Heliokopis, neutral male gnomish Wizard --- .. ah . ,,% -----.- |<....| |...@.| |...... ......| ------- [Heliokopi the Conjurer] St5 Dx13 Co12 In16 Wi5 Ch8 WizGnoMalNeu Dlvl:4 $60 HP25(52) Pw60(74) AC8 Exp5 T1258 Wea Latest messages The force wolf bites you! [-6 -> 26] You hit the force wolf! The force wolf bites you! [-5 -> 21] In what direction? [hykulnjb><] The spell hits the force wolf! You kill the force wolf! r - an uncursed scroll of healing {6}. Unknown command ' '. What do you want to read? [dei-or-vxA or ?*] As you read the scroll, it disappears. This is a standard identify scroll. w - an uncursed wand of sleep (4:4) {1}. What do you want to read? [dei-or-vxA or ?*] As you read the scroll, it disappears. This is a standard identify scroll. y - an uncursed wand of healing (7:-1) {1}. Unknown command ' '. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 14 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 66% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 75080 Monster spawn increase reached its maximum at turn 92068 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 193936 The monster class that cannot be genocided was dog or other canine Today, this monster class was always generated invisible: giant humanoid The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: fetish blowdart (freq bonus 3) The monster species that spawned more often: blink colony (freq bonus 4) The monster species that spawned more often: fire archer (freq bonus 4) The monster species that spawned more often: boss bass (freq bonus 4) The monster species that spawned more often: wererat (freq bonus 4) The monster species that spawned more often: earth giant (freq bonus 5) The monster species that spawned more often: item trove (freq bonus 9) The monster species that spawned more often: real inertia hound (freq bonus 3) The monster species that spawned more often: culf (freq bonus 10) The monster species that spawned more often: mirror vortex (freq bonus 4) The monster species that spawned more often: novice rogue (freq bonus 18) The monster species that spawned more often: alien (freq bonus 24) The monster species that spawned more often: avada kedavra snake (freq bonus 12) The monster species that spawned more often: Miss Darkmoon (freq bonus 8) The monster species that spawned more often: razorfin fish (freq bonus 5) The monster species that spawned more often: zombie nymph (freq bonus 8) The monster species that spawned more often: train (freq bonus 8) The monster species that spawned more often: Cyaegha (freq bonus 8) The monster species that spawned more often: steel maggot (freq bonus 8) The monster species that spawned more often: corpser (freq bonus 7) The monster species that never randomly spawned: The Norsa The monster species that never randomly spawned: chthonian The monster species that never randomly spawned: dangerous granny The monster species that never randomly spawned: frenzied hell spawn The monster species that never randomly spawned: borrowing cube The monster species that never randomly spawned: Kaschei The monster species that never randomly spawned: migo force drone The monster species that never randomly spawned: dark fungus The monster species that never randomly spawned: principal The monster species that never randomly spawned: black snake The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 19) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 18) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: school cap ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 1) Next attribute increase check would have come at turn 2001 Strength training was 19 Dexterity training was 10 Wisdom training was 29 Constitution training was 41 You were magic-protected You had infravision You had 121 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 168% b - resist poison 1 protect 0% 88% c - detect food 2 divine 0% 93% d - endure heat 2 protect 0% 88% e - flame sphere 1 matter 0% 105% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) vanish 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) draw energy 3X Prepared(0) power surge 1X Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 21 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (43 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (38 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (22 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Heliokopis the Wizard...