Heliokopis, neutral male gnomish Wizard ------ |....| |f.¯.. |@...| ------ [Heliokopi the Evoker] St8 Dx12 Co12 In17 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 75% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 47685 Monster spawn increase reached its maximum at turn 79744 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 333792 The monster class that cannot be genocided was piercer The monster class that was spawned more often: wall monster (freq bonus 4) The monster color that was spawned more often: cyan (freq bonus 8) The monster species that spawned more often: crush beast (freq bonus 5) The monster species that spawned more often: abnormal growth (freq bonus 10) The monster species that spawned more often: light gold (freq bonus 7) The monster species that spawned more often: Kristin's soft sneaker (freq bonus 12) The monster species that spawned more often: temple guard (freq bonus 14) The monster species that spawned more often: black prostitute (freq bonus 10) The monster species that spawned more often: undead flayer (freq bonus 12) The monster species that spawned more often: charging kindness (freq bonus 16) The monster species that spawned more often: porter python (freq bonus 5) The monster species that spawned more often: Cthugha, the Living Flame (freq bonus 12) The monster species that spawned more often: large kobold (freq bonus 8) The monster species that spawned more often: bandersnatch (freq bonus 10) The monster species that spawned more often: amorphous force patch (freq bonus 6) The monster species that spawned more often: cheating black light (freq bonus 18) The monster species that spawned more often: predator hellcat (freq bonus 24) The monster species that spawned more often: orange fungus (freq bonus 12) The monster species that spawned more often: door permamimic (freq bonus 8) The monster species that spawned more often: land roamer (freq bonus 64) The monster species that spawned more often: Helen's lady pump (freq bonus 6) The monster species that spawned more often: undead spore (freq bonus 12) The monster species that never randomly spawned: undead mushroom The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: gecko mummy The monster species that never randomly spawned: psychic force patch The monster species that never randomly spawned: avada kedavra snake The monster species that never randomly spawned: petty plague bug The monster species that never randomly spawned: grimer The monster species that never randomly spawned: centaur The monster species that never randomly spawned: trap vortex The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 9) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Next attribute increase check would have come at turn 993 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...