Heliokopis, neutral male gnomish Wizard -------- |....... |@f....| |......| |....$.| ------.- [Heliokopi the Evoker] St8 Dx10 Co14 In11 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 31 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 57% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 85% Ring drop chance was reduced to 84% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 44839 Monster spawn increase reached its maximum at turn 68120 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 87745 The monster class that cannot be genocided was (null) The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: chaos elemental (freq bonus 8) The monster species that spawned more often: thorn tree (freq bonus 16) The monster species that spawned more often: super demon (freq bonus 8) The monster species that spawned more often: real deathmold (freq bonus 4) The monster species that spawned more often: shard fungus (freq bonus 16) The monster species that spawned more often: heterodontosaurus (freq bonus 4) The monster species that spawned more often: hod sephirah (freq bonus 7) The monster species that spawned more often: shrieker mushroom patch (freq bonus 4) The monster species that spawned more often: Nonerotic Irina (freq bonus 6) The monster species that spawned more often: water dolphin (freq bonus 16) The monster species that spawned more often: smg turret (freq bonus 6) The monster species that spawned more often: random horror (freq bonus 14) The monster species that spawned more often: porter slow fungus (freq bonus 14) The monster species that spawned more often: super nerd (freq bonus 6) The monster species that spawned more often: player mimic (freq bonus 12) The monster species that spawned more often: undead spore (freq bonus 6) The monster species that spawned more often: naurungol (freq bonus 10) The monster species that spawned more often: baby ruby dragon (freq bonus 14) The monster species that spawned more often: z-type (freq bonus 3) The monster species that spawned more often: ghoul (freq bonus 3) The monster species that never randomly spawned: intel scribe The monster species that never randomly spawned: baby multi-hued dragon The monster species that never randomly spawned: disgusting force fungus The monster species that never randomly spawned: Dora The monster species that never randomly spawned: undead wizard The monster species that never randomly spawned: colony shrieker The monster species that never randomly spawned: spirit thrower The monster species that never randomly spawned: sucker nymph The monster species that never randomly spawned: mega cockroach The monster species that never randomly spawned: unequipping wall The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 24) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 12) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 39) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 2) Next attribute increase check would have come at turn 1224 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (51) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...