Heliokopis, neutral male gnomish Wizard --. |..f| ..{@| |`..+ ---- [Heliokopi the Evoker] St6 Dx14 Co12 In23 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Ring drop chance was reduced to 85% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14631 Monster spawn increase reached its maximum at turn 122821 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1417948 The monster class that cannot be genocided was (null) The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: clockwork factory (freq bonus 14) The monster species that spawned more often: farting woman (freq bonus 28) The monster species that spawned more often: poison kobold (freq bonus 12) The monster species that spawned more often: colorful force fungus (freq bonus 18) The monster species that spawned more often: porter rock mole (freq bonus 24) The monster species that spawned more often: plastic golem (freq bonus 5) The monster species that spawned more often: monkey (freq bonus 7) The monster species that spawned more often: mimic vortex (freq bonus 18) The monster species that spawned more often: warped shaman (freq bonus 12) The monster species that spawned more often: great wyrm of the nexus (freq bonus 7) The monster species that spawned more often: Sing's plateau boot (freq bonus 5) The monster species that spawned more often: mooncalf (freq bonus 8) The monster species that spawned more often: ultramarine fungus (freq bonus 22) The monster species that spawned more often: mana stalk (freq bonus 7) The monster species that spawned more often: Hilda's lady pump (freq bonus 5) The monster species that spawned more often: dust elemental (freq bonus 20) The monster species that spawned more often: green giant (freq bonus 18) The monster species that spawned more often: trap vortex (freq bonus 6) The monster species that spawned more often: stalking ore lichen (freq bonus 18) The monster species that spawned more often: air-wolf (freq bonus 7) The monster species that never randomly spawned: yellow beetle The monster species that never randomly spawned: shimmering draconian The monster species that never randomly spawned: magikarp The monster species that never randomly spawned: two-headed snake The monster species that never randomly spawned: large phasing mimic The monster species that never randomly spawned: umbra warp patch The monster species that never randomly spawned: prime cursed turret The monster species that never randomly spawned: clock golem The monster species that never randomly spawned: clock stalk The monster species that never randomly spawned: golden stalk The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 20) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 2) Next attribute increase check would have come at turn 1306 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...