Heliokopis, neutral male gnomish Wizard --- |. |. . |. |. . -.-.--- +...f.| |..@..| ......| ------- [Heliokopi the Evoker] St6 Dx8 Co13 In19 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 45 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14704 Monster spawn increase reached its maximum at turn 59276 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 668800 The monster class that cannot be genocided was trove The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: amagappa (freq bonus 3) The monster species that spawned more often: big trapper (freq bonus 5) The monster species that spawned more often: big armor trove (freq bonus 8) The monster species that spawned more often: floating melon (freq bonus 3) The monster species that spawned more often: lava lich (freq bonus 8) The monster species that spawned more often: jumping school eel (freq bonus 4) The monster species that spawned more often: selenite administrator (freq bonus 3) The monster species that spawned more often: Uniform Kchief (freq bonus 9) The monster species that spawned more often: hidden shaman (freq bonus 6) The monster species that spawned more often: coal golem (freq bonus 10) The monster species that spawned more often: commanding spirit (freq bonus 5) The monster species that spawned more often: sexy girl (freq bonus 14) The monster species that spawned more often: ì˜ (freq bonus 4) The monster species that spawned more often: arctic wonderer (freq bonus 4) The monster species that spawned more often: ruby force patch (freq bonus 8) The monster species that spawned more often: snow troll (freq bonus 4) The monster species that spawned more often: psychic dragon (freq bonus 6) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 5) The monster species that spawned more often: undead drunk (freq bonus 4) The monster species that spawned more often: Windows XP (freq bonus 10) The monster species that never randomly spawned: moon rabbit The monster species that never randomly spawned: dingo puppy The monster species that never randomly spawned: death vortex The monster species that never randomly spawned: eastern rainbowfly The monster species that never randomly spawned: elemental monster The monster species that never randomly spawned: granite giant The monster species that never randomly spawned: werebat The monster species that never randomly spawned: Seraph The monster species that never randomly spawned: magic stalk The monster species that never randomly spawned: borrowing cube The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 174) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 1) Next attribute increase check would have come at turn 425 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (407) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...