Heliokopis, neutral male gnomish Wizard ---.--- ---......| |........| |........| .........| |f@......| |......{.| .......--- -------- [Heliokopi the Evoker] St12 Dx13 Co12 In13 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 3258 Monster spawn increase reached its maximum at turn 40335 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 65835 The monster class that cannot be genocided was mimic The monster class that was spawned more often: pudding or ooze (freq bonus 3) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: mean mushroom (freq bonus 28) The monster species that spawned more often: venom growth (freq bonus 10) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 8) The monster species that spawned more often: ixitxachitl priest (freq bonus 12) The monster species that spawned more often: ringwraith (freq bonus 5) The monster species that spawned more often: rock mole (freq bonus 5) The monster species that spawned more often: Inspector Kchief (freq bonus 6) The monster species that spawned more often: faithful (freq bonus 4) The monster species that spawned more often: selenite service droid (freq bonus 10) The monster species that spawned more often: Maurus (freq bonus 10) The monster species that spawned more often: Kira (freq bonus 30) The monster species that spawned more often: scrap titan (freq bonus 5) The monster species that spawned more often: APEC Worker (freq bonus 8) The monster species that spawned more often: leprechaun wizard master (freq bonus 10) The monster species that spawned more often: giant army ant (freq bonus 4) The monster species that spawned more often: Demonic Angel (freq bonus 10) The monster species that spawned more often: floating melon (freq bonus 10) The monster species that spawned more often: master mystic (freq bonus 4) The monster species that spawned more often: serpent man (freq bonus 8) The monster species that spawned more often: bilge rat (freq bonus 4) The monster species that never randomly spawned: evasive jermlaine The monster species that never randomly spawned: brain ooze The monster species that never randomly spawned: full refuge The monster species that never randomly spawned: brute The monster species that never randomly spawned: rabid bull The monster species that never randomly spawned: journeyman dark wall The monster species that never randomly spawned: blackbelt The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: korsair The monster species that never randomly spawned: undead scavenger The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 47) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 16) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: death (long, freq bonus 18) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: blindness trap (freq bonus 4) Next attribute increase check would have come at turn 333 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (371) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...