Heliokopis, neutral male gnomish Wizard ----- |.f@| ....| |..{| -.--- [Heliokopi the Evoker] St3 Dx11 Co11 In12 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 170 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 51% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 86% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20072 Monster spawn increase reached its maximum at turn 70672 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3665024 The monster class that cannot be genocided was elemental Today, this monster class was always generated invisible: sea monster The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: pink patch (freq bonus 4) The monster species that spawned more often: spore colony (freq bonus 4) The monster species that spawned more often: blade urchin (freq bonus 2) The monster species that spawned more often: storm support (freq bonus 10) The monster species that spawned more often: deceiving mold (freq bonus 4) The monster species that spawned more often: clock warp patch (freq bonus 4) The monster species that spawned more often: water nymph (freq bonus 7) The monster species that spawned more often: giant blue termite (freq bonus 6) The monster species that spawned more often: topaz mushroom (freq bonus 8) The monster species that spawned more often: invulnerable golem (freq bonus 10) The monster species that spawned more often: vampiric stalk (freq bonus 3) The monster species that spawned more often: colorful force patch (freq bonus 4) The monster species that spawned more often: air hound (freq bonus 12) The monster species that spawned more often: psych flayer (freq bonus 4) The monster species that spawned more often: venom warp fungus (freq bonus 6) The monster species that spawned more often: young adult stone dragon (freq bonus 6) The monster species that spawned more often: baby voltigore (freq bonus 2) The monster species that spawned more often: triad slave (freq bonus 4) The monster species that spawned more often: insane nine (freq bonus 4) The monster species that spawned more often: Rosy (freq bonus 7) The monster species that never randomly spawned: Quaker, Master of Earth The monster species that never randomly spawned: preserved dead The monster species that never randomly spawned: special force patch The monster species that never randomly spawned: Yannick The monster species that never randomly spawned: huge metal mole The monster species that never randomly spawned: reaper mold The monster species that never randomly spawned: haunted teapot The monster species that never randomly spawned: frozen terror The monster species that never randomly spawned: Sebastian The monster species that never randomly spawned: generic cat girl The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 9) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 3) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 889 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (353) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...