Heliokopis, neutral male gnomish Wizard --#---- |.....# |..@$.| |..f..| +.....| ------- [Heliokopi the Evoker] St8 Dx9 Co13 In18 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 79% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 32450 Monster spawn increase reached its maximum at turn 45949 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 509706 The monster class that cannot be genocided was blob The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: chaos spider (freq bonus 12) The monster species that spawned more often: smoke elemental (freq bonus 40) The monster species that spawned more often: devilkin shaman (freq bonus 6) The monster species that spawned more often: tracker jacker (freq bonus 8) The monster species that spawned more often: wind colony (freq bonus 7) The monster species that spawned more often: guard drake (freq bonus 8) The monster species that spawned more often: turkey chick (freq bonus 8) The monster species that spawned more often: copper golem (freq bonus 4) The monster species that spawned more often: petty chloroform piercer (freq bonus 20) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 8) The monster species that spawned more often: aquatic elf (freq bonus 4) The monster species that spawned more often: boss monkey (freq bonus 8) The monster species that spawned more often: delerium (freq bonus 8) The monster species that spawned more often: guardian naga hatchling (freq bonus 8) The monster species that spawned more often: floor grue (freq bonus 6) The monster species that spawned more often: mirror mold (freq bonus 8) The monster species that spawned more often: Meltem (freq bonus 5) The monster species that spawned more often: Geryon (freq bonus 4) The monster species that spawned more often: cyan mushroom (freq bonus 6) The monster species that spawned more often: nexus warp fungus (freq bonus 6) The monster species that never randomly spawned: bronze firebird The monster species that never randomly spawned: fourteen-headed hydra The monster species that never randomly spawned: zealot The monster species that never randomly spawned: yeti The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: knight of the condemning The monster species that never randomly spawned: giant gold dragonfly The monster species that never randomly spawned: Oishi Kuranosuke The monster species that never randomly spawned: dude who thinks he's cool The monster species that never randomly spawned: secret disenchanter The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 88) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this trap was always invisible: glyph of summoning The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 4) Next attribute increase check would have come at turn 541 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...