Heliokopis, neutral male gnomish Wizard ---- ---- ...# ...| |.@.....| |..f....| |.$.....| ---...... .--|-- [Heliokopi the Evoker] St6 Dx6 Co8 In17 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 85% Wand drop chance was reduced to 41% Amulet drop chance was reduced to 73% Concealing monsters were spawned underneath items 66% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 33147 Monster spawn increase reached its maximum at turn 61743 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1452654 The monster class that cannot be genocided was mummy The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster species that spawned more often: skeleton serpent (freq bonus 10) The monster species that spawned more often: translucent patch (freq bonus 6) The monster species that spawned more often: dark gray patch (freq bonus 6) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 4) The monster species that spawned more often: white hulk (freq bonus 10) The monster species that spawned more often: cerulean growth (freq bonus 16) The monster species that spawned more often: kobold basher (freq bonus 7) The monster species that spawned more often: abra (freq bonus 8) The monster species that spawned more often: insurmountable warp patch (freq bonus 3) The monster species that spawned more often: petty demilich (freq bonus 24) The monster species that spawned more often: cat eared devil (freq bonus 8) The monster species that spawned more often: inertia (freq bonus 4) The monster species that spawned more often: ocean naga hatchling (freq bonus 12) The monster species that spawned more often: Siegfried (freq bonus 4) The monster species that spawned more often: Kyosuke Kagami (freq bonus 7) The monster species that spawned more often: beauty (freq bonus 6) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 3) The monster species that spawned more often: wolf chieftain (freq bonus 8) The monster species that spawned more often: grizzly bear (freq bonus 3) The monster species that spawned more often: runt (freq bonus 3) The monster species that never randomly spawned: quantum colony The monster species that never randomly spawned: fire tower The monster species that never randomly spawned: swearing potato The monster species that never randomly spawned: nruling The monster species that never randomly spawned: Bea's combat boot The monster species that never randomly spawned: gray fungus The monster species that never randomly spawned: time golem The monster species that never randomly spawned: marauder The monster species that never randomly spawned: Albert The monster species that never randomly spawned: Annika The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 11) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 4) Next attribute increase check would have come at turn 97 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (518) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...