Heliokopis, neutral male gnomish Wizard -------- |......| .......| |@..$..| ..f....| -------- [Heliokopi the Evoker] St8 Dx15 Co15 In12 Wi5 Ch6 WizGnoMalNeu+R Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male randomizer gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was -6 You carried 16 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Monsters only dropped their musable items with 28% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 96% Ring drop chance was reduced to 77% Wand drop chance was reduced to 80% Potion drop chance was reduced to 15% Concealing monsters were spawned underneath items 94% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 35955 Monster spawn increase reached its maximum at turn 50475 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 595156 The monster class that cannot be genocided was vortex The monster class that was spawned more often: wraith (freq bonus 4) The monster species that spawned more often: trump (freq bonus 14) The monster species that spawned more often: reddish colony (freq bonus 10) The monster species that spawned more often: jungle rogue (freq bonus 16) The monster species that spawned more often: assassin bug (freq bonus 7) The monster species that spawned more often: opal spore (freq bonus 18) The monster species that spawned more often: dull stalk (freq bonus 12) The monster species that spawned more often: unmasked God-Emperor (freq bonus 12) The monster species that spawned more often: Ariane (freq bonus 12) The monster species that spawned more often: shimmering dragon (freq bonus 9) The monster species that spawned more often: vacuum warp patch (freq bonus 24) The monster species that spawned more often: Sunali's hiking boot (freq bonus 6) The monster species that spawned more often: Simon Belmont (freq bonus 5) The monster species that spawned more often: ventilation tower (freq bonus 20) The monster species that spawned more often: gnoll (freq bonus 8) The monster species that spawned more often: ferrous light (freq bonus 10) The monster species that spawned more often: snotling (freq bonus 8) The monster species that spawned more often: lamb (freq bonus 5) The monster species that spawned more often: black raptor (freq bonus 5) The monster species that spawned more often: healer (freq bonus 6) The monster species that spawned more often: black starlit sky (freq bonus 40) The monster species that never randomly spawned: teacher The monster species that never randomly spawned: homing thunder caller The monster species that never randomly spawned: teleport trove The monster species that never randomly spawned: edderkop The monster species that never randomly spawned: overseer The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: nautilus steersman The monster species that never randomly spawned: lunatic rabbit The monster species that never randomly spawned: Hanh's sexy pump The monster species that never randomly spawned: living bonfire The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 12) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 20) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 11) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 6) Next attribute increase check would have come at turn 862 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had infravision You had 550 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (180) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...