Heliokopis, neutral male gnomish Wizard ----- ....| -#---#....--- - ............... ..........# -.@...- |..f..| ------- [Heliokopi the Evoker] St7 Dx13 Co12 In16 Wi7 Ch7 WizGnoMalNeu+O Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male homicider gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 307 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10998 Monster spawn increase reached its maximum at turn 22376 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 343350 The monster class that cannot be genocided was lizard The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: Akotto, servant of Zagoto (freq bonus 8) The monster species that spawned more often: black raptor (freq bonus 6) The monster species that spawned more often: coyote (freq bonus 5) The monster species that spawned more often: ogre leader (freq bonus 10) The monster species that spawned more often: biclops (freq bonus 6) The monster species that spawned more often: blue-green spore (freq bonus 6) The monster species that spawned more often: porter baluchitherium (freq bonus 28) The monster species that spawned more often: gray newt (freq bonus 4) The monster species that spawned more often: selenite herder (freq bonus 4) The monster species that spawned more often: sexymate (freq bonus 6) The monster species that spawned more often: eastern mystic cat (freq bonus 14) The monster species that spawned more often: ghastly soul (freq bonus 6) The monster species that spawned more often: gatling archer (freq bonus 5) The monster species that spawned more often: ki-rin (freq bonus 8) The monster species that spawned more often: spike stalk (freq bonus 2) The monster species that spawned more often: zombie (freq bonus 5) The monster species that spawned more often: zog (freq bonus 14) The monster species that spawned more often: female hull (freq bonus 4) The monster species that spawned more often: red draconian (freq bonus 2) The monster species that spawned more often: Freddie (freq bonus 5) The monster species that never randomly spawned: acidic fungus The monster species that never randomly spawned: greater astral elemental The monster species that never randomly spawned: The Grand Inquisitor The monster species that never randomly spawned: gray warp patch The monster species that never randomly spawned: pschi lich The monster species that never randomly spawned: ego vip rubber The monster species that never randomly spawned: elder racoon dog The monster species that never randomly spawned: lizard king The monster species that never randomly spawned: old gray dragon The monster species that never randomly spawned: bad witch The monster class that always generated with extra speed: zombie The monster class that more likely to generate with musable stuff: Zouthern animal The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 19) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 4) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 15) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 5) Next attribute increase check would have come at turn 259 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (244) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...