Heliokopis, neutral male gnomish Wizard ------- .....| `@¯$| .f...| ---+--- [Heliokopi the Evoker] St9 Dx12 Co11 In15 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 93% Wand drop chance was reduced to 74% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 41% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 15409 Monster spawn increase reached its maximum at turn 34214 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 67515 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: blob (freq bonus 3) The monster species that spawned more often: houou (freq bonus 4) The monster species that spawned more often: evasive hill orc (freq bonus 5) The monster species that spawned more often: disgusting patch (freq bonus 8) The monster species that spawned more often: unsteady trove (freq bonus 5) The monster species that spawned more often: squealer (freq bonus 10) The monster species that spawned more often: metal panther (freq bonus 4) The monster species that spawned more often: desert kobold shaman (freq bonus 4) The monster species that spawned more often: ferrous stalk (freq bonus 8) The monster species that spawned more often: cold alien (freq bonus 12) The monster species that spawned more often: dagashi (freq bonus 10) The monster species that spawned more often: undead goff (freq bonus 14) The monster species that spawned more often: undead naga hatchling (freq bonus 6) The monster species that spawned more often: Dispator (freq bonus 5) The monster species that spawned more often: lord toad (freq bonus 16) The monster species that spawned more often: hell bull (freq bonus 20) The monster species that spawned more often: darkest grue (freq bonus 10) The monster species that spawned more often: killer bug (freq bonus 12) The monster species that spawned more often: Shaktari (freq bonus 5) The monster species that spawned more often: starwars fighter (freq bonus 4) The monster species that spawned more often: green fungus (freq bonus 6) The monster species that never randomly spawned: skeletal terror The monster species that never randomly spawned: undead fungus The monster species that never randomly spawned: frigid mist The monster species that never randomly spawned: aggressive morlock The monster species that never randomly spawned: hells angel The monster species that never randomly spawned: rutterkin The monster species that never randomly spawned: bramble growth The monster species that never randomly spawned: main school graduate The monster species that never randomly spawned: greedy looking gnome The monster species that never randomly spawned: fire golem The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 19) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 28) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 8) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Next attribute increase check would have come at turn 561 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (92) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...