Heliokopis, neutral male undefined Caveman ----------- ..........| ------ # ......... ##|(`..|#,.... #,-...%.,,# #,|{...|@## #,------,# #,,,# #,# ###,# #,# #,# #,# ------------,# |...$...{...,# |.......<..|,,, |`.........|,# .$.. |..........-,# .....| ------------## ....| ----- [Heliokopi the Troglodyte] St12 Dx8 Co25 In6 Wi7 Ch6 CavUndMalNeu Dlvl:1 $0 HP20(20) Pw4(4) AC9 Exp1 T24 Latest messages There is a fountain here. Use "q." to drink from it. You see here a bright green tea potion {1}. k - a bright green tea potion {1}. Ouch! You bump into a door. In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door resists! In what direction? [hykulnjb><] The door opens. You hear crashing rock. In what direction? [hykulnjb><] This door is already open. You see here a wooden container {109}. Unknown command ' '. You see here a statue of a grid xorn {1800}. You see here a tin {1}. What do you want to drink? [k or ?*] Never mind. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Ring identification only worked 4 times out of 15 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Monster spawn increase started at turn 59456 Monster spawn increase reached its maximum at turn 74670 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1213546 The monster class that cannot be genocided was snake The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: diamond golem (freq bonus 14) The monster species that spawned more often: dark gray colony (freq bonus 10) The monster species that spawned more often: immunizer (freq bonus 4) The monster species that spawned more often: jumping school eel (freq bonus 7) The monster species that spawned more often: lamb (freq bonus 16) The monster species that spawned more often: kobold (freq bonus 5) The monster species that spawned more often: hellfire orb (freq bonus 12) The monster species that spawned more often: nexus growth (freq bonus 10) The monster species that spawned more often: nondescript growth (freq bonus 5) The monster species that spawned more often: charcoal force fungus (freq bonus 12) The monster species that spawned more often: young spirit (freq bonus 6) The monster species that spawned more often: undead stalk (freq bonus 4) The monster species that spawned more often: acid ant (freq bonus 4) The monster species that spawned more often: copper snake (freq bonus 8) The monster species that spawned more often: Giulia (freq bonus 10) The monster species that spawned more often: scorpion (freq bonus 5) The monster species that spawned more often: Uniform Kaptain (freq bonus 6) The monster species that spawned more often: black lich (freq bonus 6) The monster species that spawned more often: fire rat (freq bonus 11) The monster species that spawned more often: pit fiend (freq bonus 3) The monster species that never randomly spawned: giant item trove The monster species that never randomly spawned: Inuki The monster species that never randomly spawned: orange mold The monster species that never randomly spawned: camo dwarf The monster species that never randomly spawned: lightning monster The monster species that never randomly spawned: filthy guttersnipe The monster species that never randomly spawned: ash clannfear The monster species that never randomly spawned: undead fungus The monster species that never randomly spawned: heavy weapon dude The monster species that never randomly spawned: wig sheep The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 14) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 1) Next attribute increase check would have come at turn 504 Strength training was 2 Dexterity training was -1 Wisdom training was 0 Constitution training was 1 You had 1477 points of nutrition remaining You could survive without air You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anu, Ishtar and Anshar Your deity was Ishtar You could not have safely prayed (181) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Legendary) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Caveman...