Heliokopis, neutral male gnomish Wizard -+------.- |........+ |........| |........| |...:....| |.@f.....| ---------- [Heliokopi the Evoker] St9 Dx11 Co17 In21 Wi3 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 48% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 20953 Monster spawn increase reached its maximum at turn 62981 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 282802 The monster class that cannot be genocided was jelly The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: adventurer quylthulg (freq bonus 5) The monster species that spawned more often: thematic air elemental (freq bonus 4) The monster species that spawned more often: ETA terrorist (freq bonus 10) The monster species that spawned more often: real dwarven warrior (freq bonus 6) The monster species that spawned more often: energy growth (freq bonus 3) The monster species that spawned more often: Lexi's wonderfully soft sneaker (freq bonus 12) The monster species that spawned more often: functioning babelfish (freq bonus 4) The monster species that spawned more often: nexus quylthulg (freq bonus 3) The monster species that spawned more often: magic colony (freq bonus 3) The monster species that spawned more often: petty ice nymph (freq bonus 4) The monster species that spawned more often: normal turret (freq bonus 12) The monster species that spawned more often: Warden Brianna (freq bonus 10) The monster species that spawned more often: large food trove (freq bonus 24) The monster species that spawned more often: Principal Natural Gas (freq bonus 5) The monster species that spawned more often: rabid jackal (freq bonus 3) The monster species that spawned more often: four of clubs (freq bonus 4) The monster species that spawned more often: adventurer colony (freq bonus 3) The monster species that spawned more often: Gunter (freq bonus 6) The monster species that spawned more often: doomcloud (freq bonus 16) The monster species that spawned more often: forsaken girl (freq bonus 24) The monster species that never randomly spawned: cavewoman The monster species that never randomly spawned: fat roper The monster species that never randomly spawned: Ruea's stiletto boot The monster species that never randomly spawned: moth The monster species that never randomly spawned: dark sailor The monster species that never randomly spawned: novel stalk The monster species that never randomly spawned: Vladimir the Master Vampire The monster species that never randomly spawned: camperstriker The monster species that never randomly spawned: cannon golem The monster species that never randomly spawned: venom mushroom The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 25) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 7) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 13) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: lock trap (freq bonus 1) Next attribute increase check would have come at turn 402 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1550) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...