Heliokopis, neutral male gnomish Wizard ------------- |...........| |...........| +......@f...| |...........| ------------- [Heliokopi the Evoker] St7 Dx8 Co15 In13 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 40% Wand drop chance was reduced to 90% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 21079 Monster spawn increase reached its maximum at turn 55579 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 612567 The monster class that cannot be genocided was snake The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: miltank (freq bonus 10) The monster species that spawned more often: deceiving fungus (freq bonus 2) The monster species that spawned more often: bright blue patch (freq bonus 10) The monster species that spawned more often: sloppy patch (freq bonus 4) The monster species that spawned more often: time stalk (freq bonus 6) The monster species that spawned more often: black wraith (freq bonus 4) The monster species that spawned more often: steam automaton (freq bonus 24) The monster species that spawned more often: wind warp patch (freq bonus 4) The monster species that spawned more often: void mold (freq bonus 4) The monster species that spawned more often: undead sage (freq bonus 3) The monster species that spawned more often: Lot No. 249 (freq bonus 5) The monster species that spawned more often: racoon dog drunker (freq bonus 4) The monster species that spawned more often: mirror vortex (freq bonus 6) The monster species that spawned more often: freezer snake (freq bonus 4) The monster species that spawned more often: swamp dweller (freq bonus 8) The monster species that spawned more often: lethe fungus (freq bonus 20) The monster species that spawned more often: grave lich (freq bonus 2) The monster species that spawned more often: red mushroom (freq bonus 3) The monster species that spawned more often: Frankenstein's Monster (freq bonus 12) The monster species that spawned more often: Lea (freq bonus 16) The monster species that never randomly spawned: kappa warrior The monster species that never randomly spawned: Ludwig The monster species that never randomly spawned: omega knight The monster species that never randomly spawned: clear snake The monster species that never randomly spawned: mana colony The monster species that never randomly spawned: hidden barrow wight The monster species that never randomly spawned: archpriest The monster species that never randomly spawned: Maria The monster species that never randomly spawned: solar turret The monster species that never randomly spawned: hiding galltrit The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 40) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 2) Next attribute increase check would have come at turn 757 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (241) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...