Heliokopis, chaotic female gigantic Gangster --- --- ....$@+ --- --- [Heliokopi the Low Thug] St10 Dx6 Co13 In13 Wi7 Ch7 GanGigFemCha Dlvl:1 $0 HP17(17) Pw4(4) AC10 Exp1 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a chaotic female gigantic Gangster. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '!'. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 90% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 26% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32365 Monster spawn increase reached its maximum at turn 59958 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 119504 The monster class that cannot be genocided was worm The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: giant termite (freq bonus 2) The monster species that spawned more often: hairy warp fungus (freq bonus 10) The monster species that spawned more often: sickness slime (freq bonus 8) The monster species that spawned more often: Doctor Frankenstein (freq bonus 4) The monster species that spawned more often: undead thalmor (freq bonus 12) The monster species that spawned more often: lord of change (freq bonus 12) The monster species that spawned more often: dingo (freq bonus 6) The monster species that spawned more often: black harpy (freq bonus 6) The monster species that spawned more often: gore growth (freq bonus 3) The monster species that spawned more often: porter block fungus (freq bonus 6) The monster species that spawned more often: low rub monster (freq bonus 6) The monster species that spawned more often: psychic mold (freq bonus 6) The monster species that spawned more often: venom lichen (freq bonus 3) The monster species that spawned more often: vampire ogre (freq bonus 36) The monster species that spawned more often: purple warp patch (freq bonus 4) The monster species that spawned more often: orc-captain (freq bonus 12) The monster species that spawned more often: dingo puppy (freq bonus 10) The monster species that spawned more often: moaning spirit (freq bonus 4) The monster species that spawned more often: flint lich (freq bonus 14) The monster species that spawned more often: taliban militia (freq bonus 8) The monster species that never randomly spawned: hulking automaton The monster species that never randomly spawned: abnormal turret The monster species that never randomly spawned: great wyrm of magic The monster species that never randomly spawned: bird lady The monster species that never randomly spawned: tomb viper The monster species that never randomly spawned: corpse mage The monster species that never randomly spawned: bright violet mold The monster species that never randomly spawned: shimmering stalk The monster species that never randomly spawned: death clan The monster species that never randomly spawned: sepia warp patch The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 20) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 15) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 4) Next attribute increase check would have come at turn 949 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You hungered rapidly You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti You could not have safely prayed (476) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Gangster...