Heliokopis, neutral male gnomish Wizard -+-- ---k..--- -........ |.@$....| ...f....- ---...--- ---- [Heliokopi the Evoker] St8 Dx9 Co8 In24 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 87% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 93% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 49584 Monster spawn increase reached its maximum at turn 80025 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1793291 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: tunnel worm (freq bonus 12) The monster species that spawned more often: baby sarkany (freq bonus 12) The monster species that spawned more often: migmatite horror (freq bonus 12) The monster species that spawned more often: annoying idiot (freq bonus 12) The monster species that spawned more often: woodchuck (freq bonus 12) The monster species that spawned more often: white balrog (freq bonus 7) The monster species that spawned more often: three-headed hydra (freq bonus 16) The monster species that spawned more often: blue patch (freq bonus 7) The monster species that spawned more often: epidote stalk (freq bonus 18) The monster species that spawned more often: baby purple worm (freq bonus 10) The monster species that spawned more often: elven vampire (freq bonus 14) The monster species that spawned more often: pale warp patch (freq bonus 20) The monster species that spawned more often: fortress master (freq bonus 12) The monster species that spawned more often: undead bleeder (freq bonus 9) The monster species that spawned more often: blemmye (freq bonus 6) The monster species that spawned more often: water warp patch (freq bonus 12) The monster species that spawned more often: amorphous colony (freq bonus 7) The monster species that spawned more often: lava force patch (freq bonus 11) The monster species that spawned more often: gremlin (freq bonus 14) The monster species that spawned more often: gloam (freq bonus 8) The monster species that never randomly spawned: vacuum cleaner nymph The monster species that never randomly spawned: abnormal mushroom The monster species that never randomly spawned: Rimururu The monster species that never randomly spawned: lurker below The monster species that never randomly spawned: beartrapper The monster species that never randomly spawned: blowup doll The monster species that never randomly spawned: hunger hulk The monster species that never randomly spawned: heavily cursed turret The monster species that never randomly spawned: scorpion The monster species that never randomly spawned: rocket mine The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 18) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 34) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 2) Next attribute increase check would have come at turn 325 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (308) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...