Heliokopis, neutral male gnomish Wizard ------ |.@... |f#..| |# G.| .. .| -- [Heliokopi the Evoker] St4 Dx9 Co15 In16 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 77% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18255 Monster spawn increase reached its maximum at turn 100445 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1387306 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: invisible force fungus (freq bonus 6) The monster species that spawned more often: adult blue dragon (freq bonus 4) The monster species that spawned more often: giant cockatflayer eellich (freq bonus 6) The monster species that spawned more often: lattice clan (freq bonus 3) The monster species that spawned more often: healing patch (freq bonus 7) The monster species that spawned more often: ferrous mushroom (freq bonus 3) The monster species that spawned more often: albino colony (freq bonus 12) The monster species that spawned more often: algroth (freq bonus 4) The monster species that spawned more often: bad lance carrier (freq bonus 4) The monster species that spawned more often: maud badass (freq bonus 6) The monster species that spawned more often: black jelly (freq bonus 10) The monster species that spawned more often: Amandine (freq bonus 12) The monster species that spawned more often: tunnel spider (freq bonus 16) The monster species that spawned more often: silver fox (freq bonus 10) The monster species that spawned more often: caster druid (freq bonus 4) The monster species that spawned more often: inertia mold (freq bonus 8) The monster species that spawned more often: time fungus (freq bonus 8) The monster species that spawned more often: terminator chess wild dog (freq bonus 4) The monster species that spawned more often: poison wolf (freq bonus 5) The monster species that spawned more often: spiderling (freq bonus 3) The monster species that never randomly spawned: unmasked Vorlon The monster species that never randomly spawned: yokuda The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: blister mold The monster species that never randomly spawned: school eel The monster species that never randomly spawned: heal slime The monster species that never randomly spawned: kirikiri mai The monster species that never randomly spawned: brown mold The monster species that never randomly spawned: brown mold The monster species that never randomly spawned: werepanther The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: fireball (ragged) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 6) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 2) Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...