Heliokopis, chaotic male amnesiac Camperstriker ---------------- |............R.| |....@.........| |...R.....`....| ...d........R... ,|.......#......| -....[.........| ,---------------- [Heliokopi the Wallhack Exploiter] St12 Dx17 Co9 In10 Wi10 Ch14 CamAmnMalCha+XJ S244 Dlvl:1 $0 HP-2(35) Pw29(29) AC6 MC0 Mov12 Xp3/61 Wt64/1350 T91 Latest messages As you read the scroll, it disappears. Your body is transported to another location! Meatdog Allivore picks up a gold piece {0}. Meatdog Allivore misses Njusha's sweet sandal. Meatdog Allivore bites the rustbash hunk. The rustbash hunk is killed! Njusha's sweet sandal picks up 18 thoroughly rusty arrows {0}. Meatdog Allivore bites Njusha's sweet sandal. Njusha's sweet sandal misses Meatdog Allivore. You just miss Njusha's sweet sandal. Meatdog Allivore eats a rustbash hunk corpse {200}. Njusha's sweet sandal kicks you! [-6 -> 4] Warning: HP low! Njusha's sweet sandal kicks you! Njusha's sweet sandal slams her sandals against your shins! It hurts! Camperstriker, your life force is running out. [-2 -> 2] Warning: HP low! You die... Your inventory Armor b - a heavily cursed -2 leather armor {60} h - a cursed +1 dwarvish cloak {4} Scrolls c - 4 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 2 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: burnopathy You could not have this property intrinsically: stoned chilling Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 96% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 95% Tool drop chance was reduced to 76% Food drop chance was reduced to 74% Monster death drops spawned with only 93% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: two-handed sword (turn 10) The following skill became untrainable if you tried to train it too early: unicorn horn (turn 160) The following skill became untrainable after a while: enchantment spells (turn 42097) The following skill couldn't be trained before a certain turn number is reached: trident (turn 18064) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 9702 Monster spawn increase reached its maximum at turn 51993 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2583966 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: crystal fungus (freq bonus 4) The monster species that spawned more often: investigatory ban (freq bonus 10) The monster species that spawned more often: giant yellow scorpion (freq bonus 4) The monster species that spawned more often: blister stalk (freq bonus 14) The monster species that spawned more often: gang leader (freq bonus 12) The monster species that spawned more often: discharging covenanting literary ranked audad jocularity (freq bonus 12) The monster species that spawned more often: compensatory pellagra headwaiter (freq bonus 30) The monster species that spawned more often: piquantly navigable (freq bonus 12) The monster species that spawned more often: rusting hulk (freq bonus 33) The monster species that spawned more often: gnomish psychic (freq bonus 16) The monster species that spawned more often: scarlet dragon (freq bonus 14) The monster species that spawned more often: ninja (freq bonus 18) The monster species that spawned more often: Eddie (freq bonus 15) The monster species that spawned more often: cursed growth (freq bonus 8) The monster species that spawned more often: lethe mold (freq bonus 9) The monster species that spawned more often: Ilse (freq bonus 12) The monster species that spawned more often: laten force fungus (freq bonus 30) The monster species that spawned more often: dust elemental (freq bonus 3) The monster species that spawned more often: barb force patch (freq bonus 7) The monster species that spawned more often: maneuverable bellyaching (freq bonus 60) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 8) The monster trait that was more common: monsters that cannot be tamed (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 2) The monster species that never randomly spawned: wigwam yen The monster species that never randomly spawned: southern chaparral The monster species that never randomly spawned: false stalk The monster species that never randomly spawned: yeshiva shape The monster species that never randomly spawned: minty tripping The monster species that never randomly spawned: dim spore The monster species that never randomly spawned: superruby The monster species that never randomly spawned: strategically pinko sinlessly The monster species that never randomly spawned: desert warp fungus The monster species that never randomly spawned: Detective Kleever The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 15) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: platinum spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 127) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 19) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 8) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 22) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 12) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 56) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: monster glyph stone (gray) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: spell forgetting trap (freq bonus 3) Trap randomization happened for 1 in 237 traps Next attribute increase check would have come at turn 1157 Strength training was 11 Dexterity training was 5 Wisdom training was 1 Constitution training was 4 Your sanity was 0 You were heterosexual You were prevented from having manaleech (0) You were prevented from having burnopathy (0) You had 1378 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.4.2 (0367fc76) - last build Sat Dec 8 08:17:59 2018. You could not have safely prayed (452) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of mana (ELF GRANDFATHER RESEARCH LAB) scroll of phase door (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of standard id (SHELL PROTECT KEY) scroll of cure (VI SKAPER VELGE BORT DENNE REGJERINGEN) * scroll of extra healing (THE IRONCHAD) * scroll of greater mana restoration (AJMO TO UCINITI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (15 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (28 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Camperstriker...