Heliokopis, neutral male gnomish Wizard -.---- |....| -..f@- |........ .........| ---....--- |....| ------ [Heliokopi the Evoker] St7 Dx10 Co15 In20 Wi8 Ch10 WizGnoMalNeu+P Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male specialist gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 33% Wand drop chance was reduced to 99% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17579 Monster spawn increase reached its maximum at turn 102359 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 237185 The monster class that cannot be genocided was rodent The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: big purple unicorn (freq bonus 4) The monster species that spawned more often: division jedi (freq bonus 4) The monster species that spawned more often: scratch trove (freq bonus 4) The monster species that spawned more often: taekwondo girl (freq bonus 12) The monster species that spawned more often: tear mushroom (freq bonus 14) The monster species that spawned more often: inferno sentry (freq bonus 4) The monster species that spawned more often: Rocket Science PhD (freq bonus 10) The monster species that spawned more often: Tien-Shin Akuma (freq bonus 6) The monster species that spawned more often: Mister Also Matte (freq bonus 12) The monster species that spawned more often: white fungus (freq bonus 14) The monster species that spawned more often: lion cub (freq bonus 6) The monster species that spawned more often: sulfur spore (freq bonus 6) The monster species that spawned more often: baby cave lizard (freq bonus 3) The monster species that spawned more often: giant blue ant (freq bonus 10) The monster species that spawned more often: tear fungus (freq bonus 4) The monster species that spawned more often: insect swarm (freq bonus 24) The monster species that spawned more often: slashem horror (freq bonus 5) The monster species that spawned more often: octarine force fungus (freq bonus 4) The monster species that spawned more often: giant grey rat (freq bonus 6) The monster species that spawned more often: tower vulture (freq bonus 10) The monster species that never randomly spawned: copper draconian The monster species that never randomly spawned: black The monster species that never randomly spawned: albino mold The monster species that never randomly spawned: Katharina's lovely girl boot The monster species that never randomly spawned: Bea The monster species that never randomly spawned: baby sky dragon The monster species that never randomly spawned: orange fungus The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: spirit drinker The monster species that never randomly spawned: annihilator The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 18) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 9) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 2) Next attribute increase check would have come at turn 855 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (561) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...