Heliokopis, neutral male gnomish Wizard ---+----------- |.............. |.............| |.....f.......+ |.....@..../..| --------------- [Heliokopi the Evoker] St10 Dx17 Co17 In13 Wi9 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 13% chance Wand drop chance was reduced to 91% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 85% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29237 Monster spawn increase reached its maximum at turn 105837 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 93636 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: fake stalk (freq bonus 4) The monster species that spawned more often: phantom beast (freq bonus 4) The monster species that spawned more often: giant gold dragonfly (freq bonus 11) The monster species that spawned more often: brown force patch (freq bonus 5) The monster species that spawned more often: disintegration hound (freq bonus 6) The monster species that spawned more often: night marauder (freq bonus 12) The monster species that spawned more often: automatic turret (freq bonus 14) The monster species that spawned more often: baby amphitere (freq bonus 4) The monster species that spawned more often: grotesque ogre shaman (freq bonus 10) The monster species that spawned more often: dread witch (freq bonus 10) The monster species that spawned more often: sucker warp fungus (freq bonus 8) The monster species that spawned more often: thick elf-lord (freq bonus 10) The monster species that spawned more often: bloodsucker (freq bonus 10) The monster species that spawned more often: brown laser (freq bonus 8) The monster species that spawned more often: leader sentai (freq bonus 18) The monster species that spawned more often: red ooze (freq bonus 6) The monster species that spawned more often: disenchanter colony (freq bonus 6) The monster species that spawned more often: arena rubber (freq bonus 5) The monster species that spawned more often: fake mold (freq bonus 20) The monster species that spawned more often: steam-powered rocket sentry (freq bonus 3) The monster species that never randomly spawned: ghoul queen The monster species that never randomly spawned: animated tree The monster species that never randomly spawned: ill stalk The monster species that never randomly spawned: porter cursed stalk The monster species that never randomly spawned: great wyrm of perplexity The monster species that never randomly spawned: radioactive gnoll The monster species that never randomly spawned: Dickmouth The monster species that never randomly spawned: baby cave lizard The monster species that never randomly spawned: blue centipede The monster species that never randomly spawned: mohat The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 6) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 38) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 8) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 3) Next attribute increase check would have come at turn 134 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1084) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...