Heliokopis, neutral male gnomish Wizard --------------.--------- |......@...............| |..............f.......| |.............@........| ------------------------ [Heliokopi the Evoker] St9 Dx9 Co13 In25 Wi15 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Scroll drop chance was reduced to 78% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 73% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 45424 Monster spawn increase reached its maximum at turn 69826 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 314397 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: healing water nymph (freq bonus 10) The monster species that spawned more often: binder (freq bonus 4) The monster species that spawned more often: undead ant (freq bonus 3) The monster species that spawned more often: black dragon worm (freq bonus 5) The monster species that spawned more often: pidgeot (freq bonus 24) The monster species that spawned more often: twelve-headed hydra (freq bonus 4) The monster species that spawned more often: green wall (freq bonus 12) The monster species that spawned more often: bebelith (freq bonus 4) The monster species that spawned more often: blue-green force patch (freq bonus 4) The monster species that spawned more often: baby multi-hued dragon (freq bonus 8) The monster species that spawned more often: nexus hound (freq bonus 7) The monster species that spawned more often: fire toad (freq bonus 28) The monster species that spawned more often: elf warlord (freq bonus 18) The monster species that spawned more often: cursed grue (freq bonus 4) The monster species that spawned more often: Baschdi Deathstrike (freq bonus 8) The monster species that spawned more often: silver wolf (freq bonus 4) The monster species that spawned more often: cock (freq bonus 2) The monster species that spawned more often: enbug (freq bonus 6) The monster species that spawned more often: lesser black reaver (freq bonus 2) The monster species that spawned more often: powervoid turret (freq bonus 6) The monster species that never randomly spawned: ancient psychic dragon The monster species that never randomly spawned: sticky force patch The monster species that never randomly spawned: stone mushroom The monster species that never randomly spawned: tengu The monster species that never randomly spawned: stripper lady The monster species that never randomly spawned: Almuth The monster species that never randomly spawned: undead Olog-hai ambusher The monster species that never randomly spawned: ninja fighter The monster species that never randomly spawned: indigo force patch The monster species that never randomly spawned: forest giant The RNG hath decreed that this item was never generated: purple dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 14) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 12) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 19) Next attribute increase check would have come at turn 1113 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (240) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...