Heliokopis, neutral male gnomish Wizard ----+--- |....@.| -...f..- ......... |.......F..| ---......--- |......| -------- [Heliokopi the Evoker] St9 Dx13 Co13 In25 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 156 Ring identification only worked 4 times out of 22 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 94% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 96% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24877 Monster spawn increase reached its maximum at turn 59024 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 334834 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: samurai (freq bonus 8) The monster species that spawned more often: grinder (freq bonus 7) The monster species that spawned more often: hard boiled eggman (freq bonus 11) The monster species that spawned more often: The Black Lady (freq bonus 6) The monster species that spawned more often: rotting carcass (freq bonus 8) The monster species that spawned more often: undead failed existence (freq bonus 5) The monster species that spawned more often: inertia hound (freq bonus 14) The monster species that spawned more often: zombified ape (freq bonus 9) The monster species that spawned more often: giant clear jellyfish (freq bonus 14) The monster species that spawned more often: swarm nymph (freq bonus 20) The monster species that spawned more often: red force fungus (freq bonus 7) The monster species that spawned more often: Anja (freq bonus 5) The monster species that spawned more often: three of hearts (freq bonus 8) The monster species that spawned more often: rhumbat (freq bonus 12) The monster species that spawned more often: white force patch (freq bonus 14) The monster species that spawned more often: Robin (freq bonus 5) The monster species that spawned more often: colony lichen (freq bonus 32) The monster species that spawned more often: blinking eye (freq bonus 20) The monster species that spawned more often: big boo (freq bonus 66) The monster species that spawned more often: ferret kit (freq bonus 8) The monster species that never randomly spawned: praetor The monster species that never randomly spawned: grey giant The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: turkish woman The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: vermicious knid The monster species that never randomly spawned: squealer The monster species that never randomly spawned: rogue horror The monster species that never randomly spawned: Yamatanoorochi The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 20) Next attribute increase check would have come at turn 222 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (315) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...