Heliokopis, neutral female gnomish Wizard ------------------ |................| |.......@........| |........f.......| |....F...........| |................. |................| ---------+-------- [Heliokopi the Evoker] St10 Dx18 Co8 In19 Wi12 Ch7 WizGnoFemNeu Dlvl:1 $0 HP16(16) Pw29(29) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral female gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 10 gold pieces {0}. The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 7927 Monster spawn increase reached its maximum at turn 41877 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 382123 The monster class that cannot be genocided was ghost Today, this monster class was always generated invisible: bat or bird The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: Eternal Evil (freq bonus 5) The monster species that spawned more often: gray unicorn foal (freq bonus 8) The monster species that spawned more often: old rainbow dragon (freq bonus 8) The monster species that spawned more often: bannik (freq bonus 3) The monster species that spawned more often: warrior ant (freq bonus 6) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 8) The monster species that spawned more often: incorrect cat (freq bonus 3) The monster species that spawned more often: kobold alchemist (freq bonus 6) The monster species that spawned more often: huntress (freq bonus 7) The monster species that spawned more often: leprechaun (freq bonus 8) The monster species that spawned more often: disenchanter force patch (freq bonus 4) The monster species that spawned more often: gazer homunculus (freq bonus 8) The monster species that spawned more often: demimondaine (freq bonus 6) The monster species that spawned more often: zombified moogle (freq bonus 10) The monster species that spawned more often: ash clannfear (freq bonus 10) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 80) The monster species that spawned more often: ghastly soul (freq bonus 12) The monster species that spawned more often: shrieker (freq bonus 8) The monster species that spawned more often: zog (freq bonus 16) The monster species that spawned more often: evasive smirking sneak thief (freq bonus 6) The monster species that never randomly spawned: insurmountable mushroom The monster species that never randomly spawned: spikefist The monster species that never randomly spawned: high colony The monster species that never randomly spawned: volt growth The monster species that never randomly spawned: trap patch The monster species that never randomly spawned: advocate The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: draug The monster species that never randomly spawned: dark gray colony The monster species that never randomly spawned: apprentice light wall The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 14) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 20) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 5) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 15) Next attribute increase check would have come at turn 384 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...