 12) The monster species that spawned more often: baby plain dragon (freq bonus 3) The monster species that spawned more often: toxic fiend (freq bonus 24) The monster species that spawned more often: little tyrannosaurus (freq bonus 2) The monster species that spawned more often: tu-tara edgecutter (freq bonus 4) The monster species that spawned more often: venom turret (freq bonus 7) The monster species that spawned more often: bleach ghost (freq bonus 20) The monster species that spawned more often: plague bat (freq bonus 6) The monster species that spawned more often: animated leather peep-toe (freq bonus 4) The monster species that spawned more often: bright violet mushroom (freq bonus 6) The monster species that spawned more often: stalker girl (freq bonus 6) The monster species that spawned more often: marihuana wolf (freq bonus 4) The monster species that spawned more often: tyrannosaurus (freq bonus 6) The monster species that never randomly spawned: kamehameha fighter The monster species that never randomly spawned: red balrog The monster species that never randomly spawned: Mina Majikina The monster species that never randomly spawned: child spirit The monster species that never randomly spawned: racoon The monster species that never randomly spawned: shoggoth blob The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: thalmor The monster species that never randomly spawned: blade naga hatchling The monster species that never randomly spawned: what is this The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 8) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 4) Next attribute increase check would have come at turn 338 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (787) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...