Heliokopis, neutral male gnomish Wizard --.---+-- -.@.....| |f......| ........| --------- [Heliokopi the Evoker] St9 Dx18 Co18 In19 Wi9 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of destroy armor {1} j - a blessed scroll of magic mapping {1} k - an uncursed scroll of identify {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:5) {1} m - a blessed spellbook of resist poison (0:2) {1} n - a blessed spellbook of knock (0:5) {1} o - a blessed spellbook of magic missile (0:1) {1} Potions f - an uncursed potion of levitation {1} g - an uncursed potion of gain level {1} h - an uncursed potion of restore ability {1} Rings d - an uncursed ring of see invisible {1} e - a blessed +2 ring of increase damage {1} Wands c - an uncursed wand of extra healing (0:2) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 82% chance Wand drop chance was reduced to 66% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 17753 Monster spawn increase reached its maximum at turn 44776 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 365976 The monster class that cannot be genocided was dragon The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: anthrazite stalk (freq bonus 4) The monster species that spawned more often: very old gray dragon (freq bonus 12) The monster species that spawned more often: giant phase spider (freq bonus 16) The monster species that spawned more often: Femen warlord (freq bonus 6) The monster species that spawned more often: time warp fungus (freq bonus 3) The monster species that spawned more often: crashing ufo part (freq bonus 8) The monster species that spawned more often: nightcrawler (freq bonus 4) The monster species that spawned more often: undead warp fungus (freq bonus 7) The monster species that spawned more often: grim ward turret (freq bonus 4) The monster species that spawned more often: commanding spirit (freq bonus 4) The monster species that spawned more often: null stalk (freq bonus 6) The monster species that spawned more often: shayateen lord (freq bonus 8) The monster species that spawned more often: Miss Youngdragon (freq bonus 8) The monster species that spawned more often: sailor (freq bonus 3) The monster species that spawned more often: rainbow warp patch (freq bonus 4) The monster species that spawned more often: lava grue (freq bonus 6) The monster species that spawned more often: shard colony (freq bonus 10) The monster species that spawned more often: chaos rat (freq bonus 8) The monster species that spawned more often: cerulean mushroom (freq bonus 3) The monster species that spawned more often: indigo stalk (freq bonus 5) The monster species that never randomly spawned: shard warp patch The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: silly nymph The monster species that never randomly spawned: discharger eye The monster species that never randomly spawned: yochlol The monster species that never randomly spawned: blue icky thing The monster species that never randomly spawned: titanothere The monster species that never randomly spawned: gnarled fly The monster species that never randomly spawned: reddish spore The monster species that never randomly spawned: master intrinsic eating permamimic The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 24) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 13) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 5) Next attribute increase check would have come at turn 393 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...