Heliokopis, neutral male gnomish Wizard ----- | |..$| |........ |f... |...........$.. .@..| |........ ----- | [Heliokopi the Evoker] St6 Dx13 Co7 In18 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 93% chance Wand drop chance was reduced to 48% Potion drop chance was reduced to 93% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15186 Monster spawn increase reached its maximum at turn 77204 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 751322 The monster class that cannot be genocided was xorn The monster class that was spawned more often: orc (freq bonus 8) The monster species that spawned more often: golden fungus (freq bonus 10) The monster species that spawned more often: sparkling fungus (freq bonus 28) The monster species that spawned more often: magic amazonas fish (freq bonus 11) The monster species that spawned more often: ice permamimic (freq bonus 10) The monster species that spawned more often: Don Finwe (freq bonus 26) The monster species that spawned more often: porting trove (freq bonus 18) The monster species that spawned more often: attacker (freq bonus 11) The monster species that spawned more often: wood cattle (freq bonus 24) The monster species that spawned more often: multi-hued spore (freq bonus 10) The monster species that spawned more often: Larry (freq bonus 9) The monster species that spawned more often: death clan (freq bonus 22) The monster species that spawned more often: baby water dragon (freq bonus 40) The monster species that spawned more often: semi-novice paladin (freq bonus 18) The monster species that spawned more often: wall dweller (freq bonus 24) The monster species that spawned more often: tumblrer (freq bonus 10) The monster species that spawned more often: giant armor beetle (freq bonus 10) The monster species that spawned more often: death clan (freq bonus 24) The monster species that spawned more often: wumpus (freq bonus 18) The monster species that spawned more often: pitiful-looking beggar (freq bonus 22) The monster species that spawned more often: growlithe (freq bonus 40) The monster species that never randomly spawned: porter radioactive vortex The monster species that never randomly spawned: fucker troll The monster species that never randomly spawned: antimagic colony The monster species that never randomly spawned: mountain centaur The monster species that never randomly spawned: undead bloodseeker The monster species that never randomly spawned: non-undead slayer The monster species that never randomly spawned: river giant The monster species that never randomly spawned: verbal jabberwock The monster species that never randomly spawned: Lisa's cuddly boot The monster species that never randomly spawned: spearow The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 19) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 4) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 1) Next attribute increase check would have come at turn 493 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (200) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...