Heliokopis, neutral male gnomish Wizard -------- |......| |..{.%.- |f@....| .......| -------- [Heliokopi the Evoker] St9 Dx15 Co17 In25 Wi13 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 41% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39219 Monster spawn increase reached its maximum at turn 82244 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 659018 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: wall monster (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: magistrate (freq bonus 6) The monster species that spawned more often: jackal demon (freq bonus 3) The monster species that spawned more often: giant yellow scorpion (freq bonus 10) The monster species that spawned more often: large ferret (freq bonus 5) The monster species that spawned more often: enemy cube jelly (freq bonus 8) The monster species that spawned more often: black bear cub (freq bonus 5) The monster species that spawned more often: zealot (freq bonus 8) The monster species that spawned more often: Morton (freq bonus 8) The monster species that spawned more often: spore force patch (freq bonus 12) The monster species that spawned more often: Olog-hai ambusher (freq bonus 7) The monster species that spawned more often: very old yellow dragon (freq bonus 12) The monster species that spawned more often: illusion weaver (freq bonus 8) The monster species that spawned more often: small jabberwock (freq bonus 16) The monster species that spawned more often: force couatl (freq bonus 12) The monster species that spawned more often: black unicorn (freq bonus 24) The monster species that spawned more often: black ant (freq bonus 20) The monster species that spawned more often: torchbearer (freq bonus 6) The monster species that spawned more often: permamimic hivemind (freq bonus 10) The monster species that spawned more often: death leprechaun (freq bonus 5) The monster species that spawned more often: water moccasin (freq bonus 5) The monster species that never randomly spawned: sloppy growth The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: undead mushroom The monster species that never randomly spawned: siena fungus The monster species that never randomly spawned: phase mushroom The monster species that never randomly spawned: venom monster The monster species that never randomly spawned: baby bronze dragon The monster species that never randomly spawned: sylveon The monster species that never randomly spawned: giant driver ant The monster species that never randomly spawned: Judge Mortis The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: iron chain ((null)) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 28) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 3) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 26) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 11) Next attribute increase check would have come at turn 1104 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (430) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...