Heliokopis, neutral male gnomish Wizard ----.---- ----....f..| |......@...| |..........| |..........| ----........ -.------- [Heliokopi the Evoker] St10 Dx22 Co17 In21 Wi10 Ch10 WizGnoMalNeu+SI Dlvl:1 $0 HP16(16) Pw30(30) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Randomized hybridization (but always add at least one hybrid race)? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male suxxor american gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 40% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19016 Monster spawn increase reached its maximum at turn 98486 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 408958 The monster class that cannot be genocided was zombie The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: draugr deathlord (freq bonus 12) The monster species that spawned more often: seahorse (freq bonus 6) The monster species that spawned more often: pile of mesmerizing coins (freq bonus 6) The monster species that spawned more often: box jellyfish (freq bonus 9) The monster species that spawned more often: decayed colony (freq bonus 20) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 10) The monster species that spawned more often: Unicorn of Amber (freq bonus 14) The monster species that spawned more often: baobhan sith (freq bonus 12) The monster species that spawned more often: snow elf (freq bonus 60) The monster species that spawned more often: hidden warp patch (freq bonus 14) The monster species that spawned more often: brass monkey golem (freq bonus 12) The monster species that spawned more often: swarm nymph (freq bonus 12) The monster species that spawned more often: large wand trove (freq bonus 5) The monster species that spawned more often: abnormal colony (freq bonus 6) The monster species that spawned more often: wounding knight (freq bonus 6) The monster species that spawned more often: young unicorn (freq bonus 5) The monster species that spawned more often: wind growth (freq bonus 14) The monster species that spawned more often: greater stun monster (freq bonus 6) The monster species that spawned more often: nine of clubs (freq bonus 18) The monster species that spawned more often: seel (freq bonus 5) The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: shotgun terror The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: evasive riot breaker The monster species that never randomly spawned: amorphous spore The monster species that never randomly spawned: giant bright green jellyfish The monster species that never randomly spawned: rust water vortex The monster species that never randomly spawned: minor rat-man The monster species that never randomly spawned: death spectre The monster species that never randomly spawned: elf-lord The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 11) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 4) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 6) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 6) Next attribute increase check would have come at turn 164 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (311) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Heliokopis the Wizard...