Heliokopis, neutral male gnomish Wizard ------ |....| ----..B.| ....{...| |......@| |......f| --------- [Heliokopi the Evoker] St5 Dx11 Co10 In10 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 322 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 89% Monster death drops spawned with only 76% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18668 Monster spawn increase reached its maximum at turn 49663 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 886620 The monster class that cannot be genocided was lizard The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 6) The monster species that spawned more often: real devilfish (freq bonus 7) The monster species that spawned more often: nautilus crewman (freq bonus 5) The monster species that spawned more often: burning eye (freq bonus 8) The monster species that spawned more often: six-headed hydra (freq bonus 4) The monster species that spawned more often: furious colony (freq bonus 8) The monster species that spawned more often: bastard (freq bonus 4) The monster species that spawned more often: GI trooper (freq bonus 20) The monster species that spawned more often: onanocter 2b (freq bonus 4) The monster species that spawned more often: beige patch (freq bonus 8) The monster species that spawned more often: troll clan chief (freq bonus 16) The monster species that spawned more often: animated rotten egg (freq bonus 6) The monster species that spawned more often: variag (freq bonus 20) The monster species that spawned more often: phase cat (freq bonus 18) The monster species that spawned more often: ogre berserker (freq bonus 8) The monster species that spawned more often: enemy trooper (freq bonus 4) The monster species that spawned more often: sukiya (freq bonus 20) The monster species that spawned more often: master mimic (freq bonus 4) The monster species that spawned more often: maelstrom (freq bonus 4) The monster species that spawned more often: blister stalk (freq bonus 4) The monster species that never randomly spawned: brass dragon bat The monster species that never randomly spawned: migo empress The monster species that never randomly spawned: kancho assassin The monster species that never randomly spawned: aquatic monster The monster species that never randomly spawned: burning mimic The monster species that never randomly spawned: Policeman Lieutenant The monster species that never randomly spawned: egokraken The monster species that never randomly spawned: Chaos The monster species that never randomly spawned: unreal stalk The monster species that never randomly spawned: treasury golem The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 15) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 18) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 4) Next attribute increase check would have come at turn 153 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...