Heliokopis, neutral male gnomish Wizard ------ |....| |(...+ +f@..| ------ [Heliokopi the Evoker] St7 Dx14 Co14 In17 Wi6 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 20 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 97% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 90% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 31956 Monster spawn increase reached its maximum at turn 83033 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3188856 The monster class that cannot be genocided was centaur The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: reddish mushroom (freq bonus 3) The monster species that spawned more often: dungeon fern (freq bonus 16) The monster species that spawned more often: waterspout gargoyle (freq bonus 6) The monster species that spawned more often: undead naga hatchling (freq bonus 8) The monster species that spawned more often: opal mold (freq bonus 3) The monster species that spawned more often: intrinsic eating mimic (freq bonus 48) The monster species that spawned more often: paralyzing sphere (freq bonus 8) The monster species that spawned more often: Revier (freq bonus 7) The monster species that spawned more often: myu (freq bonus 8) The monster species that spawned more often: blink stalk (freq bonus 3) The monster species that spawned more often: Kovvelkov (freq bonus 12) The monster species that spawned more often: elder earth elemental (freq bonus 4) The monster species that spawned more often: teethless crone (freq bonus 14) The monster species that spawned more often: ancient pharao (freq bonus 8) The monster species that spawned more often: muncher (freq bonus 7) The monster species that spawned more often: wooden force patch (freq bonus 6) The monster species that spawned more often: Aphrodite (freq bonus 5) The monster species that spawned more often: Simone (freq bonus 8) The monster species that spawned more often: ego frost giant (freq bonus 6) The monster species that spawned more often: Urbaldi (freq bonus 4) The monster species that never randomly spawned: topaz colony The monster species that never randomly spawned: mountain awgwa The monster species that never randomly spawned: controller The monster species that never randomly spawned: firefighter The monster species that never randomly spawned: human The monster species that never randomly spawned: great ice wyrm The monster species that never randomly spawned: big bot The monster species that never randomly spawned: dust vortex The monster species that never randomly spawned: visor sewer rat The monster species that never randomly spawned: camo rubber The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: spetum (forked polearm) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 4) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 17) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 8) Next attribute increase check would have come at turn 2160 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1099) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...