Heliokopis, neutral male gnomish Wizard ----+---- |..{....| |.f..(..| |.@.....| --------- [Heliokopi the Evoker] St6 Dx13 Co11 In16 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 37 Ring identification only worked 4 times out of 7 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30550 Monster spawn increase reached its maximum at turn 39412 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 670992 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: giant brown rat (freq bonus 4) The monster species that spawned more often: animated hugging boot (freq bonus 8) The monster species that spawned more often: jikiniki (freq bonus 4) The monster species that spawned more often: picture kobold (freq bonus 6) The monster species that spawned more often: hell stone (freq bonus 12) The monster species that spawned more often: Bundle Nadja (freq bonus 9) The monster species that spawned more often: petty-dwarf mage (freq bonus 8) The monster species that spawned more often: red colony (freq bonus 5) The monster species that spawned more often: orange stalk (freq bonus 3) The monster species that spawned more often: appearance (freq bonus 4) The monster species that spawned more often: hell troll (freq bonus 7) The monster species that spawned more often: dark lord guard (freq bonus 6) The monster species that spawned more often: plasma turret (freq bonus 5) The monster species that spawned more often: magic mold (freq bonus 4) The monster species that spawned more often: Ksenia's stiletto boot (freq bonus 10) The monster species that spawned more often: undead cockatrice (freq bonus 5) The monster species that spawned more often: vlasta (freq bonus 20) The monster species that spawned more often: hello kitty (freq bonus 3) The monster species that spawned more often: spectral killer (freq bonus 6) The monster species that spawned more often: Denise's girl shoe (freq bonus 10) The monster species that never randomly spawned: merrow The monster species that never randomly spawned: estherian shade The monster species that never randomly spawned: giant horned toad The monster species that never randomly spawned: weremimic The monster species that never randomly spawned: greater mummy The monster species that never randomly spawned: shock hound The monster species that never randomly spawned: Null, the Living Void The monster species that never randomly spawned: sepia warp fungus The monster species that never randomly spawned: g}p̨ [zNK The monster species that never randomly spawned: gigaload turret The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 22) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 9) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 1) Next attribute increase check would have come at turn 159 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...