Heliokopis, neutral male gnomish Wizard ---- +.--- -..$.| |....| |.f..| -@...| ...{--- ------ [Heliokopi the Evoker] St6 Dx17 Co13 In10 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 106 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Ring drop chance was reduced to 25% Wand drop chance was reduced to 30% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 78% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 57901 Monster spawn increase reached its maximum at turn 70023 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 910200 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: ogre (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: Njusha's sweet sandal (freq bonus 40) The monster species that spawned more often: Telpan (freq bonus 4) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 8) The monster species that spawned more often: athena chessman (freq bonus 4) The monster species that spawned more often: brown patch (freq bonus 2) The monster species that spawned more often: lesser intrinsic eating mimic (freq bonus 14) The monster species that spawned more often: innkeeper (freq bonus 10) The monster species that spawned more often: old sky dragon (freq bonus 24) The monster species that spawned more often: drolem (freq bonus 3) The monster species that spawned more often: dark thief (freq bonus 26) The monster species that spawned more often: centaurtrice (freq bonus 10) The monster species that spawned more often: evasive brown bear (freq bonus 40) The monster species that spawned more often: ringwraith (freq bonus 5) The monster species that spawned more often: emerald dragon (freq bonus 6) The monster species that spawned more often: master rogue (freq bonus 5) The monster species that spawned more often: pestilent trove (freq bonus 6) The monster species that spawned more often: omega knight (freq bonus 7) The monster species that spawned more often: porter dementia vortex (freq bonus 4) The monster species that spawned more often: melee bug (freq bonus 16) The monster species that spawned more often: retriever (freq bonus 16) The monster species that never randomly spawned: pitchblack dragon The monster species that never randomly spawned: demonic quylthulg The monster species that never randomly spawned: real nether lich The monster species that never randomly spawned: large armor trove The monster species that never randomly spawned: dopplezon The monster species that never randomly spawned: runestone mimic The monster species that never randomly spawned: black wraith The monster species that never randomly spawned: doom knight The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: giant brass dragonfly The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 16) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 5) Next attribute increase check would have come at turn 155 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (643) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...