Heliokopis, neutral male gnomish Wizard --- ---------- - |...........@f.| .............h.| |..............| ---------------- [Heliokopi the Evoker] St8 Dx14 Co14 In16 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 42 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 82% Wand drop chance was reduced to 98% Potion drop chance was reduced to 97% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29076 Monster spawn increase reached its maximum at turn 42436 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 165813 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: mezzodaemon (freq bonus 14) The monster species that spawned more often: orc spellsword (freq bonus 12) The monster species that spawned more often: Melvin (freq bonus 6) The monster species that spawned more often: seahorse (freq bonus 16) The monster species that spawned more often: phase patch (freq bonus 14) The monster species that spawned more often: Tommy (freq bonus 6) The monster species that spawned more often: reproducing imp (freq bonus 8) The monster species that spawned more often: large spawn mimic (freq bonus 6) The monster species that spawned more often: stygian fury (freq bonus 6) The monster species that spawned more often: stoning sphere (freq bonus 4) The monster species that spawned more often: necroskeleton (freq bonus 4) The monster species that spawned more often: crooked imp (freq bonus 3) The monster species that spawned more often: vampire bunny (freq bonus 24) The monster species that spawned more often: dart turret (freq bonus 6) The monster species that spawned more often: Maite (freq bonus 6) The monster species that spawned more often: tentacle wall (freq bonus 3) The monster species that spawned more often: spore force fungus (freq bonus 8) The monster species that spawned more often: druid (freq bonus 24) The monster species that spawned more often: soft boiled eggman (freq bonus 2) The monster species that spawned more often: real magma hound (freq bonus 3) The monster species that never randomly spawned: reddish force patch The monster species that never randomly spawned: own smoke The monster species that never randomly spawned: USA soldier The monster species that never randomly spawned: werebear The monster species that never randomly spawned: selenite elite guard The monster species that never randomly spawned: huge generator The monster species that never randomly spawned: petty nupperibo The monster species that never randomly spawned: stygian doll The monster species that never randomly spawned: acid permamimic The monster species that never randomly spawned: vorkolak The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 12) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 33) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 15) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this trap was always invisible: throwing star trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 11) Next attribute increase check would have come at turn 374 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (491) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...