Heliokopis, neutral male gnomish Wizard -------- .......| |......| |..@$..| |.f....| |.....d. --+----- [Heliokopi the Evoker] St5 Dx7 Co10 In16 Wi7 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 14 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 73% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 51% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 32898 Monster spawn increase reached its maximum at turn 56111 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 57387 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: team nastytrap member (freq bonus 3) The monster species that spawned more often: young deep dragon (freq bonus 6) The monster species that spawned more often: pit lord (freq bonus 4) The monster species that spawned more often: war asshole (freq bonus 5) The monster species that spawned more often: nymph queen (freq bonus 14) The monster species that spawned more often: Lexi (freq bonus 3) The monster species that spawned more often: shimmering stalk (freq bonus 6) The monster species that spawned more often: doraemon (freq bonus 5) The monster species that spawned more often: Mania (freq bonus 8) The monster species that spawned more often: firefly (freq bonus 6) The monster species that spawned more often: cockatoo chick (freq bonus 5) The monster species that spawned more often: living tornado (freq bonus 4) The monster species that spawned more often: hell bovine (freq bonus 12) The monster species that spawned more often: celestial horse (freq bonus 8) The monster species that spawned more often: aklash (freq bonus 5) The monster species that spawned more often: animated iron statue (freq bonus 6) The monster species that spawned more often: selenite (freq bonus 4) The monster species that spawned more often: arcade scrub (freq bonus 8) The monster species that spawned more often: tree force fungus (freq bonus 8) The monster species that spawned more often: seven of spades (freq bonus 8) The monster species that never randomly spawned: bright violet force patch The monster species that never randomly spawned: white naga The monster species that never randomly spawned: withering turret The monster species that never randomly spawned: slow force fungus The monster species that never randomly spawned: legion devil soldier The monster species that never randomly spawned: giant grey termite The monster species that never randomly spawned: fissure fisher The monster species that never randomly spawned: orange ogre The monster species that never randomly spawned: smoke golem The monster species that never randomly spawned: spearow The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 6) Next attribute increase check would have come at turn 494 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (202) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...