" Y Player: Greymulkin Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-05-05.07:00:12.ttyrec Time: (1493967612) Fri May 5 07:00:12 2017 " Y  on level 3. Killed by a gnome lord. - [16] 92 196 dig-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 1. Killed by a water elemental. - [15] 93 172 xyzyxx-Arc-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a giant rat. - [12] " YTRAccess to /dgldir/userdata/Greymulkin/grunthack/Greymulkin.gruntrc denied (2). " Y"Hit return to continue: # Yi# # Y# # Y GruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. # YWShall I pick a character's race, role, gender and alignment for you? [ynq] # Yy # Y|8   ----.---------- ...`..........| |.............| ....f@........+ ----+---------- Greymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:19(19) Dlvl:1 $:0 HP:19(19) Pw: Dlvl:1 $:0 # Y8 HP:19(19) Pw:1(1) Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5  Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5 Exp:1 Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5 Exp:1 It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderess, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the a # Y8wttempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More-- # Y=k----.----------...`..........||.............|....f@........+----+---------- # Y7imHello Greymulkin, welcome to GruntHack! You are a chaotic female ogre Barbarian.--More-- # Y  # Y  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false]  s - IBMgraphics [false]  t - ignintr [false]  u - lit_corridor [false]  v - lootabc [false]  w - mail [true]  x - menucolors [false]  y - null [true]  z - old_C_be # Y haviour [false]  A - paranoid_hit [false]  B - paranoid_quit [false]  C - paranoid_remove [false]  D - perm_invent [false]  E - pickup_thrown [true]  F - prayconfirm [true]  G - pushweapon [false]  H - quiver_fired [false]  I - rest_on_space [false]  J - safe_pet [true]  K - showborn [false]  L - showexp [false]  M - showbuc [false] (1 of 3)# Y(g+# Y#-# Yq +# YI)0Greymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:19(19) Dlvl:1 $:0 HP:19(19) Pw: Dlvl:1 $:0 HP:19(19) Pw:1(1) Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5  Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5 Exp:1 Dlvl:1 $:0 HP:19(19) Pw:1(1) AC:5 Exp:1   (0lqqq~qqqqqqqqqk(B (0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B [# Y Jm(0~~~~(Bf@(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B # Y|f   (0lqqq~qqqqqqqqqk(B (0~~~(B`(0~~~~~~~~~~x(B (0x~~~~(B@(0~~~~~~~~x(B (0~~~~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B# Y( k   (0lqqq~qqqqqqqqqk(B (0~~~(B`(0~~~~~~~~~~x(B(0x~~~(B@(0~~~~~~~~~x(B (0~~~(Bf(0~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B# Y   (0lqqq~qqqqqqqqqk(B (0~(Bf(0~(B`(0~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~~~~x(B (0~~~~~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B  # Y.0P   (0lqqq~qqqqqqqqqk(B (0~~(Bf`(0~~~~~~~~~~x(B(0x~(B@(0~~~~~~~~~~~x(B (0~~~~~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B# Y7  (0lqqq~qqqqqqqqqk(B (0~~~(B`(0~~~~~~~~~~x(B(0x(B@(0~~(Bf(0~~~~~~~~~x(B (0~~~~~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B  # Y~X  (0lqqq~qqqqqqqqqk(B (0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B (0~(B@(0~(Bf(0~(B<(0~~~~~~~~(B+ (0mqqq(B+(0qqqqqqqqqj(B# YbC 4 (0lqqq~qqqqqqqqqk(B(0~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #@f(0~~~(B<(0~~~~~~~~(B+  (0mqqq(B+(0qqqqqqqqqj(B # Y?    (0lqqq~qqqqqqqqqk(B #@######(0~~~(B`(0~~~~~~~~~~x(B    # (0x~~~~~~~~~~~~~x(B  #(0~~~~~(B<(0~~~~~~~~(B+  (0mqqq(B+(0qqqqqqqqqj(B    # Y5   (0lqqq~qqqqqqqqqk(B #@#############(0~~~(B`(0~~~~~~~~~~x(B  #  # (0x~~~~~~~~~~~~~x(B  #(0~~~(B+    # Y&y  (0lqqq~qqqqqqqqqk(B @########f###########(0~~~(B`(0~~~~~~~~~~x(B  `  # # (0x~~~~~~~~~~~~~x(B  #    # Y4F  (0lqqq~qqqqqqqqqk(B #######f############(0~~~(B`(0~~~~~~~~~~x(B  `  # # (0x~~~~~~~~~~~~~x(B With great effort you move the boulder. (0lqqq~qqqqqqqqqk(B #####################(0~~~(B`(0~~~~~~~~~~x(B @  # # (0x~~~~~~~~~~~~~x(B #`      # Y4*+  ####   # #  #@`  #   # Y #### # # ##` @   ###    # YI##  #  ##` # +@##   # Y%In what direction? # Y xThe door opens.### ## (0lqqqqqq(B #  (0x~~~~~~a(B##  (0x~~~~(B>    (0x~~(B$ (0x~(B(0mq(B  # Yo# # ##  (0lqqqqqqk(B #  (0x~~~~~~(B@###  (0x~~~~(B>(0~x(B   (0x~~(B$(0~~~(B (0x~~~~~(B (0mqqqqq(B# Yʋb## (0lqqqqqqk(B #  (0x~~~~~(B@(0a(B###  (0x~~~~(B>(0~x(B  (0x~~(B$(0~~~(B (0x~~~~~~x(B (0mqqqqq(B+(0j(B # Y`h  (0lqqqqqqk(B #   (0x~~~~(B@(0~a(B#f#  (0x~~~~(B>(0~x(B  (0x~~(B$(0~~~~(B (0x~~~~~~x(B (0mqqqqq(B+(0j(B# Y p (0lqqqqqqk(B #  (0x~~~~~~(Bf###  (0x~~~~(B@(0~x(B  (0x~~(B$(0~~~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(B  # YS^ (0lqqqqqqk(B #   (0x~~~~~(Bf(0a(B###  (0x~~~(B@>(0~x(B (0x~~(B$(0~~~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(B# Y (0lqqqqqqk(B #  (0x~~~~~(B(0a(B### (0x~~~~(B>(0~x(B  (0x~~(B@(0~~~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(BYou see here 27 gold pieces.(0~(B>f  # YҬi27 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:27  HP: 19(19)  Pw: 1(1)  AC:5  Exp:1   (0~(Bf# YǜV(0lqqqqqqk(B #  (0x~~~~~~a(B### (0x~~~(B@>f(0x(B  (0x~~~~~~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(B # Y]; (0lqqqqqqk(B #  (0x~~~~~(Bf(0a(B### (0x~~~~(B@(0~x(B  (0x~~~~~~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(B# YY (0lqqqqqqk(B  (0x~~~~~~a(B## (0x~~~~(Bf(0~x(B  (0x~~~~(B@(0~~(B  (0x~~~~~~x(B  (0mqqqqq(B+(0j(B # YM (0lqqqqqqk(B  (0x~~~~~~a(B (0x~~~(Bf>(0~x(B   (0x~~~~~~~(B  (0x~~~~(B@(0~x(B  (0mqqqqq(B+(0j(B# Yr2(0lqqqqqqk(B  (0x~~~~~~a(B (0x~~~(Bf>(0~x(B  (0x~~~~~~~(B  (0x~~~~~(B@(0x(B (0mqqqqq(B+(0j(B  # Y*The door resists!# Y &In what direction? # Y,G GThe door opens.(0lqqqqqqk(B (0x~~~~~~(B (0x~~~~(B>(0~x(B   (0x~~~~(Bf(0~~(B  (0x~~~~~(B(0x(B (0mqqqqqaj(B  # YS8S(0lqqqqqqk(B (0x~~~~~~(B (0x~~~~(B>(0~x(B  (0x~~~~~~~(B  (0x~~~~~~x(B (0mqqqqq(B@(0j(B ##    # Yl(0lqqqqqqk(B (0x~~~~~~(B (0x~~~~(B>(0~x(B (0~~~~~~(B(0~~~x(B(0qaj(B   #@#    # YUq (0lqqqq(B (0~~~~(B(0~~~(B> (0~~~~(B(0~~(B(0qaj(B    #####f##@#      # YK9 A (0qaj(B    ########f######@#      # Y g    (0qaj(B ###   #####f################@#   ##  (0~~(B  (0~~~~(B (0~~~~~(B (0~~(B{(0~~~(B(0qqqqqqq(B# Y+       (0qaj(B ###   #########f#################@` ###  (0~(B  (0~~(B (0~~(B  (0~~~~~~(B (0~~~~~~(B(0~~(B{(0~~(B(0qqqqqq(BYou try to move the boulder, but in vain.# YR'  # YT (0qaj(B ###   ##########################` ###  (0~(B  (0~~(B (0~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain. # Y(!# YN (0qaj(B ###  ############################`  ### (0q(B@(0q(B (0~~~~~~(B(0x~~~~~~~(B(0x~~~~~~~~~(B(0x~~~~~(B{(0~~~~~(B(0mqqqqqqqqqqqq(B!# Yr #####` (0lqq~qq(B (0qqqqqqqqk(B (0~~~(B@(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~(Bo(0x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B"# Ybo ##` ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~~~~~(B(0x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B## Y#+(0qq(B      ##########`  ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B@(0~~~~~x(B(0x~~~~~~~~~~~(Bo(0~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B## Y(0~~(B  ###### #(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~(Bf(0~~~~~~(Bo(0~~(B@(0x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B## Y t(0~~(B (0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~(Bf(0~~~~~(B(0~(B@(0~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B$# Y{;(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~(Bo(0~~x(B(0x~~~~~~(Bf(0~~~~(B@(0~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B$# Ya(0~(B(0~(B(0lqq~qq~qqqqqqqqk(B (0~~~~~~~(B:(0~~~~(B(0~~x(B(0x~~~~~~(B(0~~~(B@(0~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BThe kitten bites the iguana.The iguana is killed!(0~(B$# Y A(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~(Bf(0~(B@(0~~(Bo(0~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B%# Y[(0~~(B(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~(Bf(0~(B@(0~(B(0~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B%# YaF;(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~(Bo(0~x(B(0x~~~~~~~~~(Bf(0~~~~x(B(0x~~~~~~~~~~~(B@(0~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B&# Ycx(0~(B(0~(B(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~(B(0~x(B(0x~~~~~~~~~~~~(B@(0~x(B(0x~~~~~~~~~~(Bf(0~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B&# Y7 )Really attack the goblin? [yn] (n) '# Y n'# YZ B(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(Bo(0~x(B(0x~~~~~~~~~~~~(B@(0~x(B(0x~~~~~(B{(0~~~~~~(Bf(0~x(B(0mqqqqqqqqqqqqqqj(B(# Yp[(0~~(B(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B(0~x(B(0x~~~~~~~~~~~(B@(0~~x(B(0x~~~~~(B{(0~~~~~~~(Bf(0x(B(0mqqqqqqqqqqqqqqj(B(# Yƞ  (0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@(0~(Bfo(0x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BThe kitten misses the goblin.(0~~(B (0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~(B@(0~~(B(0x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BThe kitten misses the goblin.  ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~(B@(0~~~(B(0x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqq(# Y %qqqqqqqj(B--More--)# Y[ The kitten misses the goblin.o(0~(BThe kitten misses the goblin.(0~~(B `  ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B(0~x(B(0x~~~~~~~(B@(0~~~~(B(0~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B--More--*# Y~The kitten misses the goblin.  #`  ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B(0~x(B(0x~~~~~~(B@(0~~~~~(B(0~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BThe kitten bites the goblin.--More--+# YRuThe goblin is killed!f(0~(BThe kitten eats a goblin corpse.(0~(B(0~(B+(0qq(B     #` ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B(0~x(B(0x~~~~(B@(0~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B+# Y'(0~~(B(0~(B    ### ########` ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~(B(0~x(B(0x(B@(0~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B,# Y*(0~~(B    ### ########` ###(0lqq~qq~qqqqqqqqk(B (0~~~~~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~(Bf(0~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B,# Yh    ### ########`  ###(0lqq~qq~qqqqqqqqk(B (0~(B@(0~~~~~~~~~~~~~x(B (0x~~~~~~~~~(Bf(0~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B,# Y) (0~~(B    ### ##### ###(0lqq~qq~qqqqqqqqk(B #@(0~~~~~~~~(Bf(0~~~~~x(B  (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B,# Y     ### ##### ###(0lqq~qq~qqqqqqqqk(B @(0~~~~~~~~~~~~~~~x(B (0x~~~~~~~~(Bf(0~~~~~x(B(0~~~~~~~~~~~~~~x(B(0~~~~(B{(0~~~~~~~~x(B(0qqqqqqqqqqqqqj(B-# YD(0~~(B    ### ######### ##@(0lqq~qq~qqqqqqqqk(B  #(0~~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~x(B(0~~~~(B{(0~~~~~~~~x(B(0qqqqqqqqqqqqqj(B-# YU3     (0qaj(B ###   ########################@###` ###(0lqq(B #(0~~(B (0x~~~(B(0~~~~~~~(B(0~~~~(B{(0~(B(0qqqqqqq(B.# Yp(0~~(B (0qaj(B ###    #########################@##` ###(0lqq(B # (0x(B(0~~(B.# Y}[ (0qaj(B ###    ##########################@#` ###(0lqq(B # (0~~(B(0~(B.# Y'<(0~(B(0qaj(B ###   ###########################@` ###(0lqq~q(B #(0~~~~~(B(0~(Bf(0~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(B.# Y (0qaj(B ###   ###########################` ###(0lqq~q(B #(0~~~~~(B(0~(B(0~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain..# Y8(0qaj(B ###   ###########################` ###(0lqq~q(B #(0~~~~~(B(0~(B(0~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain./# Y (0qaj(B ###   ###########################` ###(0lqq~q(B #(0~~~~~(B(0~(B(0~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain./# Y (0qaj(B ###    ##########################@#` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(B/# YĔ g(0~(B< (0qaj(B ###    #########################@##` ###(0lqq(B # (0~~(B/# Y@ (0qaj(B ###   ########################@###` ###(0lqq(B # (0x(B(0~(B(0~(B(0~(B0# Y l(0~~(B (0qaj(B ###   #######################@####` ###(0lqq(B #(0~(B (0x(B(0~~(B0# Y    (0qaj(B ###   ######################@#####`  ###(0lqq(B #(0~~(B (0x~(Bf(0~(B(0~~~~(B(0~~(B{(0~(B(0qqqqq(B1# Y{:(0~~(B   #  (0qaj(B  @##  ############################` ###(0lqq(B #f(0~~(B (0x~~~(B(0~~~~(B(0~~(B{(0~(B(0qqqqq(B1# YJ(0~~(Bf(0~(B2# Y# #(0~~(B +@   #  #  ###  #  ### ######### ###(0lqq(B #(0~~(B (0x~~~(B(0~~~(B(0~~(B{(0~(B(0qqqqq(B2# Yg###This door is locked.3# Y'&In what direction? 3# Y̏(This door is locked.3# Y& &In what direction? 3# Y (This door is locked.4# Y}&In what direction? 5# YַsWHAMMM!!!##f#5# Y] &In what direction? 5# Y [As you kick the door, it crashes open!(0lqqq(B(0x~~~(B  (0x~~~~~(B (0x~~~(B  #  (0~~(B f  (0mq(B # 6# YZ##(0lqqqq(B(0x~~~~x(B  (0x~~~~(B@# (0x~~~(BF(0x(B#  (0~~~~~(B   (0mqqqq(B ## 6# Y: 0(0lqqqqk(B(0x~~~~x(B (0x~~~(B@(0~(B# (0x~~~(B(0x(B#  (0~~~~~x(B#  (0mqqqqj(B## 7# YVMYou kill the lichen! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:27 HP: 19(19)  Pw: 1(1)  AC:5  Exp:1 ##%#7# Y I(0lqqqqk(B(0x~~~~x(B (0x~~~~~(B# (0x~~~(B@(0x(B#  (0~~~~~x(B (0mqqqqj(B You see here a lichen corpse.#8# Y EThere is a lichen corpse here; eat it? [ynq] (n) 8# YG yThis lichen corpse tastes terrible!#######--More--9# Y cYou finish eating the lichen corpse.f##:# Yi%##(0lqqqqk(B(0x~~~~x(B (0x~~~~~(B#(0x~~~(Bf(0x(B (0~~~(B@(0~x(B (0mqqqqj(B ;# Y R##(0lqqqqk(B(0x~~~~x(B  (0x~~~~~(B# #(0x~~~~x(B #@(0~~~(Bf(0x(B #(0mqqqqj(B ;# YN##(0qqqk(B(0~~~x(B  (0x~~~~~(B#  ##(0x~~~(Bf(0x(B @(0~~~~~x(B ##(0mqqqqj(B ;# Y (0x(B  (0lqqqqqqk(B #  `(0x~~~~~(B#  (0x~~~~~~a(B### #@(0x~~~~x(B (0x~~~~(B>(0~x(B  #(0~~~~~x(B ##(0mqqqqj(B With great effort you move the boulder.## `(0x(B (0lqqqqqqk(B #  @(0x(B(0~(B (0x~~~~~~a(B### ##(0x(B# (0x~~~~(B>(0~x(B #(0~~(B#(0mqq(B <# Y r `(0x(B (0lqqqqqqk(B #  #(0x(B(0~(B# (0x~~~~~~a(B### #@(0x(B# (0x~~~~(B>(0~x(B  #(0~~(B#(0mqq(B =# YO## `(0x(B (0lqqqqqqk(B #   #(0x(B(0~(B (0x~~~~~~a(B### #@###(0x(B(0~(B(0~(B (0x~~~~(B>(0~x(B   #(0~~~~(B#(0mqqqq(B =# YA&#### # ## (0lqqqqqqk(B # #(0x(B (0x~~~~~~(B@###f######(0x(B(0~(B (0x~~~~(B>(0~x(B  (0~~(B (0x~~~~~~(B (0x~~~~~(B (0mqqqqq(B># YCm## (0lqqqqqqk(B # #(0x(B (0x~~~~~(B@(0a(B##f#######(0x(B (0x~~~~(B>(0~x(B  (0x~~~~~~(B (0x~~~~~~x(B (0mqqqqqaj(B # ># YOh (0lqqqqqqk(B # #(0x(B (0x~~~~~~a(Bf#########(0x(B (0x~~~~(B>@(0x(B  (0x~~~~~~~(B  (0x~~~~~~x(B  (0mqqqqqaj(B # ># YZm## (0lqqqqqqk(B  (0x~~~~~~a(B# (0x~~~~(B>(0~x(B  (0x~~~~~(B@(0~(B ##(0m(B (0x~~~~~~x(B  (0mqqqqqaj(B # ># Yt c (0lqqqqqqk(B (0x~~~~~~a(B (0x~~~~(B>f(0x(B   (0x~~~~~~(B@# ##(0m(B (0x~~~~~~x(B   (0mqqqqqaj(B # ?# Y c## (0lqqqqqq(B (0x~~~~~~(B (0x~~~~(B>(0~x(B   (0x~~~~~~(Bf@# ##(0m(B (0x~~~~~~x(B   (0mqqqqqa(B ?# YVH (0lqqq(B (0x~~~(B (0x~~~~(B>(0~x(B    (0x~~~~~~(Bf##@# ##(0m(B (0x~~~~~~x(B    (0mqqqqq(B?# Y;6###(0qqqk(B# `(0x~~~~x(B # #(0x~~~~~(B# (0x(B#(0x~~~~x(B (0x~~~~(B>(0~x(B  #(0~~~~(B (0x~~~~~~~(B#########@(0m(B (0x~~~~~~x(B  (0mqqq(B(0a(B######?# Y(0qqqk(B `(0x~~~~x(B # #(0x~~~~~(B######(0x~~~~x(B (0x~~~~(B>(0~x(B #@(0~~~~x(B (0x~~~~~~~(B##########(0mqqqqj(B (0x~~~~~~x(B ####@# Yf(0lqqqqk(B `(0x~~~~x(B  #(0x~~~~~(B######(0x~~~~x(B #(0~(B@(0~~~x(B#####(0mqqqqj(B ###You hear bubbling water.@# Y \(0lqqqqk(B(0x~~~~x(B  #(0x~~~~~(B# (0a(B######(0x~(B@(0~~x(B #(0~~~~~x(B#####(0mqqqqj(B ##A# Y-(0lqqqqk(B(0x~~~~x(B (0x~~(B@(0~~(B# (0x~~~~x(B#  #(0~~~~~x(B###(0mqqqqj(B ###A# Y<(0lqqqqk(B(0x~~~~x(B (0x~~~(B@(0~(B# (0~a(B(0x~~~~x(B# #(0~~~~~x(B###(0mqqqqj(B ##A# Y?(0lqqqqk(B(0x~~~~x(B  (0x~~~~(B@# (0x~~~~x(B# #(0~~~~~x(B# ###(0mqqqqj(B## ###A# Yx(0lqqqq(B(0x~~~~x(B (0x~~~~~(B@ (0~(B(0x~~~~x(B# (0~(B #(0~~~~~x(B# ###(0mqqqqj(B## ##B# YJF (0lqqqq(B(0x~~~~x(B (0x~~~~~(B# (0x~~~~x(B# (0~(B #(0~~~~~x(B#  (0~(B####(0mqqqqj(B#@f   # ######## ### #(0~(B (0x(BC# YV(0x(B(0~(B(0x(B#(0x(B# (0j(B##f   @  ######## ###(0l(B #(0~(B (0x(BC# YT(0x(B(0x(B# #####  f   #@# ######### ###(0l(B #(0~(B (0x(BC# Y  ## # (0qaj(B ##f   ######################@#####`  ###(0lqq(B #(0~~(B (0x~~~(B(0~~~~(B(0~~(B{(0~(B(0qqqqq(BC# Yyo  ### # (0qaj(B ###   ######################f@####` ###(0lqq(B #(0~~(B (0x~~~(B(0~~~~(B(0~~(B{(0~(B(0qqqqq(BD# YW\ # (0qaj(B ###   ########################@###` f##(0lqq(B #(0~(B (0x(BD# Yi## # (0qaj(B ###    #########################@##` #f#(0lqq(B # (0x(BD# YҜ( (0qaj(B ###    #########################f@#` ###(0lqq(B # D# Y; ##(0qaj(B ###   ##########################f@` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou hear someone counting money.D# Y (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Y< (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Ym (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# YR` (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Y (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Y h (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Y\ (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Y (0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.D# Yw(0qaj(B ###   ##########################` ###(0lqq~q(B #(0~~~~~(B(0~~~(B(0~~~~(B(0~(B{(0~~(B(0qqqqq(BYou try to move the boulder, but in vain.E# Y(0qaj(B ###  ##########################f#`  ###(0lqq(B@(0q(B #(0~~~~~~(B(0x~~~~~~~(B(0x~~~~~~~~~(B(0x~~~~~(B{(0~~~~~(B(0mqqqqqqqqqqqq(BE# Yx e## ###` (0lqq~qq~qqqqqqqqk(B #(0~~~(B@(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BF# Yl_ ##` (0lqq~qq~qqqqqqqqk(B #(0~~~~(B@(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BF# Yz## ##` (0lqq~qq~qqqqqqqqk(B #(0~~~~~(B@(0~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BF# Y+(0qq(B     # (0lqq~qq~qqqqqqqqk(B #(0~~~~~~(B@(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BF# Y+n .+(0qq(B  ##   # # #(0lqq~qq(B@(0qqqqqqqqk(B #(0~~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BF# Y)~ +(0qq(B  ##  #   #@#   #  # # #(0q~q(B(0~(B(0~~~~~(B(0~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0x~~~~~(B{(0~~~~~~~~(B(0mqqqqqqqqqqqqqqj(BF# YZ(0q(B+(0qq(B @# (0x(B(0~(B ## (0~~~~~~~~~x(B## # (0qqqqqqqqj(B ###  #  # (0q~q(B(0~~~~~(B(0~~(B(0~~(B(0~(B(0~(B{(0~(B(0qqqqq(BThe door opens.  (0q~q(B`(0~~(B(0~~~(B(0~(B(0qaqq(B #  ## # # H# Y  (0qqq~q(B(0~(B`(0~~(B(0~~~(B(0~~(B(0qaqq(B ##  (0x(B(0~~(B  @# (0~~~~~~~~~x(B #  (0qqqqqqqqj(B## #  f (0q~q(B(0~(B(0~(B(0~(B{(0qqq(BH# Y| e (0lqqq(B(0~~~(B`(0~~~(B(0~~(B(0qaqq(B ##  (0x(B ##@# (0~~~~~~~~~x(B #  (0qqqqqqqqj(B## #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(BH# YQ p(0~~~(B(0q(B(0x(B(0~(B ##   (0~~x(B(0~(B #########@# (0~~~~~~~~~x(B #   (0qqqqqqqqj(B#H# YO (0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~x(B(0~~(B?(0~~~~x(B(0~(B(0~~~(B$(0~~~~x(B##  (0x~~~~~~~~x(B# #########f#####@(0~~~~~~~~x(B# #  (0mqqqqqqqqj(BI# Ye(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(B?(0~~~~x(B(0x~~~(B$(0~~~~x(B (0x~~~~~~~~x(B ##########f####(0~(B@(0~~~~~~~x(B# # (0mqqqqqqqqj(B#I# Yz l(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(B?(0~~~~x(B(0x~~~(B$(0~~~~x(B (0x~(B@(0~~~~~~x(B ###############(0~~~~~~~~~x(B # (0mqqqqqqqqj(BI# Y? X(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(B?(0~~~~x(B(0x~~(B@$(0~~~~x(B(0x~~~~~~~~x(B###(0~~~~~~~~~x(B (0mqqqqqqqqj(B##J# Y~s(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(B?(0~~~~x(B(0x~~~(B@(0~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0mqqqqqqqqj(BYou see here 64 gold pieces.##fJ# Yq m64 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:91  HP: 19(19)  Pw: 1(1)  AC:5  Exp:1 f(0~(B##J# Y(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(B@(0~~~~x(B(0x~~~~~~~~x(B(0x(B(0~~~~~~~x(B#(0~~~~~~~~~x(B (0mqqqqqqqqj(BYou see here a scroll labeled ANDOVA BEGARIN.(0~(B(0~(BfK# Y&{f - a scroll labeled ANDOVA BEGARIN.(0~(Bf##L# Y&;2(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~(B@(0~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0~(Bf(0~~~~~~~x(B (0mqqqqqqqqj(B(0~(BL# Y9,(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0x~~~~~~~~x(B(0x(Bf(0~~~~~~~x(B(0~~~~~~~~~x(B (0mqqqqqqqqj(B##L# YC(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~(B@(0~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B (0mqqqqqqqqj(B(0~(B(0~(BM# YX(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B@(0~~~~~~~x(B##(0~~~~~~~~~x(B (0mqqqqqqqqj(B##(0~(B(0~(BM# YZ(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B  (0x~~~~~~~~x(B ############f##@(0~~~~~~~~x(B #  (0mqqqqqqqqj(B(0~(B(0~(BM# Yy(0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~~x(B   (0x~~~~~~~~x(B ###########f@##(0~~~~~~~~~x(B #   (0mqqqqqqqqj(B##(0~~(B(0~(BN# Yc}(0x(B   (0x~~~~~~~~x(B ####f@#########(0~~~~~~~~~x(B #   (0mqqqqqqqqj(B##(0~(B(0~~(B(0~~~~(B(0~~~(BN# Yj/ (0lqqq(B(0~~~(B`(0~~~(B(0~~(B(0qaqq(B ##  (0x~~~~~~~~x(B @##############(0~~~~~~~~~x(B #  (0mqqqqqqqqj(B### #  # (0q~q(B(0~~~~~~~~(B(0~(B(0~(B(0~(B{(0qqq(BN# Y* (0lqqq(B(0~~~(B`(0~~~~(B(0~~(B(0qaqq(B #@  (0x~~~~~~~~x(B  ###############(0~~~~~~~~~x(B # (0mqqqqqqqqj(B# #  # (0q(Bd(0q(B(0~~(B(0~(B(0~(B{(0qqq(BYou hear some noises.You hear some noises in the distance.#--More--O# YH BYou have a sad feeling for a moment, then it passes.P# Y -4   (0lqqq~q(B(0~~~(B`(0~~(B(0~~~~~(B(0~~(B(0qaqq(B @#  #### # ## #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(BQ# Yf   (0lqqq~qqqqqqq(B(0~~~(B`(0~~~~~~~(B(0x~~~~~~~~(B(0~~~(B<(0~(B(0q(B@(0qq(B ##  ##### ### #Q# YX   (0lqqq~qqqqqqqqqk(B#(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #(0~~~~(B@<(0~~~~~~~~(B+ (0mqqqaqqqqqqqqqj(B ##  ### ###You hear someone counting money.Q# Y    (0lqqq~qqqqqqqqqk(B####(0~~~(B`(0~~~~~~~~~~x(B (0x~~~(B@(0~~~~~~~~~x(B #(0~~~~~(B<(0~~~~~~~~(B+ (0mqqqaqqqqqqqqqj(B #  #R# Y   (0lqqq~qqqqqqqqqk(B #####################(0~~~(B`@(0~~~~~~~~~x(B # #(0lqqqqk(B # (0x~~~~~~~~~~~~~x(B #(0~~~~~(B<(0~~~~~~~~(B+ (0mqqqaqqqqqqqqqj(B # ## R# Y  #  (0lqqq(B@(0qqqqqqqqqk(B #####################(0~~~(B`(0~~~~~~~~~~x(B # #(0lqqqqk(B # (0x~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~~~~~~(B+ (0mqqqaqqqqqqqqqj(B #  R# Y Z  @ (0q~q(B(0~(B`(0~~~(B(0x~~~~~~~~(B(0~~~~~(B<(0~~~~~(B (0mqqqaqqqqqqq(B # # S# YJ2  # (0q(B@(0q(B(0~(B`(0~~~(B(0x~~~~~~~~(B(0~~~~~(B<(0~~~~~(B (0mqqqaqqqqqqq(B #  S# Y   #  (0lqqq~qqqqqqqqqk(B #####################(0~~~(B`(0~(B@(0~~~~~~~~x(B # #(0lqqqqk(B # (0x~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~~~~~~(B+ (0mqqq(B:(0qqqqqqqqqj(B #  #T# YZ  # (0lqqq~qqqqqqqqqk(B #####################(0~~~(B`(0~~~~~~~~~~x(B # #(0lqqqqk(B # (0x~~~~~~~~~~~~~x(B #(0~~~~(B:<(0~(B@(0~~~~~~(B+ (0mqqqaqqqqqqqqqj(B # ###U# Y?v  (0lqqq~qqqqqqqqqk(B##(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #(0~~~~(B<(0~~(B@(0~~~~~(B+ (0mqqqaqqqqqqqqqj(B##U# Ya  (0lqqq~qqqqqqqqqk(B###(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #(0~~~~~(B:(0~~~(B@(0~~~~(B+ (0mqqqaqqqqqqqqqj(B#U# YH ]  (0lqqq~qqqqqqqqqk(B###(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #(0~~~~(Bd(0~~~~(B@(0~~~(B+ (0mqqqaqqqqqqqqqj(BU# YѮ X (0lqqq~qqqqqqqqqk(B###(0~~~(B`(0~~~~~~~~~~x(B (0x~~~(Bd(0~~~~~~~~~x(B #(0~~~~~(B<:(0~~~~(B@(0~~(B+ (0mqqqaqqqqqqqqqj(BV# Y9-S (0lqqq~qqqqqqqqqk(B####(0~~~(B`(0~(Bd(0~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B #(0~~~~~(B<(0~~~~~(B@(0~(B+ (0mqqqaqqqqqqqqqj(BV# YU (0lqqq~qqqqqqqqqk(B####(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~(Bd(0~~~~~~~x(B #(0~~~~~(B<(0~(B:(0~~~~~(B@+ (0mqqqaqqqqqqqqqj(BV# YbThe door opens. (0lqqq~qqqqqqqqqk(B####(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~(B(0~~~~~~~x(B (0x(B #(0~~~~~(B<(0~(B(0~~~~~(B(0a(B (0x(B (0mqqqaqqqqqqqqqj(B (0x(BV# Y*i  (0lqqq~qqqqqqqqqk(B####(0~~~(B`(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~x(B  (0x(B #(0~~~~~(B<d(0~~~~~~(B@# (0x(B (0mqqqaqqqqqqqqqj(B  (0x(BV# Y (0lqqq~qqqqqqqqq(B#####(0~~~(B`(0~~~~~~~~~~(B (0x~~~~~~(Bd(0~~~~~~x(B  (0x(B #(0~~~~~(B<(0~~(B:(0~~~~~a(B@# (0x(B (0mqqqaqqqqqqqqqj(B  (0x(BW# Y (0lqqq~qqqqqq(B#####(0~~~(B`(0~~~~~~~(B (0x~~~~~~~~~~~~~x(B  (0x(B #(0~~~~~(B<(0~(Bd(0~~~~~a(B#@# (0x(B (0mqqqaqqqqqqqqqj(B  (0x(BW# Y (0lqqq~qqq(B#####(0~~~(B`(0~~~~(B (0x~~~~~~~(Bd(0~~~~~x(B   (0x(B #(0~~~~~(B<(0~~~(B:(0~~~~a(B##@# (0x(B (0mqqqaqqqqqqqqqj(B   (0x(BW# YP  (0lqqq(B######(0~~~(B`(0~~~~~~~~~~x(B (0x(B (0x~~~~~~~~~~~~~x(B  #(0x(B #(0~~~~~(B<(0~~(Bd(0~~~~a(B###@#(0x(B (0mqqqaqqqqqqqqqj(B  (0x(BW# YY  (0lq(B######(0~~~(B`(0~~~~~~~~~~x(B (0x(B (0x~~~~~~~~~~~~~x(B  #(0x(B #(0~~~~~(B<(0~~~~(B:(0~~~a(B####@(0x(B (0mqqqaqqqqqqqqqj(B  (0x(BX# YZ (0x(B (0x~~~~~~~~~~~~~x(B  @(0x(B #(0~~~~~(B<(0~~~~~~~~a(B#####(0x(B (0mqqqaqqqqqqqqqj(B (0x(BX# Y=(0~(B(0~~~(BY# Y{;(0~(B(0~(BY# Yli=(0~(B(0~~~(BY# YK(0~(B+(0~(BY# Y w=(0~(B(0~~~(BZ# Y6cIn what direction? Z# Y YThe door resists!(0~(B(0~(B[# Y/The door opens.(0qqqqqqqk(B (0x~~~~~~~~x(B (0a~~~~~~~~x(B###(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~x(B(0~x(B(0qj(B[# Y \(0qqqqqqqqk(B  (0x~~~~~~~~x(B(0~(B #@(0~~~~~~~~x(B(0~~a(B####(0x~~~~~~~~x(B (0x~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~x(B(0qqqqqqqj(B\# YG-g(0lqqqqqqqqk(B (0x~~~~~~~~x(B(0~(B #(0a(B@(0~~~~~~~x(B(0~(B#####(0x~~~~~~~~x(B(0j(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B(0~~~~~~~~x(B(0mqqqqqqqqj(B\# Ykq(0lqqqqqqqqk(B (0x~~~~~~~~x(B(0~(B #(0a~~~~~~~~x(B(0~a(B#####(0x(B@(0~~~~~~~x(B(0j(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B(0~~~~~~~~x(B(0mqqqqqqqqj(B\# YfH(0lqqqqqqqqk(B (0x~~~~~~~~x(B(0~(B#(0a~~~~~~~~x(B(0~(B(0x~~~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~~~~~~~~x(B(0~~~~~~~~x(B(0mqqqqqqqqj(B\# Y W(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~(B(0~~~~~~~~x(B(0~(B##(0x~~~~~~~~x(B(0x~~~~~~~~x(B(0x(B@(0~~~~~~~x(B#(0~~~~~~~~~x(B (0mqqqqqqqqj(B\# Y|k u(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~(B(0~~~~~~~~x(B(0~(B(0x~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~x(B ###############(0~(B@(0~~~~~~~x(B # (0mqqqqqqqqj(B]# Y٨(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~(B(0~~~~~~~~x(B(0~(B##(0x~~~~~~~~x(B(0x~~~~~~~~x(B  (0x~~~~~~~~x(B ###############@(0~~~~~~~~x(B #  (0mqqqqqqqqj(B^# Y^(0qqqqqqk(B(0~~~~~~x(B(0~(B(0~~~~~~~x(B(0~(B(0~~~~~~~x(B(0~~~~~~~~x(B  (0x~~~~~~~~x(B ##############@(0~~~~~~~~~x(B #  (0mqqqqqqqqj(B^# Y(0x(B#(0~x(B(0~a(B####(0~~~x(B(0~~~~~x(B   (0x~~~~~~~~x(B #########@#####(0~~~~~~~~~x(B #   (0mqqqqqqqqj(B^# Y#(0a~(B#####(0~(B(0q(B(0~(B(0x(B ##  (0x~~~~~~~~x(B ##@############(0~~~~~~~~~x(B #  (0mqqqqqqqqj(B^# YAe  (0lqqq(B(0~~~(B`(0~~~(B(0~(B(0~~(B(0~a(B#(0qaqq(B(0~(B ##  (0x~~~~~~~~x(B @##############(0~~~~~~~~~x(B #  (0mqqqqqqqqj(B## #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(B_# Y+Cp(0qqq(B(0~(B`(0~~(B(0~(B(0~~(B(0~(B(0qaqq(B ## (0x~~~~~~~~x(B ###############(0~~~~~~~~~x(B @  (0mqqqqqqqqj(B ##%  #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(B_# YY)(0~(B(0~(B(0qq(B#  ###  #  (0mqqqqqqqqj(B #@   #   # (0q~q(B(0~(B(0~(B(0~(B(0~(B{(0~(B(0qqqqq(B_# YS (0aqq(B##  # #  (0mqqqqqqqqj(B ##@#  #   # (0q~q(B(0~(B(0~(B(0~(B(0~(B{(0~(B(0qqqqq(BYou see here a slightly rotted kitten corpse.(0~(B(0~(B#(0~(B`# Y (0~~(B(0a(B# # #   (0mqqqqqqqqj(B ##%#@#  #    #(0q(B`# Y``e(0~~(B(0~~(B(0~a(B###### #   (0mqqqqqqqqj(B ##########@#  #   `# Y(e#(0a~(B####(0~(B#### # (0mqqqqqqqqj(B #################@#  #   a# Y (0~(B(0~(B(0~(B #########(0~(B  # (0mqqqqqqqqj(B#  ########################@#  #   a# Y(0x(B (0x(B (0x(B ########(0x(B  # (0mqqqqqqqqj(B####  ###########################@  #  #   b# YNG~(0x(B##(0x(B    # (0mqqqqqqqqj(B##@#  ############################   # #   b# Y 0####(0x(B   #(0j(B#####@# ##########    #   b# Yy ####(0x(B  #(0j(B#######@ ############  +  This door is locked.c# Y'In what direction? c# Y *This door is locked.d# YQ'In what direction? d# Y *This door is locked.e# YҌ'In what direction? e# YIWHAMMM!!!##f# Yt'In what direction? f# Y!In what direction? f# Yɫ {cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--f# Y΀ #(0lqqq~qqqqqqqqqk(B(0lqqqqqqqqk(B#####################(0~~~(B`(0~~~~~~~~~~x(B(0x~~~~~~~~x(B##(0lqqqqk(B#(0x~~~~~~~~~~~~~x(B#(0a~~~~~~~~x(B##``(0x~~~~x(B#(0~~~~~(B<(0~~~~~~~~a(B#####(0x~~~~~~~~x(B (0lqqqqqqk(B##(0x~~~~~(B#(0mqqqaqqqqqqqqqj(B(0x~~~~~~~~x(B (0x~~~~~~a(B##########(0x~~~~x(B###(0x~~~~~~~~x(B (0x~~~~(B>(0~x(B#(0~~~~~x(B################(0~~~~~~~~~x(B  (0x~~~~~~~(B##########(0mqqqqj(Bf# Y ####(0mqqqqqqqqj(B#######@ (0x~~~~~~x(B###%##########################  + (0mqqqqqaj(B#################################`####(0lqq~qq~qqqqqqqqk(B#(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BGreymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderessf# YQ . St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:91  Dlvl:1 $:91 HP: Dlvl:1 $:91 HP:19(19) Dlvl:1 $:91 HP:19(19) Pw: Dlvl:1 $:91 HP:19(19) Pw:1(1) Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5  Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1 Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1In what direction? g# Y| {cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--h# Yq#(0lqqq~qqqqqqqqqk(B(0lqqqqqqqqk(B#####################(0~~~(B`(0~~~~~~~~~~x(B(0x~~~~~~~~x(B##(0lqqqqk(B#(0x~~~~~~~~~~~~~x(B#(0a~~~~~~~~x(B##``(0x~~~~x(B#(0~~~~~(B<(0~~~~~~~~a(B#####(0x~~~~~~~~x(B (0lqqqqqqk(B##(0x~~~~~(B#(0mqqqaqqqqqqqqqj(B(0x~~~~~~~~x(B (0x~~~~~~a(B##########(0x~~~~x(B###(0x~~~~~~~~x(B (0x~~~~(B>(0~x(B#(0~~~~~x(B################(0~~~~~~~~~x(B  (0x~~~~~~~(B##########(0mqqqqj(Bh# Yq####(0mqqqqqqqqj(B#######@ (0x~~~~~~x(B###%##########################  + (0mqqqqqaj(B#################################`####(0lqq~qq~qqqqqqqqk(B#(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BGreymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderessh# Ytr. St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:91  Dlvl:1 $:91 HP: Dlvl:1 $:91 HP:19(19) Dlvl:1 $:91 HP:19(19) Pw: Dlvl:1 $:91 HP:19(19) Pw:1(1) Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5  Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1 Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1In what direction? i# Y6{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--i# Y ( #(0lqqq~qqqqqqqqqk(B(0lqqqqqqqqk(B#####################(0~~~(B`(0~~~~~~~~~~x(B(0x~~~~~~~~x(B##(0lqqqqk(B#(0x~~~~~~~~~~~~~x(B#(0a~~~~~~~~x(B##``(0x~~~~x(B#(0~~~~~(B<(0~~~~~~~~a(B#####(0x~~~~~~~~x(B (0lqqqqqqk(B##(0x~~~~~(B#(0mqqqaqqqqqqqqqj(B(0x~~~~~~~~x(B (0x~~~~~~a(B##########(0x~~~~x(B###(0x~~~~~~~~x(B (0x~~~~(B>(0~x(B#(0~~~~~x(B################(0~~~~~~~~~x(B  (0x~~~~~~~(B##########(0mqqqqj(Bi# Y@( ####(0mqqqqqqqqj(B#######@ (0x~~~~~~x(B###%##########################  + (0mqqqqqaj(B#################################`####(0lqq~qq~qqqqqqqqk(B#(0~~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(BGreymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderessi# Y( . St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:1  Dlvl:1 $:91  Dlvl:1 $:91 HP: Dlvl:1 $:91 HP:19(19) Dlvl:1 $:91 HP:19(19) Pw: Dlvl:1 $:91 HP:19(19) Pw:1(1) Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5  Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1 Dlvl:1 $:91 HP:19(19) Pw:1(1) AC:5 Exp:1In what direction? k# Y[NAs you kick the door, it crashes open!(0x(B  #(0j(B####### ##  (0~(B (0x~(B(0x~~(B(0x~~(B(0~~~(B(0x~~~(B(0mqqqq(Bl# Ym?(0x(B (0j(B######## # (0l(B@(0q(B(0x~(B$(0~(B(0x~~~~x(B(0x~~~~x(B(0~~~~x(B(0x~~~~x(B(0mqqqqj(Bl# Y`q ### ###(0l~qqqk(B(0x(B@$(0~~x(B(0x~~~~x(B(0x~~~~x(B(0~~~~x(B(0x~~~~x(B(0mqqqqj(Bl# Yg / ## (0l~qqqk(B(0x~(B@(0~~x(B(0x~~~~x(B(0x~~~~x(B(0~~~~~x(B(0x~~~~x(B(0mqqqqj(BYou see here 91 gold pieces.#m# Y[`91 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182  HP: 19(19)  Pw: 1(1)  AC:5  Exp:1 ####m# Yz ) ### #(0l~qqqk(B(0x~~~~x(B(0x(B@(0~~~x(B(0x~~~~x(B(0~~~~~x(B(0x~~~~x(B(0mqqqqj(Bn# Y(F # ###(0l~qqqk(B#(0x~~~~x(B(0x~~~~x(B(0x(B@(0~~~x(B (0~~~~~x(B (0x~~~~x(B(0mqqqqj(Bn# YSn- # (0l~qqqk(B#(0x~~~~x(B(0x~~~~x(B (0x~~~~x(B (0~(B@(0~~~x(B (0x~~~~x(B(0mqqqqj(Bo# Y|k # ###(0l~qqqk(B(0x~~~~x(B(0x~~~~x(B  (0x~~~~x(B #@(0~~~~x(B  (0x~~~~x(B(0mqqqqj(Bo# YYrF##(0qqqk(B (0x~~~~x(B (0x~~~~x(B # (0x~~~~x(B #@(0~~~~~x(B  (0x~~~~x(B(0qqqqj(Bo# Y &#### (0x~~~~x(B (0x~~~~x(B # (0x~~~~x(B @#(0~~~~~x(B (0x~~~~x(B(0qqqj(Bp# Ydk(0x(B(0x(B ##### #  ## (0x~~~~x(B @ (0x~~~~x(B ##(0~~~~~x(B (0x~~~~x(B(0qqj(Bp# Y 5(0x(B(0x(B ####### #  #@   #  ##(0~(B (0x(Bp# Yk9(0x(B(0x(B (0j(B###### #   #@#   #  ## (0x(Bp# Y %(0x(B(0x(B (0j(B#########  #   @##  # ## (0x(Bq# Y]1(0x(B(0x(B (0x(B (0j(B########  @   ###  # # (0x(Bq# Y(0x(B(0x(B (0x(B  # (0mqqqqqqqqj(B##### ########d##################@  #  #  ### # # (0x(Bq# Y+n(0x(B(0x(B    # (0mqqqqqqqqj(B##@#####  ############################  (0l~q(B # #  # q# Y7 N(0x(B(0x(B (0x(B#  (0j(B#@###### ########### (0l~q(B #  ## r# YG(0x(B (0x(B (0x(B (0x(B#  (0j(B@####### ######## (0l~q(B # ## r# YoR(0x(B (0x(B (0x(B# (0x(B@  (0j(B######## ######### (0l~q(B # ## r# YO (0x(B (0x(B# (0x(B@ (0x(B# (0j(B########  # ## s# Y@Q(0x(B (0x(B@ (0x(B# (0x(B# (0j(B####### s# Y ##t# YS3####t# YU_##t# Y=+####t# Y(##t# Ys3####t# YN##t# Yu In what direction? t# Y The door opens.(0lqqq(B (0x~~~(B #(0a~~~~~(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B (0x~~~~~~~~x(B# ###(0~~~~~~~~~x(B#  (0mqqqqqqqqj(B###### u# Y!=(0lqqqqqqq(B (0x~~~~~~~(B #(0a~~~~~~~~(B(0x~~~~~~~~x(B  (0x~~~~~~~~(B@# (0x~~~~~~~~x(B# ###(0~~~~~~~~~x(B#  (0mqqqqqqqqj(B###### u# Y-8 (0lqqqqqqqqk(B (0x~~~~~~~~x(B #(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~(B@(0a(B# (0x~~~~~~~~x(B# ###(0~~~~~~~~~x(B#  (0mqqqqqqqqj(B####### u# Y)' x(0lqqqqqqqqk(B (0x~~~~~~~~x(B #(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~(B@(0~a(B# (0x~~~~~~~~x(B# ##(0~~~~~~~~~x(B (0mqqqqqqqqj(B##v# Y(0lqqqqqqqqk(B (0x~~~~~~~~x(B #(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B# (0x~~~~~~(B@(0~x(B# #######(0~~~~~~~~~x(B (0mqqqqqqqqj(B####v# Yt(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B# (0x~~~~~(B@(0~~x(B#######(0~~~~~~~~~x(B (0mqqqqqqqqj(B##v# YB(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B# (0x~~~~(B@(0~~~x(B######(0~~~~~~~~~x(B (0mqqqqqqqqj(B####v# Yk t(0lqqqqqqqqk(B (0x~~~~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B# (0x~~~(B@(0~~~~x(B#####(0~~~~~~~~~x(B (0mqqqqqqqqj(B##v# YO (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B#  (0x~~~~~~~~x(B ###############(0~~~~(B@(0~~~~x(B # (0mqqqqqqqqj(B####v# YO(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B#  (0x~~~~~~~~x(B ###############(0~~~(B@(0~~~~~x(B # (0mqqqqqqqqj(B##}# Y(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0a~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B#  (0x~~~~~~~~x(B ###############(0~~(B@(0~~~~~~x(B # (0mqqqqqqqqj(B####}# Y (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~~~a(B#   (0x~~~~~~~~x(B ###############@(0~~~~~~~~x(B #  (0mqqqqqqqqj(B#####~# Yl(0qqqqqqk(B(0~~~~~~x(B(0~~~~~~~x(B(0~~~~~~~x(B (0~~~~~~~~a(B#    (0x~~~~~~~~x(B ############@##(0~~~~~~~~~x(B #   (0mqqqqqqqqj(B####~# YD\2#   (0x~~~~~~~~x(B# #####@#########(0~~~~~~~~~x(B# #   (0mqqqqqqqqj(B#########~# Y' (0lqqq(B(0~~~(B`(0~~~(B(0~~(B(0qaqq(B(0~a(B# ##  (0x~~~~~~~~x(B @##############(0~~~~~~~~~x(B #  (0mqqqqqqqqj(B######### #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(B# YoH(0qqq(B(0~(B`(0~~(B(0~~(B(0qaqq(B ## (0x~~~~~~~~x(B ###############(0~~~~~~~~~x(B @  (0mqqqqqqqqj(B ##### #  # (0q~q(B(0~(B(0~(B(0~(B{(0qqq(B# Ys (0qq(B#  ###  #  (0mqqqqqqqqj(B #@#####d####################   #  #  # (0q~q(B(0~(B(0~(B(0~(B(0~(B{(0~(B(0qqqqq(B# Y߉(0qq(B# (0~~(B # # (0mqqqqqqqqj(B ############################   @  #  # (0q~q(B(0~(B(0~(B(0~~~(B(0~(B{(0~(B(0qqqqq(B# Y$(0qq(B#  #  #  (0mqqqqqqqqj(B #@###d######################   #  #  # (0q~q(B(0~(B(0~(B(0~~~(B(0~(B{(0~(B(0qqqqq(B# Y]D X(0qq(B# (0~(B ##(0~(B  # (0mqqqqqqqqj(B #@###d#######################   # #  # (0q~q(B(0~(B(0~(B(0~(B(0~(B{(0~(B(0qqqqq(B# Ym<b ##  # (0mqqqqqqqqj(B #@###d########################   # # # (0q(B# Y(0~~(B  # (0mqqqqqqqqj(B @####d##########################   # # # YB(0~~(Bd%# Ye   # (0mqqqqqqqqj(B #@#d###########################    # # # YW  # (0mqqqqqqqqj(B ##@###########################   # # The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 17(19)  Pw: 1(1)  AC:5  Exp:1 (0~~(B# Y' ?You miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 15(19)  Pw: 1(1)  AC:5  Exp:1 # Y9^[You miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 13(19)  Pw: 1(1)  AC:5  Exp:1 (0~~(B# Y|CYou miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 12(19)  Pw: 1(1)  AC:5  Exp:1 # Y_You miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 11(19)  Pw: 1(1)  AC:5  Exp:1 #(0~(B# YmCYou miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 10(19)  Pw: 1(1)  AC:5  Exp:1 # Y1 oYou miss the jackal.The jackal just misses!### YBYou miss the jackal.The jackal bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 9(19)  Pw: 1(1)  AC:5  Exp:1 # Y HYou kill the jackal! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 9(19)  Pw: 1(1)  AC:5  Exp:1 ##%# Y ##  # (0mqqqqqqqqj(B ###@###########################   # # # (0q(BYou see here a jackal corpse.## YSEThere is a jackal corpse here; eat it? [ynq] (n) # YyThis jackal corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 10(19)  Pw: 1(1)  AC:5  Exp:1 ###(0~(B#####--More--# Y5p2You finish eating the jackal corpse.# Yq*(0~~(B(0qq(B#  ####  #  (0mqqqqqqqqj(B ####@##########################   #  #  # (0q~q(B(0~(B(0~(B(0~(B(0~(B{(0~(B(0qqqqq(B# YF (0qq(B#  # # (0mqqqqqqqqj(B ###############################   @  #  # (0q~q(B(0~(B(0~(B(0~~~(B(0~(B{(0~(B(0qqqqq(B# YB(0~~(B(0qq(B#  ### # #### #  # (0q(B@(0q(B(0~~~~~(B(0~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0x~~~~~(B{(0~~~~~~~~(B(0mqqqqqqqqqqqqqqj(B# Y,(0~~(B(0qq(B#  ### # # #  # (0lqq~qq~qqqqqqqqk(B #(0~~~~~~(B@(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Y%1(0qq(B#  # # # #  # (0lqq~qq~qqqqqqqqk(B #(0~~~~~(B@(0~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Y&&(0~~(B## # #` # (0lqq~qq~qqqqqqqqk(B #(0~~~~(B@(0~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Y` P #` (0lqq~qq~qqqqqqqqk(B #(0~~~(B@(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Y-3` (0lqq~qq~qqqqqqqqk(B #(0~~(B@(0~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Yz(0~(B(0a(B## St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 11(19)  Pw: 1(1)  AC:5  Exp:1 You hear the splashing of a naiad.(0a(B# ### #  ### ########`  ###(0lqq~qq~qqqqqqqqk(B #@(0~~~~~~~~~~~~~~x(B  (0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~(B{(0~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B# Y(0x(B#(0x(B# ###### # @  (0qaj(B  ###  ############################` ###(0lqq~qq~qqqqqqqqk(B #(0~~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~~x(B(0~~~~(B{(0~~~~~~~~x(B(0qqqqqqqqqqqqqj(B# Yp(0lqqqq(B(0x~~~~x(B  (0x~~~~(B@# (0x~~~~x(B#  #(0~~~~~x(B# ####(0mqqqqj(B### # # # ########## ###(0l(B #(0~(B (0x(B# Yi%(0lqqqqk(B(0x~~~~x(B (0x~~(B@(0~~(B# (0x~~~~x(B# #(0~~~~~x(B# ###(0mqqqqj(B## # YNQ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 12(19)  Pw: 1(1)  AC:5  Exp:1 (0lqqqqk(B(0x~~~~x(B (0x(B@(0~~~~(B# (0x~~~~x(B# #(0~~~~~x(B###(0mqqqqj(B ##(0~(B(0~(B# Y (0lqqqqk(B(0x~~~~x(B (0x~~~~~(B# (0x(B@(0~~~x(B# #(0~~~~~x(B###(0mqqqqj(B # YA)V(0lqqqqk(B(0x~~~~x(B  #(0x~~~~~(B# #####(0x~~~~x(B #(0~(B@(0~~~x(B#####(0mqqqqj(B (0~(B(0~~(B# YG(0lqqqqk(B `(0x~~~~x(B  #(0x~~~~~(B######(0x~~~~x(B #@(0~~~~x(B#####(0mqqqqj(B (0~(B# Y E(0qqqk(B `(0x~~~~x(B  #(0x~~~~~(B# ####(0x~~~~x(B @(0~~~~~x(B####(0mqqqqj(B (0~~~(B# YX (0qqqk(B `(0x~~~~x(B  #(0x~~~~~(B# ###(0x~~~~x(B (0x~~~~(B>(0~x(B  #(0~~~~~x(B (0x~~~~~~~(B#########@(0mqqqqj(B (0x~~~~~~x(B  # Yx(0qqqk(B `(0x~~~~x(B  #(0x~~~~~(B# (0x(B#(0x~~~~x(B (0x~~~~(B>(0~x(B   #(0~~~~(B (0x~~~~~~~(B##@#######(0m(B (0x~~~~~~x(B    (0mqqq(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B# Yy St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 13(19)  Pw: 1(1)  AC:5  Exp:1 (0lqqqqqq(B (0x~~~~~~(B (0x~~~~(B>(0~x(B   (0x~~~~~~(B@##########(0m(B# (0x~~~~~~x(B  (0~(B (0mqqqqqa(B(0~(B ##(0~~(B# Y  (0lqqqqqqk(B  (0x~~~~~~a(B# (0x~~~~(B>(0~x(B  (0x~~(B@(0~~~~(B##########(0m(B### (0x~~~~~~x(B  (0mqqqqqaj(B# ### ### Y(0lqqqqqqk(B  (0x~~~~~~a(B## (0x~~~~(B>(0~x(B  (0x(B@(0~~~~~~(B##########(0m(B## (0x~~~~~~x(B # (0mqqqqqaj(B## # Y (0lqqqqqqk(B #  (0x~~~~~~a(B##### (0x~(B@(0~~(B>(0~x(B  (0x~~~~~~~(B##########(0m(B### (0x~~~~~~x(B # (0mqqqqqaj(B## # YK h(0lqqqqqqk(B # #(0x(B (0x~~(B@(0~~~a(B##########(0x(B (0x~~~~(B>(0~x(B  (0x~~~~~~~(B##### (0x~~~~~~x(B  (0mqqqqqaj(B# # Yu(0lqqqqqqk(B # #(0x(B (0x~~~(B@(0~~a(B##########(0x(B (0x~~~~(B>(0~x(B # (0x~~~~~~~(B### (0x~~~~~~x(B ## (0mqqqqqaj(B## # Y/v^ (0lqqqqqqk(B # #(0x(B (0x~~~~~~a(B##########(0x(B (0x~~~~(B@(0~x(B  (0x~~~~~~~(B## (0x~~~~~~x(B  (0mqqqqqaj(B## # Y(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B@(0~~~~~x(B (0x~~~~~~x(B (0x~~(B$(0~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B   Greymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:2  Dlvl:2 $:182  Dlvl:2 $:182 HP: Dlvl:2 $:182 HP:13(19) Dlvl:2 $:182 HP:13(19) Pw: Dlvl:2 $:182 HP:13(19) Pw:1(1) Dlvl:2 $:182# Y HP:13(19) Pw:1(1) AC:5  Dlvl:2 $:182 HP:13(19) Pw:1(1) AC:5 Exp:1 Dlvl:2 $:182 HP:13(19) Pw:1(1) AC:5 Exp:1# Ys Unknown command ' '.# Y](0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<@(0~~~~x(B (0x~~~~~~x(B (0x~~(B$(0~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B # Y)x.(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B (0x~(B@(0~~~~x(B (0x~~(B$(0~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B  # YC St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:182 HP: 14(19)  Pw: 1(1)  AC:5  Exp:1 (0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B (0x~~~~~~x(B (0x~(B@$(0~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B # Y ?(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B (0x~~~~~~x(B (0x~~(B@(0~~~x(B (0x~~~~~~~(B  (0mqqqqqqj(B You see here 25 gold pieces. # Y%25 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207  HP: 14(19)  Pw: 1(1)  AC:5  Exp:1 # YX*(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B (0x~~~~~~x(B (0x~~~~~~x(B  (0x~~~(B@(0~~~(B  (0mqqqqqqj(B  # Y (0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B (0x~~~~~~x(B (0x~~~~~~x(B  (0x~~~~(B@(0~~(B  (0mqqqqqqj(B # Y q(0lqqqqqqk(B (0x~~~~~~x(B (0x~~~~~~x(B (0x(B<(0~~~~~x(B  (0x~~~~~~x(B  (0x~~~~~~x(B#  (0x~~~~~~(B@#   (0mqqqqqqj(B   # YZ*(0lqqqq(B (0x~~~~(B  (0x~~~~~~x(B  (0x(B<(0~~~~~x(B  # (0x~~~~~~x(B##@ (0x~~~~~~x(B# (0x~~~~~~~(B#  (0mqqqqqqj(B    # YP St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207 HP: 15(19)  Pw: 1(1)  AC:5  Exp:1    #@+ #  ### (0x(B # (0x(B### (0x(B#  (0~(B (0qj(B  # YUThe door resists!# Y The door opens.  (0qqqqk(B #(0a~~~~x(B #  (0~~~x(B## (0~x(B (0x(B# Yh P  (0lqqqqk(B ##@(0~~~~x(B # (0x(B?(0~~~x(B## (0~~~~x(B (0~~~x(B(0q~qj(B    # YI" (0lqqqqk(B ##(0a(B@(0~~~x(B # (0x(B?(0~~~x(B(0x~~~~x(B(0x(B>(0~~~x(B(0mqq~qj(B  # Yq (0lqqqqk(B ##(0a~(B@(0~~x(B # (0x(B?(0~~~x(B(0x~~~~x(B(0x(B>(0~~~x(B(0mqq~qj(B      # Y (0lqqqqk(B ##(0a~~~~x(B # (0x(B?@(0~~x(B(0x~~~~x(B(0x(B>(0~~~x(B(0mqq~qj(B  # Yk" A (0lqqqqk(B##(0a~~~~x(B(0x(B@(0~~~x(B(0x~~~~x(B(0x(B>(0~~~x(B(0mqq~qj(B  You see here a scroll labeled YUM YUM. # Y7g - a scroll labeled YUM YUM.# Y/ (0lqqqqk(B#(0a~~~~x(B(0x~~~~x(B(0x~(B@(0~~x(B(0x(B>(0~~~x(B(0mqq~qj(B   # YW (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x(B>(0~(B@(0~x(B(0mqq~qj(B  # Y T (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x(B>(0~~~x(B(0mqq(B@(0qj(B ###     # Y  (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B>(0~~~x(B(0mqq~qj(B  #@#  #    # Y4 (0lqqqqk(B(0~~~~x(B(0~~~x(B(0~~~x(B(0~~(B(0mqq~qj(B  F@##   #    The lichen touches you!  # Y, 1You kill the lichen! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207 HP: 16(19)  Pw: 1(1)  AC:5  Exp:1 ## Y5)(0x(B(0~x(B(0~x(B(0~~(B(0mqq~qj(B  @###  #    # Y֚ (0qk(B(0~x(B(0~x(B(0~~(B(0~~(B(0mqq~qj(B  ####   @   ##  # Yr(0qk(B(0~x(B(0~x(B(0~~(B(0~~(B(0mqq~qj(B  ####  # #   #######@#   #   (0~(B   (0~~(B (0~~(B(0~~~(B(0~~~(B(0qqqqj(B# Y> St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207 HP: 17(19)  Pw: 1(1)  AC:5  Exp:1 (0lqqqqqq(B (0x~~~~~(B (0~~~~~(B (0x~~(B (0~~(B (0a(B (0~(B  # # ###  #   ##############@#  # # #   (0~(B   (0~~~(B (0~~(B (0~~~(B (0~~~(B (0qqqqj(B# Y(0qqqqqqqk(B(0~~~~(B{(0~(B(0~~~~~~(B(0~~~~~~(B (0a(B (0~(B (0~(B  # # ### # ### #   #####################@#  # # #  ## (0~(B  (0~(B  (0~(B # Yy  (0~(B   # # ### # ### # #   ############################@#  # # # ###  #        (0~(B     (0~(B  (0~(B(0~(B`(0~~(B(0~~~(B(0qqqqq(B# YFu St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207 HP: 18(19)  Pw: 1(1)  AC:5  Exp:1    # # ### # ### # #    ###################################@#  # # # ### #       # YO# # # ### # ### # #    ##########################################@#  # # # ### # (0~(B  (0~(B(0~~~(B (0~(B(0~(B (0~~~~~~~(B(0~~~~~~~x(B(0~~~~~~~~x(B(0qqqqqqqqqj(B# YB$ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:207 HP: 19(19)  Pw: 1(1)  AC:5  Exp:1   # # ### # ### # #  ##############################################    # # # ### # (0~(B ####@#  (0~~~(B   (0~(B(0~~~(B(0~(B (0~~~~(B (0~~~~(B(0qqqqq(B# Yv##   #####@`     With great effort you move the boulder. ##   ######@`    # Yqr   #######@`  # YF  ##  # ########@`   # YQ r   #########@`  # YP ###  # ##########@`   (0~(B %(0~(B(0~~x(B(0~~x(B(0qqj(B# YO   ##########`  (0~(B %(0~(B(0~~x(B(0~~x(B(0qqj(BYou try to move the boulder, but in vain.# Y]   ##########`  (0~(B %(0~(B(0~~x(B(0~~x(B(0qqj(BYou try to move the boulder, but in vain.# Y( # Yd!  ###########`  (0q(B@(0q(B(0~~(B%(0~~(B(0x~(B{(0~~~x(B(0x~(B$(0~~~x(B(0mqqqqqj(B# Yg ##` (0lqq~q(B+(0k(B(0x~~(B@(0~~x(B(0x~(B{(0~~~x(B(0x~(B$(0~~~x(B(0mqqqqqj(BYou see here 2 food rations. ##### Y# /h - 2 food rations.# Y  ####` (0lqq~q(B+(0k(B(0x~~~~~x(B(0x~(B@(0~~~x(B(0x~(B$(0~~~x(B(0mqqqqqj(B# Y"|` (0lqq~q(B+(0k(B(0x~~~~~x(B(0x~(B{(0~~~x(B(0x~(B@(0~~~x(B(0mqqqqqj(BYou see here 9 gold pieces.# Y9 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:216  HP: 19(19)  Pw: 1(1)  AC:5  Exp:1  #### (0~(B# Y` (0lqq~q(B+(0k(B(0x~~~~~x(B (0x~(B{@(0~~x(B(0x~~~~~x(B(0mqqqqqj(B# Y$l) #### #` (0lqq~q(B+(0k(B(0x~~~(B@(0~x(B(0x~(B{(0~~~x(B(0x~~~~~x(B(0mqqqqqj(B# YS #`(0lqq~q(B+(0k(B (0x~~~~(B@(0x(B (0x~(B{(0~~~x(B(0x~~~~~x(B(0mqqqqqj(B# YR In what direction? # YSThe door opens.    ####  (0lqq~qak(B (0x~~~~(B(0x(B(0x~(B{(0~~~x(B(0x~~~~~x(B(0mqqqqqj(B# Y7R     # (0lqq~q(B@(0k(B (0x~~~~~x(B(0x~(B{(0~~~x(B(0x~~~~~x(B(0mqqqqqj(B# Y     #@ #  # ##### #  #  (0qak(B (0~~~x(B (0~(B{(0~~~x(B (0x~~~~~x(B(0mqqqqqj(B# Y(0lqqqk(B(0x~~~x(B +(0~~(B?(0x(B(0x~(B$(0~x(B(0~~~x(B(0q(B@(0j(B #   ### ## # #### #  # (0qak(B(0~(B (0~x(B(0~(B (0~x(B (0~x(B(0qqj(B# Y(0lqqqk(B(0x~~~x(B+(0~~(B?(0x(B(0x~(B$(0~x(B(0x~~(B@(0x(B(0mqq~j(B #  ###  There's some graffiti on the floor here.You read: "not ry scjak". #### # Y|p&(0lqqqk(B(0x~~~x(B+(0~~(B?(0x(B(0x~(B$@(0x(B(0x~~~x(B(0mqq~j(B #  ###   # YJ(0lqqqk(B(0x~~~x(B+(0~~(B?(0x(B(0x~(B@(0~x(B(0x~~~x(B(0mqq~j(B #  ###  You see here 35 gold pieces. ####  # Y" G35 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251  HP: 19(19)  Pw: 1(1)  AC:5  Exp:1   # Y\(0lqqqk(B(0x~~~x(B+(0~~(B@(0x(B(0x~~~x(B(0x~~~x(B(0mqq~j(B #  ###  You see here a scroll labeled KERNOD WEL. ####  # Y%] # Y Ci - a scroll labeled KERNOD WEL. # YS(0lqqqk(B(0x~~~x(B +(0~(B@(0~x(B(0x~~~x(B(0x~~~x(B(0mqq~j(B #  ###  ####  # Y޻(0lqqqk(B(0x~~~x(B+@(0~~x(B(0x~~~x(B(0x~~~x(B(0mqq~j(B# ###    # YIn what direction? # Y|The door resists! #### # YqGzThe door opens.(0lqqqk(B (0x~~~x(B (0a(B(0~~x(B (0x~~~x(B(0x~~~x(B(0mqq~j(B# # # Y&In what direction? # Yh.This door is already open.# Y(0lqqqk(B  (0x~~~x(B #@(0~~~x(B  (0x~~~x(B(0x~~~x(B(0mqq~j(B# #  # YV<(0qqqk(B  (0x~~~x(B :@(0a~~~x(B  (0x~~~x(B(0~~~x(B(0qq~j(B   The gecko bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 18(19)  Pw: 1(1)  AC:5  Exp:1 #### (0~(B# YS[You kill the gecko! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 18(19)  Pw: 1(1)  AC:5  Exp:1 %  # Y(0qqk(B  (0x~~~x(B #@#(0a~~~x(B  (0x~~~x(B(0x(BYou see here a gecko corpse.#### # Y]CThere is a gecko corpse here; eat it? [ynq] (n) # YpyThis gecko corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 19(19)  Pw: 1(1)  AC:5  Exp:1 ####   --More--# Y7D You finish eating the gecko corpse.####   # Y (0qk(B   (0x~~~x(B #@########(0a~~~x(B   (0x~~~x(B(0x(B######## (0~(B  (0~(B # Yl    (0x~~~x(B #@###############(0a~~~x(B   (0x~~~x(B########     # Ym@   (0x~~~x(B #@######################(0a~~~x(B   (0x~~~x(B#####(0~(B#####(0~(B (0~(B (0~(B # Y   (0x~~~x(B #@#############################(0a~~~x(B #  (0x~~~x(B (0~(B  ########    # YԝW (0x~~~x(B ###############################(0a~~~x(B(0lqqqqqqqqk(B # (0x~~~x(B (0x~~~~~~(B{(0~(B ###  (0~~~~~~~~~~(B #@#  (0x~~~~~~~~(B   (0maqq~qq~q(B  ### # #####(0~(B##(0~(B  (0~(B(0~(B  # Y/  ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~(B ####  (0~~~~~~~~~~(B#@##  (0x~~~~~~~~(B   (0maqq~qq(B  # Y+ ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~(B ####  (0~~~~~~~~~~(B@###  (0x~~~~~~~~(B  (0maqq~qq(B##(0~~(B # Y #(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B####  (0~~~~~~~~~(B@####  (0x~~~~~~~~x(B  (0maqq~qq~q(B  # Y?(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B####  (0~~~~~~~~(B@(0~(B####  (0x~~~~~~~~x(B (0maqq~qq~qj(B #### (0~(B  (0~(B # Y3E(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B####  (0~~~~~~~~~(B@####  (0x~~~~~~~~x(B  (0maqq~qq~qj(B ##   # YRL  #(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B####  (0~~~~~~~~~~(B@###  (0x~~~~~~~~x(B  (0maqq~qq~q(B ## (0~(B(0~(B# Y  ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B#@##  (0~~~~~~~~~~(B####  (0x~~~~~~~~x(B (0maqq~qq~q(B # Yq   ##(0k(B  #  (0x(B##@# (0~~~~(B#### (0x~~~~~~~~x(B (0maqq~qq~q(B##  {(0~(B# Y  #(0k(B #  (0x(B####@# (0~~~~~~(B###### (0x~~~~~~~~x(B (0maqq~qq~qj(B    # Yi(0k(B #   (0x(B###########@#  (0~~~~~~~~~~(B######    (0x~~~~~~~~x(B (0maqq~qq~qj(B  ######### (0~(B  (0~(B  { # Y0>(0k(B #  (0x(B###############@` (0~~~~~~~~~~(B######   (0x~~~~~~~~x(B  (0~(B ######   With great effort you move the boulder.(0k(B #  (0x(B################@`#  ######  # Y·(0k(B #  (0x(B#o###############@`#   # Y/(0k(B #  (0x(B#################@`  ####  # Y (0k(B #  (0x(B##o################@`    # Y (0k(B #  (0x(B###################@`  ####  # Y; (0k(B #  (0x(B###o#################@`    # Y/ .(0k(B #  (0x(B#####################@`  ####(0~(B  # Y;(0k(B #  (0x(B####o##################@`   # Yv (0k(B #  (0x(B#######################@`  ####  # Y^7(0k(B #  (0x(B#####o###################@`    # Y(0k(B #  (0x(B#########################@`  #### # YF5(0k(B #  (0x(B######o####################@`   # YAe(0k(B #  (0x(B###########################@`  ######    # Y (0k(B #  (0x(B#######o#####################@`    # Y 3(0k(B #  (0x(B#############################@`  ##(0~(B# # Yj (0k(B #  (0x(B########o######################@`   # Y& (0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Yke(0k(B #   (0x(B#############################@#`   (0~(B##(0~(B  # Y(0k(B #  (0x(B#########o#####################@`    # Y,@ (0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# YA (0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# YQO(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y,(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y!&(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Ye(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y](0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y](0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y%(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# YM(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y"(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Y (0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# Ys(0k(B #  (0x(B##############################`  You try to move the boulder, but in vain.# YW (0k(B #   (0x(B###########o#############@######`   ####(0~(B(0~(B (0~(B  (0~(B  # Y. (0k(B #   (0x(B##############o####:@###########`   #####     The gecko bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 16(19)  Pw: 1(1)  AC:5  Exp:1 ### YLoYou miss the gecko.#o  # Yw You miss the gecko.    The gecko misses.## # Y|>vYou kill the gecko! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 16(19)  Pw: 1(1)  AC:5  Exp:1 #o#  # Y}K(0k(B #   (0x(B##################@############`   ##  (0~(B# Y< St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 17(19)  Pw: 1(1)  AC:5  Exp:1 (0k(B #   (0x(B#################o@#############`    # Yt You kill the goblin! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 17(19)  Pw: 1(1)  AC:5  Exp:1 ###  (0~(B # Y (0k(B #   (0x(B#################@##############`     # Y4_ I(0k(B #   (0x(B###############@################`   ####   # Yg- :(0k(B #   (0x(B########@#######################` (0~~~~~~~~~~(B######    (0x~~~~~~~~x(B (0maqq~q(B####    (0~(B (0~(B # Y (0k(B #  (0x(B####@###########################`(0~~~~~~~~~~(B###### (0x~~~~~~~~x(B (0maqq~qq~qj(B  ###    (0~(B You hear a door open. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 18(19)  Pw: 1(1)  AC:5  Exp:1   ##(0k(B # (0x(B#@##############################`(0~~~~~~# Y (B###### (0x~~~~~~~~x(B (0maqq~qq~qj(B  #####     # Y 4 ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B################################` (0~~~~~~~~~(B@######  (0x~~~~~~~~x(B  (0maqq~qq~q(B ##    # Y+ D #(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B############## (0~~~~~~~~~~(B@#####  (0x~~~~~~~~x(B  (0maqq~qq~q(B ##      # YG ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B############# (0~~~~~~~~~~(B#@####  (0x~~~~~~~~x(B  (0maqq~qq(B  # Y  ##(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B############ (0~~~~~~~~~~(B##@###  (0x~~~~~~~~x(B   (0maqq~qq(B##   # Yof  #(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B########### (0~~~~~~~~~~(B###@##  (0x~~~~~~~~x(B   (0maqq~q(B # Y-  #(0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B########## (0~~~~~~~~~~(B####@#  (0x~~~~~~~~x(B  # (0maqq~qq~qj(B  #(0~(B   (0~(B# Yg (0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B######### (0~~~~~~~~~~(B#####@  (0x~~~~~~~~x(B  # (0maqq~qq~qj(B    # Y)  (0lqqqqqqqqk(B #  (0x~~~~~~(B{(0~x(B######## (0~~~~~~~~~~(B######  (0x~~~~~~~~x(B  @ (0maqq~qq~qj(B  ##  # ### (0~(B   (0~(B # Y'  # ########  #   @#  # #  # YFr  # ######  #   #@#   # ####     # YT  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 19(19)  Pw: 1(1)  AC:5  Exp:1   # ##### #  ##@   # ##   # Yf P ### #  ###   @ ####### #      # Y ### # ###  # # ### # ### #  #   ###########################@##################  # # # ###  # (0~(B    # YTa ##  # # ### # ### # #   ############################@#################  # # # ###  # (0~(B        # YL ## # # ### # ### # #   #############################@################  # # # ###  #  (0~(B     # YS  # # # ### # ### # #  ##############################################  # # # ###  @  (0~(B  ##      # Y# # # ####### #  ###    @   ##   (0a~(B (0qq(B # Y ####### # (0qqqqqq~qqk(B ### (0~~~~~~~~~(B(0l(B (0qqqq~qqqq(B # (0~~~~~(B (0x~~~~~~~~~~(B ##  (0x~~~~~~~~~~x(B  # (0a~~~(B (0x~~~~~~~~~(BF@### (0qqqq(B(0x~~~~(B`(0~~~~~x(B  (0x~~~~~~~~~~(B(0mqqqqqqqqqq(B# YLYou miss the lichen.  # YfYou kill the lichen!(0~(B St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2 Welcome to experience level 2. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2 ##(0~~(B # Y@v (0l(B (0qqqq~qqqqk(B (0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B # (0x~~~~~~~~~(B@(0~(B### (0x~~~~(B`(0~~~~~x(B (0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y ## (0~(B(0l(B (0qqqq~qqqqk(B(0~(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~~x(B  # (0x~~~~~~~~~~(B@### (0x~~~~(B`(0~~~~~x(B  (0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y (0l(B (0qqqq~qqqq(B(0x~~~~~~~~~~(B (0x~~~~~~~~~~x(B #  (0x~~~~~~~~~~~(B@## (0x~~~~(B`(0~~~~~x(B  (0x~~~~~~~~~~(B(0mqqqqqqqqqq(B# Y+ 1#(0~(B#(0~(B(0l(B (0qqqq~qqqqk(B # (0~~(B(0~~(B(0x~~~~~~~~~~x(B ##(0x~~~~~~~~~~x(B #  (0x~~~~~~~~~~~(B#@# (0x~~~~(B`(0~~~~~x(B  (0x~~~~~~~(B(0mqqqqqqq(B# Y: (0qqqq(B# (0~~~(B(0l(B (0qqqq~qqqqk(B # F(0~(B(0x~~~~~~~~~~x(B  ## (0x~~~~~~~~~~x(B  @  (0x~~~~~~~~~~~(B### (0x~~~~(B`(0~~~~~x(B (0x~~~~(B(0mqqqq(B# Yk (0qqqqqq(B## (0~(Bo(0~~~(BF : #(0~~~(B #@#   # #(0a~~(B ### (0qqq(B(0x(B # YX"KYou kill the newt! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2 %  # Y # # (0qqqqqq(B###  (0~~~~~~(B @ #(0~~~(B ###  # #(0a~~(B## (0qqq(B You see here a newt corpse.(0~~(B # Y VCThere is a newt corpse here; eat it? [ynq] (n) # YGyThis newt corpse tastes terrible!(0~~(B   You finish eating the newt corpse.(0~~(B # Y # # (0qqqqqq(B### o(0~~~~(BF # #F(0~~(B #@#  # #(0a~~(B ## (0qqq(B # Y  (0qqqqqq~qqk(B## (0~~~~~(B(0~~~x(B  # @(0~(Bo(0~~~~~~~~(B  ###  (0~~~~~~~~x(B   # #(0a~~~~~~~~~x(B ## (0qqqqqqqqqj(B # YLYou miss the lichen.  # Y)You kill the lichen! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:251 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2 (0~(B(0~(B(0~(BF o# Y)(0qqqqqq~qqk(B  (0x~~~~~~~~~x(B  #@(0~~~~(B(0~~~~~(B  ###(0x~(B(0~~~~~~~x(B  # #(0a~~~~~~~~~x(B## (0qqqqqqqqqj(B # Y(0lqqqqqq~qqk(B (0x~~~~~~~~~x(B  #(0~(B@(0~~~(B(0~~~~~(B   ###(0x(Bo(0~~~~~~~~x(B   # #(0a~~~~~~~~~x(B (0mqqqqqqqqqj(B# Y{(0lqqqqqq~qqk(B (0x~~~~~~~~~x(B  #(0~~(B@(0~~(B(0~~~~~(B  ###(0x(B(0~~~~~~~~x(B   # #(0a~~~~~~~~~x(B  (0mqqqqqqqqqj(B# Y?g(0lqqqqqq~qqk(B (0x~~~~~~~~~x(B  #(0~~(Bo@(0~(B(0~~~~~(B (0x~~~~~~~~~x(B #(0a~~~~~~~~~x(B  (0mqqqqqqqqqj(B# Yt [(0lqqqqqq~qqk(B (0x~~~~~~~~~x(B  #(0~~(B(0~(B@(0~~~~~(B (0x~~~~~~~~~x(B #(0a~~~~~~~~~x(B  (0mqqqqqqqqqj(B# Y(> [You kill the lichen! 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  # Y/(0lqqq(B(0x~~(B(0~(B (0x~(B (0maq(B # # ###  # ### # #  ###########@##################################  # # # ### # (0lqqqqqq~qqk(B ## (0~(B (0~(B# YoH(0lqqqq(B (0x~~~(B (0~~~(B (0x~~(B (0maq(B # # ### # ### # #  ##########@###################################  #  #  # ### # (0lqqqqqq~qqk(B      # Y(0qqqq(B (0x~~~(B (0~~~(B (0x~~(B (0maq(B # # ### # ### # #  ##############################################  #  @  # ### # (0lqqqqqq~qqk(B # (0~(B (0~(B     # YG (0qqq(B (0x~~(B (0~~~(B (0x~(B (0maq(B ### ##### #  @  #      # Yu (0qqq(B (0x~~(B (0~~~(B (0x~(B (0ma(B#### #  # (0~~(B @  #    # Y (0m(B## #  #  #  @ (0~~(B#  (0~~~(B (0qqqq(B# Y(0m(B## # (0lqqqqqqq(B (0~(B # (0~(B(0x~~~~~~~~~~(B # (0~(B(0x~~~~~~~~~~(B #  (0x~~~~~~~~~~~(B@  (0x~~~~~~~~~~(B (0mqqqqqqqqqq(B# YS (0m(B ####### # # (0lqqqqqqqq~q(B # (0x~~~~~~~~~~(B #  (0x~~~~~~~~~~x(B#  (0x~~~~~~~~~~(B@# (0x~~~~~~~~~~x(B  (0mqqqqqqqqqq(B# Y  ## #(0lqqqqqqqq~qk(B# (0x~~~~~~~~~~x(B# (0~(B (0x~~~~~~~~~~x(B# (0~(B(0x~~~~~~~~~(B@(0~(B# (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(B# YO # #(0lqqqqqqqq~qk(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~(B@(0x(B# (0x~~~~~~~~~~~(B# (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(B# Y)n ## #(0lqqqqqqqq~qk(B(0x~~~~~~~~~(B@(0x(B (0x~~~~~~~~~~x(B(0~~(B (0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(B# Y9 ## # (0lqqqqqqqq~qk(B(0x~~~~~~~~(B@(0~x(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y_ # # (0lqqqqqqqq(B@(0qk(B(0x~~~~~~~~~~x(B (0x~~~~~~~~~~x(B(0~~(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y(0j(B (0x~~(B (0maq(B # # ### # ### # #  #######@######################################   #  # # ### # (0lqqqqqq~qqk(B(0q~q(B(0~~~~x(B (0~~~~~~x(B(0~(B (0~~~~~~~~~(B(0~(B(0~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# YoH(0j(B  (0maq(B # #  ### # ### # #  ######@#######################################   # # # ### # (0lqqqqqq~qqk(B(0q~q(B(0~~(B(0~~(B (0~~~(B (0~~~(B(0qqqqj(B# Y (0qk(B(0~x(B(0~x(B(0~~(B(0~~(B(0mqq~qj(B  #### (0maq(B @  # ### # ### # #  ##############################################  # # # ### # (0lqqqqqq~qqk(B(0~q(B(0~(B(0~(B (0~(B(0~~(B (0~(B # YKx(0qk(B(0~x(B(0~x(B(0~~x(B(0~~(B(0mqq~qj(B  #@##   #  #  ### (0~(B(0~(B   # Y|(0lqqqqk(B(0~~~~x(B(0~~~x(B(0~~~x(B(0~~(B(0mqq~qj(B  ##@#  #  #  # (0~(B(0~(B # Y_  (0lqqqqk(B(0a~~~~(B(0x~~~~(B(0x~~~~(B(0~~(B(0mqq~qj(B  ###@#  #  #  #  # Yd o (0lq(B(0a~(B(0x~~(B(0x~~(B(0~~(B(0mqq~qj(B   ####@#  #  # (0~~(B  # Y6(0mqq~qj(B   #####@#  #  # ##   # Yn(0mqq~qj(B  ######@  #  # ## (0~(B (0~(B# Y+(0mqq~qj(B   #####@#  #  # ##  # Y#(0mqq~qj(B   ####@##  #  # ## (0~(B (0~(B # Y2 (0lq(B(0a~(B(0x~~(B(0x~~(B(0~~(B(0mqq~qj(B  ###@###  #  #   # Y (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0~~~(B(0mqq~qj(B  @######  # #  ## (0~(B(0~~(B  # YMC(0x(B(0~x(B(0~x(B(0~~(B(0mqq~qj(B  #@#####   #  #  ##   # Y9(0lqqqqk(B(0~~~~x(B(0~~~x(B(0~~~x(B(0~~(B(0mqq~qj(B  ##@####  #  #  # (0~(B (0~(B# YK (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B>(0~~~x(B(0mqq(B@(0qj(B  #######  # #  #  # Y(z (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x(B>(0~(B@(0~x(B(0mqq~qj(B##### #  # (0~(B(0~(B  # YG  (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x(B>@(0~~x(B(0mqq~qj(B##   # Y= (0lqqqqk(B(0a~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x(B@(0~~~x(B(0mqq~qj(B## (0~(B(0~(B # Yt   (0lqqqqqqqqqqk(B (0~~~~~~~~~(B@(0~x(B  (0x~~~~~~~~~~x(B(0x~~(B[(0~~(B?(0~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B  Greymulkin the Plunderess  Greymulkin the Plunderess St:18/01  Greymulkin the Plunderess St:18/01 Dx:15  Greymulkin the Plunderess St:18/01 Dx:15 Co:19  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Plunderess St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:3  Dlvl:3 $:251  Dlvl:3 $:251 HP: Dlvl:3 $:251 HP# Yu :27(27) Dlvl:3 $:251 HP:27(27) Pw: Dlvl:3 $:251 HP:27(27) Pw:3(3) Dlvl:3 $:251 HP:27(27) Pw:3(3) AC:5  Dlvl:3 $:251 HP:27(27) Pw:3(3) AC:5 Exp:2 Dlvl:3 $:251 HP:27(27) Pw:3(3) AC:5 Exp:2# Y\ t   (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B (0x~~~~~~~(B@(0~~x(B(0x~~(B[(0~~(B?(0~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y y  (0lqqqqqqqqqqk(B  (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[(0~~(B?@(0~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B  # Yp (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[(0~~(B@(0~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(BYou see here a scroll labeled KERNOD WEL.    # Yj(j - a scroll labeled KERNOD WEL.     # YX\ Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Comestibles d - an uncursed food ration h - 2 food rations Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL Tools e - an uncursed oil lamp(end) # Y (0lqqqqqqqqqqk(B(0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[(0~~(B@(0~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# YL Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Comestibles d - an uncursed food ration h - 2 food rations Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL Tools e - an uncursed oil lamp(end) # YYd(0lqqqqqqqqqqk(B(0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[(0~~(B@(0~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y;   (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[(0~(B@(0~~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B   # Y g   (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B[@(0~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B  # Yv^ (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(BYou see here an oilskin cloak.  # Yhok - an oilskin cloak.   # Y;1What do you want to wear? [*] # YB 8The cloak will not fit on your body.# Y8 Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor k - an oilskin cloak Comestibles d - an uncursed food ration h - 2 food rations Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL Tools e - an uncursed oil lamp(end) # Y"(0lqqqqqqqqqqk(B(0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# YW K  (0lqqqqqqqqqqk(B  (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B # Y * (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~(B@(0~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B # Y @  (0lqqqqqqqqqqk(B (0~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+@(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B # Y0 In what direction? # YA3 The door resists!     # Y&In what direction? # Y eThe door opens.  (0lqqqqqqqqqqk(B(0~~~~~~~~(B<(0~x(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~~x(B (0a(B(0~~~~~~~~~x(B (0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B# Y  (0lqqqqqqqqqqk(B(0~~~~~~~~(B<(0~x(B (0x~~~~~~~~~~x(B #(0x~~~~~~~~~~x(B #@(0~~~~~~~~~~x(B  (0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B # Yl  (0qqqqqqqqqk(B(0~~~~~~~(B<(0~x(B  (0x~~~~~~~~~~x(B #@#(0x~~~~~~~~~~x(B  #(0a~~~~~~~~~~x(B (0x~~~~~~~~~~x(B(0qqqqqqqqqqj(B # Yٞ      (0x(B+@####(0x(B  #(0a~~~(B (0x~~~~~~~~~(B(0qqqqqqqqqq(B   The door opens.(0lqqq(B(0x~~~(B(0x~~~~(B/(0x~~~~~~~(B+(0~~~~~~~~~(B   (0x(B(0x~~(B%(0~~~~~~~a(B####(0x(B(0mqqqq(B+(0qqqqq(B  # YU(0lqqqqqqqqq(B (0x~~~(B$(0~(B!(0~~~(B (0x~~~~(B/(0~~~~(B(0x~~~~~~~~~~(B+(0~~~~~~~~~~x(B  (0x(B(0x~~(B%(0~~~~~~~(B@#####(0x(B(0mqqqq(B+(0qqqqqj(B     # Y6(0lqqqqqqqqqqk(B(0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/(0~~~~~x(B (0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B (0x(B(0x~~(B%(0~~~~~~(B@(0a(B#####(0x(B(0mqqqq(B+(0qqqqqj(B    # Yx (0lqqqqqqqqqqk(B(0x~~~(B$(0~(B!(0~~~(B>(0x(B(0x~~~~(B/(0~~~~~x(B (0x~~~~~~~~~~x(B +(0~~~~~~~~~(B@(0x(B (0x(B(0x~~(B%(0~~~~~~~a(B#####(0x(B(0mqqqq(B+(0qqqqqj(B     # Y9(0lqqqqqqqqqqk(B(0x~~~(B$(0~(B!(0~~~(B>(0x(B(0x~~~~(B/(0~~~~~x(B (0x~~~~~~~~~(B@(0x(B +(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B    # Y `(0lqqqqqqqqqqk(B(0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/(0~~~~(B@(0x(B (0x~~~~~~~~~~x(B +(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~(B(0mqqqq(B+(0qqqqqj(B   # Yu(0lqqqqqqqqqqk(B (0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/(0~~~(B@(0~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B(0mqqqq(B+(0qqqqqj(B # Y(0lqqqqqqqqqqk(B (0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/(0~~(B@(0~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B(0mqqqq(B+(0qqqqqj(B    # Y/ (0lqqqqqqqqqqk(B  (0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/(0~(B@(0~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B(0mqqqq(B+(0qqqqqj(B     # Y (0lqqqqqqqqqqk(B (0x~~~(B$(0~(B!(0~~~(B>(0x(B (0x~~~~(B/@(0~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B    # Yc(0lqqqqqqqqqqk(B(0x~~~(B$(0~(B!(0~~~(B>(0x(B(0x~~~~(B@(0~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B You see here a steel wand.    # YLl - a steel wand.      # Y3N (0lqqqqqqqqqqk(B(0x~~~(B$(0~(B@(0~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B You see here a dark potion.  # Y,m - a dark potion.      # Y8(0lqqqqqqqqqqk(B (0x~~~(B$@(0~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B(0mqqqq(B+(0qqqqqj(B     # Y< (0lqqqqqqqqqqk(B(0x~~~(B@(0~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B You see here 53 gold pieces.      You hear water falling on coins.# Y53 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304  HP: 27(27)  Pw: 3(3)  AC:5  Exp:2       # YJO (0lqqqqqqqqqqk(B (0x~~~~~~~~~(B>(0x(B (0x~~(B@(0~~~~~~~x(B (0x~~~~~~~~~~x(B +(0~~~~~~~~~~x(B (0x~~(B%(0~~~~~~~a(B#(0mqqqq(B+(0qqqqqj(B    # Y7(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~(B@(0~~~~~~~x(B+(0~~~~~~~~~~x(B(0x~~(B%(0~~~~~~~a(B##(0mqqqq(B+(0qqqqqj(B # Y}W(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~~x(B +(0~~~~~~~~~~x(B (0x(B(0x~~(B@(0~~~~~~~a(B#####(0x(B (0mqqqq(B+(0qqqqqj(B   You see here a cram ration.     # YR n - a cram ration.      # Ye6(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B (0x(B (0x~~~(B@(0~~~~~~a(B#####(0x(B(0mqqqq(B+(0qqqqqj(B    # Y(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B +(0~~~~~~~~~~x(B (0x(B  (0x~~~~(B@(0~~~~~a(B#####(0x(B(0mqqqq(B+(0qqqqqj(B    # Yv[ In what direction? # Y?The door opens.(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B (0x(B (0x~~~~(B(0~~~~~a(B#####(0x(B(0mqqqqaqqqqqj(B    # Y@ (0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~~x(B (0x(B  (0x~~~~~~~~~~a(B#####(0x(B(0mqqqq(B@(0qqqqqj(B  #     # YI[ R(0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B (0x~~~~~~~~~~x(B (0x~~~~~~~~~~x(B (0~~~~~~~~~(B  (0~~~~~(B (0qaq(B #  @#       $ Y           $ YI (0~(B(0~(B(0aq(B   #   ##    $ Yl      $ YJ       $ YΑ       $ Yr     $ Y        $ Y&/G   $ Y}   (0~(B(0~(B(0aq(B  #   ##   #      $ Y x  (0~(B(0~(B(0aq(B  #   ###  @   ##     $ Y 3              (0q(B   #   ###  #   #####  (0l(B@(0q(B  (0x~~~(B  (0x~~~~~(B  (0x~~~~~~~(B+(0~~~~~~~~~(B(0mqqqqqqqqqj(B$ Y      ### (0l~qqqqqqqqk(B (0x(B@(0~~(B`(0~~~~~x(B(0x~~~~~(BF(0~~~x(B(0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ YZ      # (0l~qqqqqqqqk(B (0x~~~(B`(0~~~~~x(B(0x(B@(0~~~~(B(0~~~x(B(0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ Y}W     #(0l~qqqqqqqqk(B(0x~~~(B`(0~~~~~x(B(0x~(B@(0~~~(B(0~~~x(B(0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ YAf    #(0l~qqqqqqqqk(B (0x~~~(B`(0~~~~~x(B (0x~~(B@(0~~(B(0~~~x(B(0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ Y\   (0l~qqqqqqqqk(B (0x~~~(B`(0~~~~~x(B (0x~~~(B@(0~(B(0~~~x(B (0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ Y8b   (0l~qqqqqqqqk(B(0x~~~(B`(0~~~~~x(B (0x~~~~(B@(0~~~x(B (0x~~~~~~~~~x(B +(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ Y kYou kill the lichen! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2    %  $ Y? (0l~qqqqqqqqk(B(0x~~~(B`(0~~~~~x(B(0x~~~~~(B@(0~~~x(B(0x~~~~~~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(BYou see here a lichen corpse.        $ Y EThere is a lichen corpse here; eat it? [ynq] (n) $ Y[yThis lichen corpse tastes terrible!             --More--$ Y5 You finish eating the lichen corpse.        $ YL  (0l~qqqqqqqqk(B  (0x~~~(B`(0~~~~~x(B (0x~~~~~~~~~x(B(0x~~~~(B@(0~~~~x(B+(0~~~~~~~~~x(B(0mqqqqqqqqqj(B$ YL    (0l~qqqqqqqqk(B   (0x~~~(B`(0~~~~~x(B  (0x~~~~~~~~~x(B(0x~~~~~~~~~x(B+(0~~~(B@(0~~~~~x(B(0mqqqqqqqqqj(B$ Y~  #(0l~qqqqqqqqk(B(0x~~~(B`(0~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B+(0~~(B@(0~~~~~~x(B(0mqqqqqqqqqj(B$ Y]    # (0l~qqqqqqqqk(B  (0x~~~(B`(0~~~~~x(B (0x~~~~~~~~~x(B(0x~~~~~~~~~x(B+@(0~~~~~~~~x(B(0mqqqqqqqqqj(BThe door opens.  #(0l~qqqqqqqqk(B(0x~~~(B`(0~~~~~x(B(0x~~~~~~~~~x(B (0x~~~~~~~~~x(B (0a(B(0~~~~~~~~x(B (0mqqqqqqqqqj(B$ Y'In what direction? $ Y0This door is already open.$ Y#n     # (0l~qqqqqqqqk(B  (0x~~~(B`(0~~~~~x(B(0x~~~~~~~~~x(B  (0x~~~~~~~~~x(B #@(0~~~~~~~~~x(B  (0mqqqqqqqqqj(B $ YY     (0l~qqqqqqqqk(B (0x~~~(B`(0~~~~~x(B (0x~~~~~~~~~x(B r (0x~~~~~~~~~x(B @#(0a~~~~~~~~~x(B (0mqqqqqqqqqj(B $ YW MYou kill the giant rat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2   % $ YO:   r (0x~~~(B`(0~~~~~x(B ## (0x~~~~~~~~~x(B @ (0x~~~~~~~~~x(B ##(0a~~~~~~~~~x(B (0mqqqqqqqqqj(BYou see here a giant rat corpse.  dr $ YRHThere is a giant rat corpse here; eat it? [ynq] (n)  $ YyThis giant rat corpse tastes terrible! d r--More-- $ Y$KYou stop eating the giant rat corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(27)  Pw: 3(3)  AC:5  Exp:2   r $ YYou kill the giant rat!%illager  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 33(33)  Pw: 5(5)  AC:5  Exp:3 Welcome to experience level 3. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 33(33)  Pw: 5(5)  AC:5  Exp:3   d$ Y8X   d$ Ye 4You kill the fox! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 33(33)  Pw: 5(5)  AC:5  Exp:3  %$ YY UThere is a partly eaten giant rat corpse here; eat it? [ynq] (n) $ Y /yYou resume your meal.$ Yг OYou finish eating the giant rat corpse. $ Y     ###  #@#   #  ##(0a(B (0mq(B Things that are here: a fox corpse a food ration--More--$ Y0QE $ Y4There is a fox corpse here; eat it? [ynq] (n) $ Yu'yThis fox corpse tastes terrible!       You finish eating the fox corpse.  $ Ywh - a food ration.   r$ Y.A       ###  ##@   #  # (0m(B$ Y       ###  ###   @  #(0a(B (0mq(B$ Y< :You miss the rock mole. $ YpYou miss the rock mole.   $ Y͇[You smite the rock mole.The rock mole bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 30(33)  Pw: 5(5)  AC:5  Exp:3  $ Y7 You miss the rock mole. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 31(33)  Pw: 5(5)  AC:5  Exp:3      $ YU}HYou miss the rock mole. $ Yl( You miss the rock mole.    $ YmYou miss the rock mole.The rock mole bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3   $ YpYou miss the rock mole.   $ Yw [You miss the rock mole.  $ Y2IYou miss the rock mole. $ Y8 ZYou miss the rock mole.The rock mole bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 26(33)  Pw: 5(5)  AC:5  Exp:3  $ YmYou smite the rock mole!   $ Y.`You kill the rock mole! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3   #$ YS        F   #@#  ###  #  ##(0a(B (0mq(BThe lichen touches you! $ YNYou kill the lichen! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3  %$ YT        #   @   ####  ###  # ## (0m(BYou see here a lichen corpse.  $ Y EThere is a lichen corpse here; eat it? [ynq] (n) $ Y yThis lichen corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    --More-- $ Y, zYou finish eating the lichen corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    !$ YgS        #  @  #  #  #### ###  # ## (0m(B!$ Y(  (0lqqqqq(B (0x~~~~~x(B   (0x~~~~~(B@#  (0x~~~~~x(B#  (0x~~~~~(B #   (0~~~~~(B #   (0mqqqq(B #   #    #    #  # # "$ YS St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 29(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0lqqqqqk(B(0x~~~~~x(B (0x~~~~(B@(0~(B# (0x~~~~~x(B# (0x~~~~~x(B#  (0~~~~~~x(B#  (0mqqqqqj(B  "$ YS'(0lqqqqqk(B(0x~~~~~x(B (0x~~~(B@(0~~(B#  (0x~~~~~x(B# (0x~~~~~x(B (0~~~~~~x(B (0mqqqqqj(B "$ YBC(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~~(B# (0x~~~(B@(0~x(B#  (0x~~~~~x(B r(0~~~~~~x(B  (0mqqqqqj(B"$ Y+ ?(0lqqqqqk(B(0x~~~~~x(B (0x~~~~~~(B#  (0x~~~~~x(B(0x~~~(B@(0~x(B  r(0~~~~~x(B  (0mqqqqqj(B"$ Y( )(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~~(B(0x~~~~~x(B (0x~~~~~x(B (0~(Br(0~~(B@(0~x(B  (0mqqqqqj(B #$ Y;(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~~(B (0x~~~~~x(B (0x~~~~~x(B (0~~(Br@(0~~x(B (0mqqqqqj(B#$ Y^ You miss the sewer rat.   The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3  Satiated #$ YZ You kill the sewer rat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3  Satiated  (0~(B   $$ Yt2(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~~(B(0x~~~~~x(B (0x~~~~~x(B (0~~(B@(0~~~x(B (0mqqqqqj(B   $$ Yh u St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 29(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0lqqqqqk(B(0x~~~~~x(B  (0x~~~~~~(B# (0x~~~~~x(B  (0x~~~~~x(B #@(0~~~~~x(B  (0mqqqqqj(B   $$ Y6h  (0qqqqk(B (0~~~~x(B  (0~~~~~(B#(0~~~~~x(B (0x~~~~~x(B ##(0~~~~~~x(B  # (0mqqqqqj(B  #@       $$ YF    (0x(B  ##  #   @##   :       The gecko bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    %$ Y7%$ YhYou kill the gecko! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3  Satiated   %%$ Y# v (0x(B# #  ###  @   #     You see here a gecko corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    &$ YCDThere is a gecko corpse here; eat it? [ynq] (n) &$ YЎyThis gecko corpse tastes terrible!       --More--'$ Y&You finish eating the gecko corpse.    '$ Y_-  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 29(33)  Pw: 5(5)  AC:5  Exp:3  Satiated          (0x(B #  #   ### #  # #  ### ####  (0lq(B+(0qqk(B# ### (0x~~~~(B@# (0x~~(B?{(0x(B  (0x~~~~(B(0mqqqq(B($ YbV    ##(0lq(B+(0qqk(B# (0x~~~(B@(0~(B# (0x~~(B?{(0x(B (0x~~~~x(B(0mqqqqj(B($ Y  (0lq(B+(0qqk(B# (0x~~(B@(0~~(B# (0x~~(B?{(0x(B (0x~~~~x(B(0mqqqqj(B($ Y L(0lq(B+(0qqk(B# (0x~~~~~(B# (0x~~(B@{(0x(B (0x~~~~x(B(0mqqqqj(BYou see here a scroll labeled VE FORBRYDERNE.   )$ Yno - a scroll labeled VE FORBRYDERNE.     )$ Y3    (0lq(B+(0qqk(B# (0x~~~~~(B# (0x~(B@(0~(B{(0x(B(0x~~~~x(B(0mqqqqj(B)$ Y#   (0lq(B+(0qqk(B# (0x~(B@(0~~~(B# (0x~~~(B{(0x(B (0x~~~~x(B(0mqqqqj(B)$ Y The door opens.  (0lqaqqk(B# (0x~(B(0~~~(B# (0x~~~(B{(0x(B (0x~~~~x(B(0mqqqqj(B*$ Y(0~(B       ###  (0lq(B@(0qqk(B# (0x~~~~~(B# (0x~~~(B{(0x(B (0x~~~~x(B(0mqqqqj(B*$ Y7(0~~(B       # # #  #@# ### ####  (0lqaqqk(B# ### (0x~~~~(B(0x~~~(B{(0x(B(0x~~~~x(B(0mqqqqj(B+$ YT} St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 30(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0qqq(B(0~(B(0~(B(0~(B (0~(B  (0~~(B     q   #  # #  ##@#### ####  (0lqaqqk(B# ### (0~~(B(0x~~~(B(0x~~~(B(0mqqqq(B+$ Y (0qqq(B(0~(B(0~(B(0~(B (0~(B          @  # #  ####### ####  (0lqaqqk(B# ### (0~~(B(0x~~(B(0x~(B(0mq(B,$ YJ~You miss the rothe.The rothe hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3  Satiated The rothe misses.--More---$ Y]:The rothe misses.(0~~(B-$ Ykk You miss the rothe.The rothe hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 26(33)  Pw: 5(5)  AC:5  Exp:3  Satiated The rothe bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 24(33)  Pw: 5(5)  AC:5  Exp:3  Satiated --More--.$ YThe rothe bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 18(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0~(B(0~(B  .$ YTYou miss the rothe.The rothe hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 16(33)  Pw: 5(5)  AC:5  Exp:3  Satiated The rothe misses.--More--/$ YSThe rothe misses.(0~(B(0~(B/$ YUIYou miss the rothe. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 16(33)  Pw: 5(5)  AC:5  Exp:3   0$ Yc)lYou kill the rothe! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 16(33)  Pw: 5(5)  AC:5  Exp:3 (0~(B(0~(B%1$ YqU`(0qqq(B(0~(B(0~(B(0~(B (0~(B      #  @  # #####(0qaqqk(B(0~~(B(0~~(B(0x~(B(0mq(BYou see here a rothe corpse.(0~(B(0~(B  1$ YѾDThere is a rothe corpse here; eat it? [ynq] (n) 2$ Y)yThis rothe corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 17(33)  Pw: 5(5)  AC:5  Exp:3  Satiated  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 17(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0~(B(0~~(B(0~~(B(0~(B (0~(B  --More--2$ YT@ FYou finish eating the rothe corpse. 3$ Y) St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 18(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B (0~(B     #  @  #  # #(0qq(B3$ Yf }(0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B (0~(B    #  @  #  #  # #(0qq(B3$ YP {(0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B (0~(B   #  @  #  #  #  # #(0qq(B3$ Y3(0qqqqk(B(0~~~(B(0~(B(0~(B (0~(B  :##  @  #  #  #  #  # #(0qq(BThe iguana bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 15(33)  Pw: 5(5)  AC:5  Exp:3  Satiated 4$ Y(0qqqqk(B(0~~~(B(0~~~(B(0~(B(0~(B  (0~(B  (0x(B(0~(B @# (0x(B  #  (0x(B #  #  #  #  # #(0qq(B4$ Y;(0lqqqqqk(B+(0~~~~~x(B(0x~~~~~x(B(0~~~~x(B(0~(B (0q(B@(0q(B (0x(B(0~(B ## (0x(B # (0x(B #  #  #  #  # #(0qq(BThe iguana bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 13(33)  Pw: 5(5)  AC:5  Exp:3  Satiated 4$ Y\(0lqqqqqk(B+(0~~~~~x(B(0x~~~~~x(B(0~(B(0x~~~(B@(0~x(B(0~(B(0mqqq~qj(B ###  #  #  #  #  #  # #(0qq(B5$ Y (0lqqqqqk(B+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqq(B@(0qj(B :##  #  #  #  #  #  # #(0qq(BThe iguana bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 9(33)  Pw: 5(5)  AC:5  Exp:3  Satiated 6$ Y*cYou smite the iguana!(0~(B(0~(B6$ Ya You kill the iguana! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 10(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0~(B(0~(B#7$ YU1(0lqqqqqk(B+(0~~~~~x(B(0x~~~~~x(B(0~(B(0~~~~x(B(0~(B (0mqqq~qj(B (0x(B #@## (0x(B  # (0x(B #  #  #  #  # #(0qq(B8$ Yga](0lqqqqqk(B+(0~~~~~x(B(0~~~~~x(B(0l(B(0~~~(B (0x(B(0~(B (0mqqq~qj(B  #(0x(B(0~(B #######@#(0x(B(0~~(B #  (0x(B #  #  #  #  # #(0qq(B8$ Y6 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 11(33)  Pw: 5(5)  AC:5  Exp:3  Satiated     ##@# (0~~(B #(0lqqqqq(B(0~(B #(0x(B(0~(B (0mqqq~qj(B #(0x(B(0~(B #########(0x(B(0~~(B # (0x(B8$ Yw   #####@ (0~(B #(0lqqqqq(B(0~(B(0~~(B9$ Yv St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 12(33)  Pw: 5(5)  AC:5  Exp:3  Satiated 9$ Y ;(0~(B(0~(B9$ YqS ;(0~(B(0~(B9$ Y6 "(0~~(B9$ Y: ;(0~(B(0~(B9$ Y'     ######  #(0lqqqqqk(B (0~(B(0~(B:$ Y    ######@#  #(0lqqqqqk(B (0~~(B:$ YA\   #######@` #(0lqqqqqk(B With great effort you move the boulder. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 13(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    ########@` #(0lqqqqqk(B (0~(B(0~(B;$ YC    #########@`(0~(B #(0lqqqqqk(B (0~(B;$ Ye    ##########@`(0~~(B #(0lqqqqqk(B  #   <$ Y|   ##########` #(0lqqqqqk(B  #   You try to move the boulder, but in vain.<$ Y)   ##########` #(0lqqqqqk(B  #   You try to move the boulder, but in vain.<$ Y"   ##########` #(0lqqqqqk(B  #   You try to move the boulder, but in vain.<$ Y= <$ Y*   ###########`  #(0lqqqqqk(B  @  ##  + (0x(B=$ Y ##` (0~(B #  (0x(B(0~(B @# (0x(B  + (0x(B=$ Y@  #`  # (0x(B(0~(B #@#(0x(B(0~(B  #+ (0x(B=$ Y#= #` # (0x(B ###(0x(B(0~(B  @+(0~(B (0x(BYou hear the footsteps of a guard on patrol.>$ Y >$ Y The door resists!>$ Y &In what direction? ?$ YTThe door opens. (0lqqqqqqqqqqk(B#` (0x~~~~~~~~~(B>(0x(B # (0x~~~~~~~~~~x(B###(0x~~~~~~~~~~x(B (0a(Bq(0~~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0qqqaqqqqqj(B ?$ YM &In what direction? @$ Yَ*You see no door there.@$ Y? (0lqqqqqqqqqqk(B#` (0x~~~~~~~~~(B>(0x(B # (0x~~~~~~~~~~x(B #@#(0x~~~~~~~~~~x(B  #q(0~~~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0qqqqaqqqqqj(B A$ YP9s St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 14(33)  Pw: 5(5)  AC:5  Exp:3  Satiated     #####@###q#`  #(0lqqqqqk(B # (0x(B ###(0x(B #(0a~~(B (0x~~~~~~(B(0qqqqaqq(BA$ Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 15(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    @####q#####` #(0lqqqqqk(B  #(0x(B #(0x(B#(0x(B (0x(BC$ Y Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) Armor k - an oilskin cloak Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Wands l - a steel wand Tools e - an uncursed oil lamp(end) D$ Yis (0lqqqqqqqqqqk(B##q#####`(0x~~~~~~~~~(B>(0xqqqqk(B#(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk~~~~x(B###(0x~~~~~~~~~~x(B(0~~~~~~~~~(B<(0~x~~~~~(B##(0a~~~~~~~~~~x(B(0x~~~~~~~~~~x~~~~x(B#(0x~~~~~~~~~~a(B#####(0x~~~~~~~~~~x~~~~x(B#(0mqqqqaqqqqqj(B#(0a~~~~~~~~~~x~~~~x(B##(0x~~~~~~~~~~xqqqqj(B####(0mqqqqqqqqqqj(B#########(0l~qqqqqqqqkD$ Ys (B####(0x~~~(B`(0~~~~~x(B###(0x~~~~~~~~~x(B#(0x~~~~~~~~~x(B##(0a~~~~~~~~~x(B(0mqqqqqqqqqj(B Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:3  Dlvl:3 $:304  Dlvl:3 $:304 HP: $ Yt ;mDlvl:3 $:304 HP:15(33) Dlvl:3 $:304 HP:15(33) Pw: Dlvl:3 $:304 HP:15(33) Pw:5(5) Dlvl:3 $:304 HP:15(33) Pw:5(5) AC:5  Dlvl:3 $:304 HP:15(33) Pw:5(5) AC:5 Exp:3 Dlvl:3 $:304 HP:15(33) Pw:5(5) AC:5 Exp:3 Satiated Dlvl:3 $:304 HP:15(33) Pw:5(5) AC:5 Exp:3 SatiatedE$ Y)What do you want to zap? [l or ?*] F$ YF In what direction? F$ Y (0q(BF$ Ya ;The sleep ray hits the rothe.#H$ YQr"    #@########` #(0lqqqqqk(B  #(0x(B #(0x(B#(0x(B (0x(BH$ Y7    ##@#######` #(0lqqqqqk(B  # H$ Y-j     ###@######` #(0lqqqqqk(B I$ Y&    ####@#####` #(0lqqqqqk(B J$ YK  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 16(33)  Pw: 5(5)  AC:5  Exp:3  Satiated    @#########` #(0lqqqqqk(B  #(0x(B #(0x(B#(0x(B (0x(BJ$ Yr 3  ###########` #(0lqqqqqk(B  #(0x(B (0mqqq~qj(B  #(0x(B #####@###(0x(B #   (0x(BJ$ Yt % St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 17(33)  Pw: 5(5)  AC:5  Exp:3  Satiated (0lqqqqqk(B +(0~~~~~x(B (0~~~~~x(B (0~~~(B #(0mqqq~qj(B #(0x(B #@##########(0x(B   # (0x(B #  #  #  #  # #(0qq(BJ$ YK  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 18(33)  Pw: 5(5)  AC:5  Exp:3  Satiated  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 18(33)  Pw: 5(5)  AC:5  Exp:3  (0l(B  @+ ##(0x(B #(0x(B #(0mqqq~qj(B #(0x(B ############(0x(B # (0x(BK$ Y  (0l(B  #+ #@(0x(B  #(0x(B #(0m(B # L$ Y (0l(B  #+ #@#(0x(B # #(0x(B #(0m(B ## L$ YU^ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 19(33)  Pw: 5(5)  AC:5  Exp:3  (0l(B #+ ###(0x(B # #(0x(B # #(0m(B # ## #  #  @  #     L$ Y4  # #  #  #  #  #  #  # (0l(B (0qqq~q(B # (0x~~~~~~x(B# (0x~~~~~~(B@# (0x~~~~~~x(B  (0x~~~~~~(B(0mqqqqqq(BM$ Y"81 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 20(33)  Pw: 5(5)  AC:5  Exp:3    # (0l(B (0qqq~qk(B# (0x~~~~~~x(B# (0x~~~~~(B@(0~(B# (0x~~~~~~x(B (0x~~~~~~(B(0mqqqqqqj(BM$ Y E   (0l(B (0qqq~qk(B(0x~~~~~~x(B# (0x~~~~(B@(0~~(B# (0x~~~~~~x(B (0x~~~~~~a(B(0mqqqqqqj(B N$ YK   (0laqqq~qk(B(0x~~~~~~x(B# (0x~~~(B@(0~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B (0mqqqqqqj(B N$ YJ   (0laqqq~qk(B(0x~~~~~~x(B# (0x~~(B@(0~~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B (0mqqqqqqj(B N$ YT3  (0laqqq~qk(B(0x~~~~~~x(B# (0x~(B@(0~~~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B (0mqqqqqqj(B N$ Y\ (0qqq(B(0~(B(0~(B(0~(B (0~(B     (0laqqq~qk(B(0x~~~~~~x(B# (0x(B@(0~~~~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B (0mqqqqqqj(B N$ YF (0qqq(B(0~(B(0~(B(0~(B (0~(B     # (0l(B@(0qqq~qk(B(0x~~~~~~x(B# (0x~~~~~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B (0mqqqqqqj(B O$ Y(0qqq(B(0~(B(0~(B(0~(B (0~(B    #  @ (0laq(B(0x~~~(B(0x~~~~~(B(0x~~~~~~x(B(0x~~~~~~a(B(0mqqqqqqj(B O$ Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 21(33)  Pw: 5(5)  AC:5  Exp:3 (0lqqqqqk(B(0x~~(B=(0~~x(B(0x~~~~(B=(0x(B(0~~~~x(B (0q(B@(0q(B   ##  ##  #  # (0laq(B(0x~(B(0x~~(B(0x~~(B(0x~~~(B(0mqqqq(BO$ Yn (0lqqqqqk(B(0x~~(B=(0~~x(B(0x~~~~(B=(0x(B(0x~~~(B@(0~x(B(0mq(B (0q~qj(B ## #  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BP$ Yt(0lqqqqqk(B(0x~~(B=(0~~x(B(0x~~~(B@=(0x(B(0x~~~~~x(B(0mq~q~qj(B ##  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BP$ Y (0lqqqqqk(B(0x~~(B=(0~~x(B(0x~~~~(B@(0x(B(0x~~~~~x(B(0mq~q~qj(B ##  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BYou see here a black onyx ring.Q$ Y0p - a black onyx ring.Q$ Y~ u(0lqqqqqk(B(0x~~(B=@(0~x(B(0x~~~~~x(B(0x~~~~~x(B(0mq~q~qj(B # ##  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BR$ Y`(0lqqqqqk(B(0x~~(B@(0~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mq~q~qj(B # ##  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BYou see here a silver ring. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 22(33)  Pw: 5(5)  AC:5  Exp:3 R$ Yj *q - a silver ring.S$ Y|(0lqqqqqk(B(0x~~~~~x(B(0x~(B@(0~~~x(B(0x~~~~~x(B(0mq~q~qj(B ## ##  #  S$ Y)(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0x(B@(0~~~~x(B(0mq~q~qj(B ## ##  T$ Y\(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0x~(B@(0~~~x(B(0mq~q~qj(B  # T$ Y(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mq(B@(0q~qj(B #   T$ Y  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 23(33)  Pw: 5(5)  AC:5  Exp:3 (0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0x~~~~~(B(0q~q~qj(B  # ##  ##@   #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~~(B(0mqqq(BU$ Y (0lqqqqqk(B(0x~~~~~(B(0~~~~(B(0~~(B(0q~qj(B  # #@#  ### #  #  # (0laq(B(0x~(B(0x~(B(0x~(B(0x~~(B(0mqqq(BV$ Y(0lqqq(B(0x~~~(B(0~~~(B(0~~(B(0q~qj(B  ##@  ### #  #  # V$ Ys (0lqq(B(0x~~(B(0~~(B(0~(B(0q~qj(B  ###  ### #  # ###   # (0q(B@(0q(B(0~~~~x(B(0~~~~~~~(B(0x~~~~~~x(B(0x~~~~~~(B(0mqqqqqqj(BW$ Y2 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 24(33)  Pw: 5(5)  AC:5  Exp:3  #  # (0laqqq~qk(B(0x~~~~(B@(0~x(B(0x~~~~~~~(B# (0x~~~~~~x(B (0x~~~~~~a(B(0mqqqqqqj(B W$ Y P## #  # (0laqqq~qk(B(0x~~~~~~x(B# (0x~~~~(B@(0~~(B# (0x~~~~~~x(B (0x~~~~~~a(B(0mqqqqqqj(B X$ Yn## #  # # (0laqqq~qk(B# (0x~~~~~~x(B# (0x~~~~~~~(B# (0x~~~~(B@(0~x(B (0x~~~~~~a(B (0mqqqqqqj(B X$ Ym## #  # # (0laqqq~qk(B# (0x~~~~~~x(B# (0x~~~~~~~(B# (0x~~~~~~x(B (0x~~~~(B@(0~a(B (0mqqqqqqj(B X$ Yq /## #  # # (0laqqq~qk(B(0x~~~~~~x(B(0x~~~~~~~(B(0x~~~~~~x(B (0x~~~~~~(B@ (0mqqqqqqj(B Y$ Yd 0##Z$ Y{0##Z$ Y$% # # #(0laqqq~qk(B(0x~~~~~~x(B(0x~~~~~~(B(0x~~~~~~x(B (0x~~~~~(B@(0a(B (0mqqqqqqj(B Z$ Y75 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 25(33)  Pw: 5(5)  AC:5  Exp:3       ######@####`  #(0lqqqqqk(B ##  #    # # (0laqqq~qk(B#  (0x~~~~~~x(B# (0x~~~~~~~(B#`(0x~~~~~(B^(0x(B (0x~~~~~~a(B  (0mqqqqqqj(B   $ Y]5;36H\$ Y    #######@###` #(0lqqqqqk(B  ##\$ Y    ########@##` #(0lqqqqqk(B  ##\$ YBH     #########@#` #(0lqqqqqk(B ]$ Y   ##########@` #(0lqqqqqk(B  # ## ##]$ Y  ###########`  #(0lqqqqqk(B  @  #### #(0a~(B# (0x~~~(B(0qqqq(B]$ YP ; ##`  # (0x(B# #@#(0x(B#  #(0a~~(B (0x~~~~~~(B(0qqqqaqq(B^$ YN (0lqqqqqqqqqqk(B#` (0x~~~~~~~~~(B>(0x(B # (0x~~~~~~~~~~x(B ###(0x~~~~~~~~~~x(B  @(0a~~~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0qqqqaqqqqqj(B ^$ Y (0lqqqqqqqqqqk(B#` (0x~~~~~~~~~(B>(0x(B# # (0x~~~~~~~~~~x(B# ###(0x~~~~~~~~~~x(B #@(0~~~~~~~~~~x(B  (0x~~~~~~~~~~a(B#####(0x(B(0qqqqaqqqqqj(B ^$ Yn  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 26(33)  Pw: 5(5)  AC:5  Exp:3 (0lqqqqqqqqqqk(B#` (0x~~~~~~~~~(B>(0x(B# # (0x~~~~~~~~~~x(B ###(0x~~~~~~~~~~x(B #(0a(B@(0~~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0mqqqqaqqqqqj(B ^$ Yg(0lqqqqqqqqqqk(B##(0x~~~~~~~~~(B>(0x(B # (0x~~~~~~~~~~x(B ###(0x~~~~~~~~~~x(B #(0a~(B@(0~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0mqqqqaqqqqqj(B  _$ Y (0lqqqqqqqqqqk(B(0x~~~~~~~~~(B>(0x(B(0x~~~(B@(0~~~~~~x(B(0x~~~~~~~~~~x(B #(0a~~~~~~~~~~x(B (0x~~~~~~~~~~a(B#####(0x(B(0mqqqqaqqqqqj(B # #  _$ Y (0lqqqqqqqqqqk(B###(0x~~~~(B@(0~~~~(B>(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B#(0a~~~~~~~~~~x(B (0x~~~~~~~~~~a(B#(0mqqqqaqqqqqj(B  # #  `$ Y Am St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 27(33)  Pw: 5(5)  AC:5  Exp:3 (0lqqqqqqqqqqk(B#####(0x~~~~~~~~~(B@(0x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B #(0a~~~~~~~~~~x(B (0x~~~~~~~~~~a(B(0mqqqqaqqqqqj(B  # ##  a$ Y|(0lqqqqqqk(B (0x(B@(0~~~~~x(B (0x~~~(B{(0~~x(B (0x~~~~~~x(B (0x~~~~~~a(B  (0mqqqqqqj(B     Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:304  Dlvl:4 $:304 HP: Dlvl:4 $:304 HP:27(33) Dlvl:4 $:304 HP:27(33) Pw: Dlvl:4 $:304 HP:27(33) Pw:5(5) Dlvl:4 $:304 HP:a$ Y3|{27(33) Pw:5(5) AC:5  Dlvl:4 $:304 HP:27(33) Pw:5(5) AC:5 Exp:3 Dlvl:4 $:304 HP:27(33) Pw:5(5) AC:5 Exp:3a$ Yt Unknown command ' '.b$ Yu(0lqqqqqqk(B (0x(B<(0~~~~~x(B (0x~(B@(0~(B{(0~~x(B (0x~~~~~~x(B (0x~~~~~~a(B  (0mqqqqqqj(B  b$ Y6e(0lqqqqqqk(B (0x(B<(0~~~~~x(B (0x~~~(B{(0~~x(B (0x~~(B@(0~~~x(B (0x~~~~~~a(B   (0mqqqqqqj(B      b$ Y (0lqqqqqqk(B (0x(B<(0~~~~~x(B (0x~~~(B{(0~~x(B (0x~~~(B@(0~~x(B (0x~~~~~~a(B  (0mqqqqqqj(B b$ Y"} (0lqqqqqqk(B (0x(B<(0~~~~~x(B (0x~~~(B{(0~~x(B (0x~~~~~(B@(0x(B  (0x~~~~~~a(B    (0mqqqqqqj(B     c$ YeF (0lqqqqqqk(B (0x(B<(0~~~~~x(B (0x~~~(B{(0~~x(B  (0x~~~~~~x(B    (0x~~~~~(B@(0a(B    (0mqqqqqqj(B     d$ Y@(0lqqqqqqk(B (0x(B<(0~~~~~x(B  (0x~~~(B{(0~~x(B  (0x~~~~~~x(B#  (0x~~~~~~(B@#  (0mqqqqqqj(B#   e$ Yoa St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 28(33)  Pw: 5(5)  AC:5  Exp:3 (0lqqqqqqk(B  (0x(B<(0~~~~~x(B  (0x~~~(B{(0~~x(B  (0x~~~~~~x(B##   (0x~~~~~~a(B@   (0mqqqqqqj(B#              g$ YyF(0lqqqqqqk(B  (0x(B<(0~~~~~x(B  (0x~~~(B{(0~~x(B#   (0x~~~~~~x(B@#  (0x~~~~~~a(B#   (0mqqqqqqj(B#           g$ Y    # (0x(B #@`(0x(B# # (0x(B###  (0~~~a(B#   (0qqqqj(B#               g$ Yl    #  #` # ##       You try to move the boulder, but in vain.k$ YI  ##   @  ##`  # ##  l$ YOJ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 29(33)  Pw: 5(5)  AC:5  Exp:3     ######@#  #   ##`  # #      l$ Y   #########@  #  #      l$ Y? St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 30(33)  Pw: 5(5)  AC:5  Exp:3   ##########  #  #  @  `      With great effort you move the boulder. #  #  #  @  `  m$ Y " #  #  #  #   @    `     n$ YO& #  #  #  #  #  @  (0~~(B`# (0qq(B   n$ Y` #  #  # (0x(B # (0x~(B #  (0x~~~(B  #   (0x~(BF(0~~~(B@#  (0mqqqq(B `#   You hear bubbling water.n$ Y #  #  # (0x(B # (0x~(B # (0x~~~(B  #  (0x~(B(0~~~(B# (0mqqqq(B `#  You try to move the boulder, but in vain.n$ Y׺  #  #  # (0x(B # (0x~(B # (0x~~~(B  #  (0x~(B(0~~~(B# (0mqqqq(B `#  You try to move the boulder, but in vain.o$ Y # (0lqqq(B # (0x~~~(B # (0x~~~(B # (0x~~(B{(0~(B # (0x~~~(Bh(0x(B#  (0x~(B(0~~(B@##  (0mqqqqj(B`#   o$ Y,(0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B# (0x~~(B{(0~x(B# (0x~~~(B(0x(B#   (0x~(B(0~(B@(0~(B##   (0mqqqqj(B`#   The dwarf thrusts his dwarvish short sword.The dwarf misses.p$ Y[t(0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B(0x~~~(B(0x(B#  (0x~(B@(0~~(B##  (0mqqqqj(B`#   q$ Yf (0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(Bh(0~x(B(0x~(B@(0~~x(B#   (0x~(B(0~~~(B##   (0mqqqqj(B`#   s$ YuYou kill the lichen!% St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 45(48)  Pw: 8(8)  AC:5  Exp:4 Welcome to experience level 4. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 45(48)  Pw: 8(8)  AC:5  Exp:4   s$ Y= (0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B(0~x(B(0x~~~~x(B# (0x~(B@(0~~~(B## (0mqqqqj(B`#  You see here a lichen corpse.{h     v$ YUwYou kill the dwarf! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 45(48)  Pw: 8(8)  AC:5  Exp:4 %   v$ Yn (0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B(0x~(B@(0~~x(B# (0x~(B%(0~~~(B## (0mqqqqj(B`#  There are several objects here.      w$ Yv CThere is a dwarf corpse here; eat it? [ynq] (n) w$ Y/ yBlecch! Rotten food! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 46(48)  Pw: 8(8)  AC:5  Exp:4      You finish eating the dwarf corpse.   y$ Ym.Unknown command ' '.z$ Yّ(0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B(0x~(B$(0~~x(B# (0x~(B@(0~~~(B## (0mqqqqj(B`#  You see here a lichen corpse.       z$ YE~ EThere is a lichen corpse here; eat it? [ynq] (n) z$ YI yThis lichen corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:304 HP: 46(48)  Pw: 8(8)  AC:5  Exp:4  Satiated      --More--{$ Y You finish eating the lichen corpse.    |$ Yy(0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B(0x~(B@(0~~x(B# (0x~~~~~(B## (0mqqqqj(B`#  There are several objects here.   |$ Y\  Pick up what?  Coins ('$') a - 3 gold pieces Weapons (')') b - a dwarvish short sword c - a crossbow Armor ('[') d - a dwarvish cloak e - a pair of iron shoes f - a dwarvish roundshield g - a dwarvish mithril helm h - a dwarvish chain mail(end) ~$ Y:L++++++++$ Y]33 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307  HP: 46(48)  Pw: 8(8)  AC:5  Exp:4  Satiated r - a dwarvish short sword.s - a crossbow.--More--$ Yhu[t - a dwarvish cloak.u - a pair of iron shoes.--More--$ Ydv - a dwarvish roundshield.w - a dwarvish mithril helm.--More--$ YAx - a dwarvish chain mail. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:5  Exp:4  Satiated      $ Y  Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow Armor k - an oilskin cloak t - a dwarvish cloak u - a pair of iron shoes v - a dwarvish roundshield w - a dwarvish mithril helm x - a dwarvish chain mail Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep To$ Y >ols e - an uncursed oil lamp(end) $ Ym Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:307  Dlvl:4 $:307 HP: Dlvl:4 $:307 HP:47(48) Dlvl:4 $:307 HP:47(48) Pw: Dlvl:4 $:307 HP:47(48) Pw:8(8)$ Y [K Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:5  Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:5 Exp:4 Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:5 Exp:4 Satiated Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:5 Exp:4 Satiated$ Y+What do you want to wear? [uw or ?*] $ Y y Armor u - a pair of iron shoes w - a dwarvish mithril helm(end) $ Y + St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:3   Exp:4  Satiated       You finish your dressing maneuver.$ YQJ 7What do you want to wear? [w or ?*] $ Y   You finish your dressing maneuver. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:1   Exp:4  Satiated $ Y Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a$ YW^ wand of sleep Tools e - an uncursed oil lamp(end) $ Y Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:307  Dlvl:4 $:307 HP: Dlvl:4 $:307 HP:47(48) Dlvl:4 $:307 HP:47(48) Pw: Dlvl:4 $:307 HP:47(48) Pw:8(8)$ Yܭ [K Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1  Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated$ Ys Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand $ YXof sleep Tools e - an uncursed oil lamp(end) $ YrQ+Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:307  Dlvl:4 $:307 HP: Dlvl:4 $:307 HP:47(48) Dlvl:4 $:307 HP:47(48) Pw: Dlvl:4 $:307 HP:47(48)$ YQ Pw:8(8) Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1  Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated Do what with the scroll labeled KERNOD WEL?  d - Drop this item I - Describe this item r - Cast the spell on this scroll t - Throw this item w - Hold this item in your hands(end) $ Yz9 a$ Y_  Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand $ Y` Xof sleep Tools e - an uncursed oil lamp(end) $ Y Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:307  Dlvl:4 $:307 HP: Dlvl:4 $:307 HP:47(48) Dlvl:4 $:307 HP:47(48) Pw: Dlvl:4 $:307 HP:47(48) Pw:8(8)$ YM [K Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1  Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated Dlvl:4 $:307 HP:47(48) Pw:8(8) AC:1 Exp:4 Satiated$ Y</What do you want to drop? [$abd-x or ?*] $ Y b You drop a dwarvish chain mail.      $ Y-x - a dwarvish chain mail.    $ Y(0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B (0x~~(B@(0~x(B (0x~~~~~(B##  (0mqqqqj(B`#     $ Y (0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B(0x~~(B{(0~x(B(0x~~~~x(B#  (0x~~~(B@(0~(B##  (0mqqqqj(B`#     $ Ye St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0lqqqqk(B(0x~~~(B>(0x(B(0x~~~~x(B# (0x~~(B{(0~x(B# (0x~~~~x(B#  (0x~~~~(B@##  (0mqqqqj(B`#    $ Yz` # (0lqqqqk(B# (0x~~~(B>(0x(B# (0x~~~~x(B# (0x~~(B{(0~x(B#  (0x~~~~x(B# #  (0x~~~~~(B##@  (0mqqqqj(B`###      $ Y R   (0x~~(B{(0~x(B# @#  (0x~~~~x(B# #   (0x~~~~~(B### (0mqqqqj(B`###     $ YS   (0x~(B  ##@(0~(B  # (0x~(B  ## `###     $ YAm  (0x~~(B  ##(0~(B@(0~(B  # (0x~~(B         $ Y  (0x(B (0x~~(B{(0~x(B# ##(0~(B (0x~~~~x(B# # (0x(B (0~~~~~(B### (0x~~(B `###(0~(B@(0~(B   (0mqq(B   $ Y%t (0x(B (0x~~(B{(0~x(B# ##(0~(B (0x~~~~x(B# # (0x(B (0~~~~~(B### (0x~~~(B `###(0~~(B@(0~(B  (0mqqq(B $ Y (0x(B (0~(B (0x(B   (0x(B (0~~x(B `###(0~(B (0~(B@(0x(B  (0mqqqqj(B  $ Y] (0qqk(B (0x(B (0~(B@(0x(B ##(0~(B (0~~x(B  # (0x(B (0~(B  (0x(B (0x(B `###(0~(B (0x(B  (0mqqqqj(B  $ Y^  (0qqqk(B(0x(B (0~(B@(0~x(B ##(0~(B (0~~~x(B  # (0x(B (0~(B (0x(B (0x(B (0~(B (0x(B (0mqqqqj(B $ Y (0lqqqqk(B(0x(B@(0~(B (0x(B ##(0~~~(B (0x(B  # (0x(B (0~(B  (0x(B (0x(B  (0~(B (0x(B  (0mqqqqj(B   $ YF(0lqqqqk(B (0x~~~(B (0x(B ##(0~~(B@(0~(B (0x(B  # (0x~~~(B (0~(B  (0x(B (0x(B  (0~(B (0x(B  (0mqqqqj(B   $ Y(0lqqqqk(B (0x(B (0x(B ##(0~(B (0~~~x(B   # (0x(B (0~(B@(0~~(B  (0x(B (0~~~x(B #(0~(B (0x(B (0mqqqqj(B $ Y) (0lqqqqk(B (0x(B (0x(B ##(0~(B (0~~x(B (0x(B (0~(B@(0~(B (0x(B (0~~x(B #(0~(B (0x(B  (0mqqqqj(B   $ YOWu(0lqqqqk(B (0x(B (0x(B ##(0~(B (0~x(B  (0x(B (0~(B@# (0x(B (0~x(B  #(0~(B (0x(B (0mqqqqj(B $ YQR(0lqqqq(B (0x(B  ##(0~(B (0x(B  (0x(B (0~(B@# (0x(B (0x(B  ##(0~(B  (0mqqqq(B$ Yg(0lq(B (0x(B  ##(0~(B (0x(B   (0x(B (0~(B######@+ (0x(B (0x(B   ##(0~(B   (0mq(B      The door opens.(0qqqqqqqqqqqqk(B(0x(B   (0~~~~~~~~~~~~x(B (0x(B (0~(B######(0a(Bx:(0~~~~~~~~~~~a(B (0x(B (0x(B   (0~~(B$(0~~~~~~~~~x(B (0~~~~~~~~~~x(B(0~~~~~~~~x(B(0qqqqqqqqj(B$ YІ (0qqqqqqqqqqqqqk(B(0x(B  (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######@(0~~~~~~~~~~~a(B (0x(B (0x(B  (0x~~~(B$(0~~~~~~~~~x(B (0~~~~~~~~~~~~~x(Bx(0~~~~~~~~~~~x(B(0qqqqqqqqqqqqj(BThe grid bug misses. (0~(B $ Y You miss the grid bug.The grid bug bites!You get zapped! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated :(0~(Bx    $ Y@You kill the grid bug! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0~(Bx(0~(B $ YYou miss the grid bug.(0~(Bx:(0~(B   You hear water falling on coins.$ YO $ Y You miss the grid bug.The grid bug bites!You get zapped! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 46(48)  Pw: 8(8)  AC:1  Exp:4  Satiated  $ Y?You miss the grid bug.--More--$ Y;The grid bug's bite is narrowly stopped by your dwarvish mithril helm!(0~(B :  $ Y-iYou kill the grid bug! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 46(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0~(B $ YS(0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a(B@(0~~~~~~~~~~~~a(B  (0x(B (0x(B (0x~(B(0~(B$(0~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B The newt's bite is narrowly stopped by your dwarvish mithril helm! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated $ Y!NfYou kill the newt! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:307 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0~(B $ Yk(0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~(B@(0~~~~~~~~~~~a(B  (0x(B (0x(B (0x~~~(B$(0~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B $ Y(0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~~(B@(0~~~~~~~~~~a(B (0x(B (0x(B (0x~~~(B$(0~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B $ Y(0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~~~~~~~~~~~~~a(B (0x(B (0x(B (0x~~~(B@(0~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BYou see here 31 gold pieces.   $ YS[31 gold pieces. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338  HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated  $ Y(0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~~~~(B@(0~~~~~~~~a(B  (0x(B (0x(B (0x~~~~~~~~~~~~~x(B  +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B $ Y[ (0lqqqqqqqqqqqqqk(B(0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~~~~~(B@(0~~~~~~~a(B (0x(B (0x(B (0x~~~~~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B$ Yq  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0lqqqqqqqqqqqqqk(B (0x(B (0x~~~~~~~~~~~~~x(B (0x(B (0~(B#######(0a~~~~~~~~~~~~(B@(0a(B (0x(B (0x(B (0x~~~~~~~~~~~~~x(B +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B $ Y2  (0lqqqqqqqqqqqqqk(B (0x(B (0x~~~~~~~~~~~~~x(B  (0x(B (0~(B#######(0a~~~~~~~~~~~~~(B@# (0x(B (0x(B (0x~~~~~~~~~~~~~x(B  +(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B $ Y" ] (0lqqqqqqqqqqqqq(B (0x(B (0x~~~~~~~~~~~~~x(B   (0x(B (0~(B#######(0a~~~~~~~~~~~~~a(B#####@ (0x(B (0x(B (0x~~~~~~~~~~~~~x(B  #(0~~~~(B+(0~~~~~~~~~~~~~x(B (0qqqq(B(0x~~~~~~~~~~~~(B(0mqqqqqqqqqqqq(B $ Y E(0qqqqqk(B(0~~~~~x(B(0lqqqqqqqqqqqqqk(B (0~~~~~x(B(0x(B (0x~~~~~~~~~~~~~x(B (0~~~~~~x(B(0x(B (0~(B#######(0a~~~~~~~~~~~~~a(B######(0x(Bh(0~~~~~x(B (0x(B (0x(B (0x~~~~~~~~~~~~~x(B #@(0~~~~~(B>(0~(B +(0~~~~~~~~~~~~~x(B  (0mqqqqqqj(B  $ Y+(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B (0x~~~~~~x(B#####(0x(B(0~~~~~x(B  #(0~~(B@(0~~~(B>(0~(B  (0mqqqqqqj(B  The dwarf thrusts her dagger.The dwarf hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 40(48)  Pw: 8(8)  AC:1  Exp:4  Satiated  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(48)  Pw: 8(8)  AC:1  Exp:4  Satiated $ Y$jYou kill the dwarf! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(48)  Pw: 8(8)  AC:1  Exp:4  Satiated [ $ YX(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x(B@(0~~~~~x(B  #(0~~~~~~(B>(0~(B  (0mqqqqqqj(B  Things that are here: a dwarvish cloak a pair of iron shoes a dagger a key--More--$ Y@(0lqqqqqqk(B(0x~~~~~~x(B $ Yx' Pick up what?  Weapons (')') a - a dagger Armor ('[') b - a dwarvish cloak c - a pair of iron shoes Tools ('(') d - a key(end) $ Yg (++++$ Y: (0lqqqqqqk(B(0x~~~~~~xqk(B(0x~~~~~~x~x(B(0x~~~~~~x~a(B######(0x(B@(0~~~~~x~x(B#(0~~~~~~(B>(0~~x(B(0mqqqqqqj(By - a dagger.z - a dwarvish cloak.--More--$ Y;WYou have a little trouble lifting A - a pair of iron shoes.--More--$ Y\ HYou have a little trouble lifting B - a key.--More--$ YQYour movements are slowed slightly because of your load. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(48)  Pw: 8(8)  AC:1  Exp:4  Satiated  Burdened  $ Y} (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B@(0~~~~x(B #(0~~~~~~(B>(0~(B  (0mqqqqqqj(B  $ Y, $What do you want to wear? [*] $ Y Never mind.$ Y+ Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow y - a dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail z - a dwarvish cloak A - a pair of iron shoes Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings$ Y? p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a key(end) $ Y(0lqqqqqqk(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B#######(0a~~~~~~~~~~~~~a(B######(0x~(B@(0~~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~(B>(0~(B+(0~~~~~~~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymul$ Yxkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:338  Dlvl:4 $:338 HP: Dlvl:4 $:338 HP:41(48) Dlvl:4 $:338 HP:41(48) Pw: Dlvl:4 $:338 HP:41(48) Pw:8(8) Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1  Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Burdened Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Burdened$ Y $What do you want to wear? [*] $ YNever mind.$ Yx  Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow y - a dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail z - a dwarvish cloak A - a pair of iron shoes Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings$ Y"x p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a key(end) $ Y (0lqqqqqqk(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B#######(0a~~~~~~~~~~~~~a(B######(0x~(B@(0~~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~(B>(0~(B+(0~~~~~~~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymul$ Y xkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:338  Dlvl:4 $:338 HP: Dlvl:4 $:338 HP:41(48) Dlvl:4 $:338 HP:41(48) Pw: Dlvl:4 $:338 HP:41(48) Pw:8(8) Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1  Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Burdened Dlvl:4 $:338 HP:41(48) Pw:8(8) AC:1 Exp:4 Satiated Burdened$ Y 1What do you want to drop? [$abd-zAB or ?*] $ Y You drop a pair of iron shoes.Your movements are now unencumbered. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(48)  Pw: 8(8)  AC:1  Exp:4  Satiated  $ Y<((0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[@(0~~~x(B #(0~~~~~~(B>(0~(B  (0mqqqqqqj(B  $ Y;U5 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 42(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[(0~(B@(0~~x(B #(0~~~~~~(B>(0~(B  (0mqqqqqqj(B  $ Y>4(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[(0~~~~x(B  #(0~~~~~(B@>(0~(B  (0mqqqqqqj(B  $ Y 4(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[(0~~~~x(B  #(0~~~~~~(B@(0~(B  (0mqqqqqqj(B  $ YR(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B{(0x~~~~~~x(B(0x~(B[(0~~~~x(B   #(0~~~~~~(B>@#  (0mqqqqqqj(B#    $ Yp(0lqqqqq(B(0x~~~~~(B(0x~~~~~(B(0x~~~~~~(B(0x~(B[(0~~~~x(B  #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  @  @        $ Y OYou kill the elven wererat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 42(48)  Pw: 8(8)  AC:1  Exp:4  Satiated %$ Y`(0x(B # (0j(B#  #  @  #       There are several objects here. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 43(48)  Pw: 8(8)  AC:1  Exp:4  Satiated $ Y B Pick up what?  Weapons (')') a - an elven broadsword Armor ('[') b - a faded pall c - an elven copper helm d - an elven shield Comestibles ('%') e - an elf wererat corpse(end) $ Y$(0lqqqqqqk(B(0x~~~~~~xqqk(B(0x~~~~~~x~~x(B(0x~~~~~~x~~a(B######(0x~(B[(0~~~~x~~x(B#(0~~~~~~(B>(0~(B#(0~~x(B(0mqqqqqqj(B#(0~~x(B#$ Y0% .(0x(B # (0j(B#  #  %  @  ###      $ YO (0x(B # (0j(B#  #     #   #@#   #      $ YO{(0x(B # (0j(B#  #    #  ###   @   #    $ Yo(0x(B # (0j(B#  #    #   ##@#  #   #    $ Y2 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 44(48)  Pw: 8(8)  AC:1  Exp:4  Satiated {(0~(B   #  #######  # (0q(B@(0k(B #(0~(B{(0~x(B (0x~~~~x(B(0~~~~~x(B (0mqqqqj(B$ Y" ### (0lqqq~k(B(0x~~(B{@(0x(B(0x~~~~x(B (0~~~~~x(B (0mqqqqj(B$ YD  # (0lqqq~k(B(0x~~(B{(0~x(B(0x~~(B@(0~x(B (0~~~~~x(B (0mqqqqj(B$ Y$  # (0lqqq~k(B(0x~~(B{(0~x(B (0x~~~~x(B (0~~(B@(0~~x(B (0mqqqqj(B$ Yp  #  #(0lqqq~k(B #(0x~~(B{(0~x(B #(0x~~~~x(B #@(0~~~~x(B  (0mqqqqj(B$ YI5 (0x(B # (0j(B#  #    # ######  #(0lqqq~k(B #(0x~~(B{(0~x(B #(0x~~~~x(B @(0~~~~~x(B (0mqqqqj(B$ Y  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 45(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0x(B # (0j(B#  #    # # #(0lqqq~k(B #(0x~~(B{(0~x(B @(0x~~~~x(B #(0~~~~~x(B (0mqqqqj(B$ Y^{\(0x(B # (0j(B#  #    # # #(0l(B @(0x(B #(0x(B #(0~~(B (0mqq(B$ YFW(0x(B # (0j(B#  #    #  #### @(0l(B #(0x(B #(0x(B # (0m(B$ Y?A(0x(B # (0j(B#  #     #   #@#####   #(0lqqq~k(B #(0x(B #(0x(B # (0m(B$ Y) (0~(B(0x(B (0~(B# (0j(B#  #     #  #@######   #(0lqqq~k(B #(0x(B #(0x(B # (0m(B$ Y+6      #  #@#########    #(0lqqq~k(B#(0x(B(0x(B$ Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 46(48)  Pw: 8(8)  AC:1  Exp:4  Satiated   #  @################   #(0lqqq~k(B$ Y". St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4  Satiated (0~(B#$ Y~  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4  Satiated $ Y; St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4 $ Y P   #  ##@##############    #(0lqqq~k(B$ Y /##  #  #########@#######   #(0lqqq~k(B$ Y(0x(B # ##(0j(B#  #     #    ################@  #(0lqqq~k(B #(0x(B(0~x(B #(0x(B(0~~x(B #(0~~x(B (0m(B(0qqqj(B$ YM #  #################  #(0lqqq(B@(0k(B(0~(B{(0~x(B(0x~~~~x(B(0~~~~~x(B (0mqqqqj(BYou hear the footsteps of a guard on patrol.$ Yqp   #    ################@  #(0lqqq~k(B(0~(B{(0~x(B(0x~~~~x(B(0~~~~~x(B (0mqqqqj(B$ Y2$ #    ###############@#  #(0lqqq~k(B(0~x(B(0~~x(B(0~~x(B(0qqqj(B$ Y,    #    ##############@##  #(0lqqq~k(B(0~x(B(0x(B$ Yo  #   #############@###  #(0lqqq~k(B$ Yz    #   ############@####  #(0lqqq~k(B # $ Y$(0x(B #  (0j(B#   #      #   ###########@#####   #(0lqqq~k(B #(0x(B #(0x(B # (0m(B$ Y(0x(B # (0j(B#  #  @   #   #################  #(0lqqq~k(B #(0x(B #(0x(B # (0m(BThere are several objects here.#  $ Ym(0lqqqqq(B(0x~~~~~(B(0x~~~~~(B(0x~~~(Br(0~~(B#(0x~(B[(0~~~~x(B  # #(0~~~~~~(B>@#  ## (0mqqqqqqj(B#  #  %  # # #(0l(B #(0x(B #(0x(B # (0m(B$ Y\(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0x~~~(B(0~~x(B#(0x~(B[(0~~~~x(B # #(0~~~~~~(B@(0~(B#  (0mqqqqqqj(B# #  $ YƑC(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B(0~~x(B(0x~(B[(0~~(B@(0~x(B  #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  $ YNYou smite the rock mole!###$ Y7BYou miss the rock mole.The rock mole bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 44(48)  Pw: 8(8)  AC:1  Exp:4 $ Y-1You miss the rock mole.$ Y $ ZYou miss the rock mole.###$ Y1You miss the rock mole.$ Y[XYou miss the rock mole.The rock mole misses.###$ Y;9You miss the rock mole. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 45(48)  Pw: 8(8)  AC:1  Exp:4 #(0~(B$ YImYou miss the rock mole.###$ YO 1You miss the rock mole.$ Y 0You kill the rock mole! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 45(48)  Pw: 8(8)  AC:1  Exp:4 %$ Yr(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B@(0~~x(B(0x~(B[(0~~~~x(B #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  You see here a rock mole corpse.###$ Y4(0lqqqqqqk(B(0x~~~~~~x(B(0x~~(B@(0~~~x(B(0x~~~(B%(0~~x(B(0x~(B[(0~~~~x(B#(0~~~~~~(B>(0~(B# (0mqqqqqqj(B#  $ Y (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B@(0~~x(B(0x~(B[(0~~~~x(B#(0~~~~~~(B>(0~(B# (0mqqqqqqj(B#  You see here a rock mole corpse.###$ Yo6(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B%(0~~x(B(0x~(B[(0~~(B@(0~x(B #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  $ Y+What do you want to eat? [dhn or ?*] $ Y Never mind.$ Y1  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 46(48)  Pw: 8(8)  AC:1  Exp:4 (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B@(0~x(B(0x~(B[(0~~~~x(B #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  $ Yk(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B@(0~~x(B(0x~(B[(0~~~~x(B#(0~~~~~~(B>(0~(B# (0mqqqqqqj(B#  You see here a rock mole corpse.###$ Y GThere is a rock mole corpse here; eat it? [ynq] (n) $ Y yThis rock mole corpse tastes terrible!### (0~(B--More--$ YO JYou finish eating the rock mole corpse.###$ YFs0(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[(0~~(B@(0~x(B #(0~~~~~~(B>(0~(B#  (0mqqqqqqj(B#  $ YQ3(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~(B[(0~~~~x(B  #(0~~~~~~(B@(0~(B#  (0mqqqqqqj(B#  $ Y'j (0lqqqqqqqk(B (0~~~~~(B@(0~(B:(0x(B (0x~~~~(B*(0~~x(B (0x~~~~~~~x(B (0x~~~~~~~x(B (0mqqqqqqqj(B    Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5 [$ Y:jm Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:46(48) Dlvl:5 $:338 HP:46(48) Pw: Dlvl:5 $:338 HP:46(48) Pw:8(8) Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1  Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1 Exp:4 Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1 Exp:4 You hear a clank. You hear a jackal howling at the moon. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4 $ Y#.Unknown command ' '.$ Y K (0lqqqqqqqk(B (0~~~~~(B<@(0x(B (0x~~~~(B*(0~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B  $ YM.You miss the newt.--More--$ YThe newt's bite is narrowly stopped by your dwarvish mithril helm!    $ YS ^You kill the newt! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4 %  $ Y5  (0lqqqqqqqk(B (0~~~~~(B<(0~(B@(0x(B (0x~~~~(B*(0~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BYou see here a newt corpse.    $ Y,BThere is a newt corpse here; eat it? [ynq] (n) $ YyThis newt corpse tastes terrible!      --More--$ Y# You hear some noises in the distance.   --More--$ Y^J You finish eating the newt corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4       $ YZ (0lqqqqqqqk(B (0~~~~~(B<(0~~x(B (0x~~~~(B*@(0~x(B (0x~~~~~~~x(B (0x~~~~~~~x(B(0mqqqqqqqj(B $ Y$4m (0lqqqqqqqk(B (0~~~~~(B<(0~~x(B(0x~~~~(B@(0~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(BYou see here a black gem.     $ Y}C - a black gem.    $ Y L (0lqqqqqqqk(B (0~~~~~(B<(0~~x(B(0x~~~(B@(0~~~x(B(0x~~~~~~~x(B (0x~~~~~~~x(B  (0mqqqqqqqj(B  $ Y5K T (0lqqqqqqqk(B (0~~~~(B@<(0~~x(B (0x~~~~~~~x(B (0x~~~~~~~x(B  (0x~~~~~~~x(B (0mqqqqqqqj(B$ YV (0lqqqqqqqk(B (0~~(B@(0~~(B<(0~~x(B (0x~~~~~~~x(B (0x~~~~~~~x(B  (0x~~~~~~~x(B (0mqqqqqqqj(B  You step onto a level teleport trap!--More--% Y">You are momentarily blinded by a flash of light.--More--% Yk (0lqqqqqk(B(0lqqqqqqqqqqk(B(0lqqqqqk(B#+(0~~~~~x(B###########`(0x~~~~~~~~~(B>(0x(B(0x~~~~~x(B###(0x~~~~~x(B#(0lqqqqqk(B#(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~~x(B##(0x~(B@(0~~~x(B#(0x~~~~~x(B###(0x~~~~~~~~~~x(B(0~~~~~~~~~(B<(0~x(B(0x~~~~~x(B##(0mqqq~qj(B#(0x~~~~~~(B##(0a~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mq~q~qj(B#############(0x~~~~~x(B#(0x~~~~~~~~~~a(B###% Y ##(0x~~~~~~~~~~x(B######(0x~~~~~x(B#(0mqqqqaqqqqqj(B#(0a~~~~~~~~~~x(B########(0~~~~~~x(B##(0x~~~~~~~~~~x(B#######(0mqqqqqj(B####(0mqqqqqqqqqqj(B#########(0laqqq~qk(B#########(0x~~~~~~x(B##% Yғ ##(0l~qqqqqqqqk(B(0x~~~~~~~(B############(0x~~~(B`(0~~~~~x(B(0x~~~~~(B^(0x(B(0lqaqqk(B####(0x~~~~~~~~~x(B(0x~~~~~~a(B(0x~~~~~(B##(0x~~~~~~~~~x(B(0mqqqqqqj(B(0x~~~(B{(0x(B##(0a~~~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqj(B(0mqqqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St% Y ,:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:3  Dlvl:3 $:338  Dlvl:3 $:338 HP: Dlvl:3 $:338 HP:48(48) Dlvl:3 $:338 HP:48(48) Pw: Dlvl:3 $:338 HP:48(48) Pw:8(8) Dlvl:3 $:338 HP:48(48) Pw:8(8) AC:1  Dlvl:3 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Dlvl:3 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4% Y(0lqqqqqk(B+(0~~~~~x(B##(0x~~~~~x(B(0x(B@(0~~~~x(B(0mqqq~qj(B% Y\f(0lqqqqqk(B+(0~~~~~x(B##(0x(B@(0~~~~x(B(0x~~~~~x(B(0mqqq~qj(B% Y. (0lqqqqqk(B+@(0~~~~x(B#(0x~~~~~x(B#(0x~~~~~x(B(0mqqq~qj(B# % YIn what direction? % Y 9 The door opens. (0lqqqqqk(B #(0a(B(0~~~~x(B ###(0x~~~~~x(B # #(0x~~~~~x(B(0mqqq~qj(B# % Ya] )  (0lqqqqqk(B #@(0~~~~~x(B ###(0x~~~~~x(B# # #(0x~~~~~x(B# # #(0mqqq~qj(B# % Y9(  (0lqqqqqk(B @(0a~~~~~x(B ###(0x~~~~~x(B # #(0x~~~~~x(B## # #(0mqqq~qj(B ####### # % Y4  (0lqqqqqk(B #(0a~~~~~x(B ###(0x~~~~~x(B # #(0x~~~~~x(B## # #(0mqqq~qj(B #(0x(B# @###########(0x(B  # (0x(B#% Y  (0lqqqqqk(B #(0a~~~~~x(B##(0x~~~~~x(B #(0x(B(0~~~(B #(0mqqq~qj(B  #(0x(B#(0a~~(B #######@####(0x(B(0~~(B #  (0x(B #  #  # ### # # # ####(0~~(B(0qq(B(0~(B% Y &  #(0~(B #(0l(B(0~(B #(0x(B(0~(B #(0mqqq~qj(B  #(0x(B(0~(B ######d####@(0x(B #  (0x(B#####(0~~~~(B(0~~~(B% Y?|v  ### @(0l(B(0~(B #(0x(B(0~(B #(0mqqq~qj(B #(0x(B(0~(B ############(0x(B # (0x(B(0~~~(B(0~~(B% YW    ####d@####q` #(0lqqqqqk(B # #(0x(B# #(0x(B#(0a~(B###(0x(B (0x(B(0~~~~~(B(0~~~~~(B(0~~(BThe fox's bite is narrowly stopped by your pair of iron shoes! % YYou miss the fox.(0~~~(B(0~(BThe fox bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:1  Exp:4 q# % Yb You kill the fox! 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St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4 )$% Y %% Y9 3(0~(B(0~(B&% Y7X@(0~(BThe kobold soldier picks up a knife.'% Y ^You miss the kobold soldier.##(% Yu* iYou miss the kobold soldier.The kobold soldier wields a knife!)% Y*7You smite the kobold soldier!*% Y[6You miss the kobold soldier.*% Ya0You kill the kobold soldier! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4 %,% Y(0qqqqk(B(0~~~(B>(0x(B  (0x~~~~x(B #@(0~~(B{(0~x(B #(0x~~~~x(B #(0x~~~~~(B## #(0mqqqqj(B` # There is a broken door here.There are many objects here.-% Y [ Pick up what?  Weapons (')') a - a knife b - a bow c - 4 poisoned arrows d - a spear Armor ('[') e - a small shield f - a pair of leather high boots g - a helmet h - a small shield i - a pair of leather low boots j - a pair of leather gloves Comestibles ('%') k - a kobold corpse l - 2 C-rations m - a K-ration Gems ('*') n - 9 rocks(end) 2% Y+5% Y' +;% Y+;% Y +=% Y (0lqqqqqqk(B(0x~~~~~~xqqqqqqqqqk(B(0x~~~~~~x~~~~~~~~~x(B(0x~~~~~~x~~~~~~~~~a(B######(0x~(B[(0~~~~x~~~~~~~~~x(B#(0~~~~~~(B>(0~(B#(0~~~~~~~~~x(B(0mqqqqqqj(B#(0~~~~~~~~~x(B#(0qqqqqqqqqj(B%###################(0lqqq~k(B#(0x~~(B{(0~x(B#(0x~~~~x(B#(0~~~~~x(B(0mqqqqj(B Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin=% Yi  the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:338  Dlvl:4 $:338 HP: Dlvl:4 $:338 HP:48(48) Dlvl:4 $:338 HP:48(48) Pw: Dlvl:4 $:338 HP:48(48) Pw:8(8) Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1  Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4D - a pair of leather high boots.--More-->% YE [You have a little trouble lifting E - a pair of leather gloves.--More--?% YbNYou have a little trouble lifting F - 2 C-rations.--More--?% YۃMYou have a little trouble lifting G - a K-ration.--More--@% YCYour movements are slowed slightly because of your load. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 8(8)  AC:1  Exp:4  Burdened A% Y7What do you want to wear? [E or ?*] B% Y,0You don't have that object.--More--C% Y1What do you want to wear? [E or ?*] D% Y) +E - a pair of leather gloves.--More--F% Yɴ <You finish your dressing maneuver.G% YQ[7(0lqqqqk(B(0x~~~(B>(0x(B (0x~~~~x(B #%@(0~(B{(0~x(B #(0x~~~~x(B #(0x~~~~~(B# #(0mqqqqj(B`H% Y/)(0lqqqqk(B(0x~~~(B>(0x(B (0x~~~~x(B #(0~(B@{(0~x(B #(0x~~~~x(B(0x~~~~~(B#(0mqqqqj(B`H% Y^< -(0lqqqqk(B(0x~~~(B>(0x(B (0x~~(B@(0~x(B #(0~~(B{(0~x(B #(0x~~~~x(B#(0x~~~~~(B##(0mqqqqj(B`J% Y Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow y - a dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail z - a dwarvish cloak D - a pair of leather high boots E - a -1 pair of leather gloves (being worn) Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration F - 2 C-rations G - a K-ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL o - a scroll lJ% Ypabeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a key Gems C - a black gem(end) L% Y (0lqqqqqqk(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B#######(0a~~~~~~~~~~~~~a(B######(0x~(B[(0~~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~(B>(0~(B#+(0~~~~~~~~~~~~~x(B(0mqqqqqqj(B#(0x~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqj(B%###################(0lqqq~k(B#(0x~~(B{(0~x(B#(0x~~~~x(B#(0L% YȎ ~~~~~x(B(0mqqqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:338  Dlvl:4 $:338 HP: Dlvl:4 $:338 HP:48(48) Dlvl:4 $:338 HP:48(48) Pw: Dlvl:4 $:338 HP:48(48) Pw:8(8)% Y K Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1  Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Burdened Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 BurdenedM% Y" 0What do you want to take off? [uwE or ?*] N% Yc0You can't. They are cursed.P% YD Weapons a - a +0 two-handed sword (weapon in hands) b - a +0 axe (alternate weapon; not wielded) r - a dwarvish short sword s - a crossbow y - a dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a dwarvish chain mail z - a dwarvish cloak D - a pair of leather high boots E - a cursed -1 pair of leather gloves (being worn) Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration F - 2 C-rations G - a K-ration Scrolls f - a scroll labeled ANDOVA BEGARIN g - a scroll labeled YUM YUM i - a scroll labeled KERNOD WEL j - a scroll labeled KERNOD WEL oP% YD} - a scroll labeled VE FORBRYDERNE Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a key Gems C - a black gem(end) R% Y(0~(B##(0~(B (0x(B+(0~~~~~~~~~~~~~x(B(0mqqqqqqj(B#(0mqqqqj(B(0x~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqj(B%##################% YXO16;26H#(0lqqq~k(B#(0x~~(B{(0~x(B#(0x~~~~x(B#(0~~~~~x(B(0mqqqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/0R% YO1 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:4  Dlvl:4 $:338  Dlvl:4 $:338 HP: Dlvl:4 $:338 HP:48(48) Dlvl:4 $:338 HP:48(48) Pw: Dlvl:4 $:338 HP:48(48) Pw:8(8) Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1  Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 Burdened Dlvl:4 $:338 HP:48(48) Pw:8(8) AC:1 Exp:4 BurdenedS% YL(0lqqqqk(B(0x~~~(B>(0x(B (0x~~~~x(B #(0~~(B@(0~x(B #(0x~~~~x(B(0x~~~~~(B(0mqqqqj(B`S% Yl)(0lqqqqk(B(0x~~~(B>(0x(B (0x~~~~x(B #(0~~(B{@(0x(B #(0x~~~~x(B(0x~~~~~(B(0mqqqqj(B`T% Y(0lqqqqk(B(0x~~~(B>(0x(B (0x~~~(B@(0x(B #(0~~(B{(0~x(B #(0x~~~~x(B(0x~~~~(B(0mqqqqj(BT% Yqe(0lqqqqk(B(0x~~~(B@(0x(B(0x~~~~x(B #(0~~(B{(0~x(B #(0x~~~~x(B #(0x~~~~(B(0mqqqqj(BT% YÌ 'You fall down the stairs.--More--T% Y!(0qk(B (0lj~x(B    (0x(B@(0~`x(B (0mq~~x(B  (0~~m(B(0k~~(B(0qk(B           Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:3T% Y4V38  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:46(48) Dlvl:5 $:338 HP:46(48) Pw: Dlvl:5 $:338 HP:46(48) Pw:8(8) Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1  Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1 Exp:4 Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1 Exp:4 Burdened Dlvl:5 $:338 HP:46(48) Pw:8(8) AC:1 Exp:4 BurdenedV% Yje(0lqk(B (0lj~x(B    (0x(B<(0~`x(B   (0mq(B@(0~x(B  (0~~~~m(B  (0x~lk~~(B (0~(B (0qk(B    (0~(B    (0q(B              W% YM@(0lqk(B (0lj~x(B (0x(B<(0~(B@(0x(B (0mq~~x(B (0~~~~m(B (0x~lk~~(B (0~(B (0mqk(B (0~(B(0q(BYou fall into the water!You sink like a rock.--More--X% YVYour two-handed sword rusts!Your axe rusts!--More--X% Y2d [Your dwarvish short sword rusts!Your shoes rust!--More--Y% Y{Your dwarvish chain mail rusts!Your dagger rusts!Your key rusts!--More--Z% Y{You try to crawl out of the water.Pheew! That was close. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 46(48)  Pw: 8(8)  AC:2   Exp:4  Burdened (0lqk(B  (0lj~x(B  (0x(B<@(0`x(B   (0mq~~x(B   (0~~~~m(B   (0lk~~(B(0mqk(B                  % Y{Jm    \% YK '(0lqk(B (0lj~x(B  (0x(B<(0~`x(B   (0mq(B@(0~x(B    (0~~~~m(B  (0x~lk~~(B   (0~(B (0mqk(B  (0~(B   (0q(B                 ]% Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:2  Exp:4  Burdened (0lqk(B (0lj~x(B  (0x(B<(0~`x(B (0lvq~~x(B   (0x~~(B@(0~m(B    (0x~lk~~~x(B   (0~(B (0mqk~m(B  (0~(B  (0q(B               ]% Y ^% Yv  Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a rusty +0 axe (alternate weapon; not wielded) r - a rusty dwarvish short sword s - a crossbow y - a rusty dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a rusty +0 pair of iron shoes (being worn) v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a rusty dwarvish chain mail z - a dwarvish cloak D - a pair of leather high boots E - a cursed -1 pair of leather gloves (being worn) Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration F - 2 C-rations G - a K-ration Scrolls f - an unlabeled scroll g - an unlabeled scroll i - an unlabeled scroll j - an unlabeled scroll o - ^% Yv tan unlabeled scroll Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a rusty key Gems C - a black gem(end) f% YrGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP:f% Y; Dlvl:5 $:338 HP:47(48) Dlvl:5 $:338 HP:47(48) Pw: Dlvl:5 $:338 HP:47(48) Pw:8(8) Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:2  Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:2 Exp:4 Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:2 Exp:4 Burdened Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:2 Exp:4 Burdenedg% Y#0What do you want to take off? [uwE or ?*] h% Yxx                        You finish taking off your boots. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:3   Exp:4  Burdened k% Y7What do you want to wear? [uD or ?*] l% Y Armor u - a rusty +0 pair of iron shoes D - a pair of leather high boots(end) m% Y|^ U+                        You finish your dressing maneuver. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 8(8)  AC:1   Exp:4  Burdened n% YX  Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a rusty +0 axe (alternate weapon; not wielded) r - a rusty dwarvish short sword s - a crossbow y - a rusty dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a rusty +0 pair of iron shoes v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a rusty dwarvish chain mail z - a dwarvish cloak D - a +0 pair of leather high boots (being worn) E - a cursed -1 pair of leather gloves (being worn) Comestibles d - an uncursed food ration h - 3 food rations n - a cram ration F - 2 C-rations G - a K-ration Scrolls f - an unlabeled scroll g - an unlabeled scroll i - an unlabeled scroll j - an unlabeled scroll% YX }H o - an unlabeled scroll Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a rusty key Gems C - a black gem(end) r% Y<; Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP:r% YQ; ; Dlvl:5 $:338 HP:47(48) Dlvl:5 $:338 HP:47(48) Pw: Dlvl:5 $:338 HP:47(48) Pw:8(8) Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:1  Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:1 Exp:4 Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:1 Exp:4 Burdened Dlvl:5 $:338 HP:47(48) Pw:8(8) AC:1 Exp:4 Burdeneds% Yn(0lqk(B(0j~x(B (0~`x(B (0lvq~~x(B (0x~(B@(0~~m(B (0x~lk~~~x(B (0~~(B (0mqk~m(B (0~(B(0q(B    s% Y  (0x(B (0~`x(B (0lvq~~x(B (0x(B@(0~~~m(B (0x~lk~~~x(B (0~~xmqk~m(B (0~~x(B(0qqj(BYou feel your magical energy drain away! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(48)  Pw: 4(8)  AC:1  Exp:4  Burdened                       s% Y; 7[1m   t% Y G  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(48)  Pw: 4(8)  AC:1  Exp:4  Burdened (0x(B (0`x(B (0lvq~~x(B (0x(B^(0~~~m(B    (0x~lk(B(0~(B   (0~~x(B(0~(B  (0~(B@(0x(B    (0qqj(B             % Y-G 2Ht% Yq (0~~(B                 u% YD1(0lvq(B(0x(B^(0~~(B  (0x~l(B(0~(B  (0~~x(B   @(0~x(B     (0qqj(B         u% Y_5h(0~(B     v% Y(0vq(B^(0~(B(0x(Bh(0l(B@(0~x(B   (0~~x(B    (0qqj(B          v% YT| You kill the hobbit!% St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 59(59)  Pw: 4(8)  AC:1  Exp:5  Burdened Welcome to experience level 5. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 59(59)  Pw: 4(8)  AC:1  Exp:5  Burdened (0~(B                w% Y(0lvq(B(0x(B^(0~(B(0x(B%(0l(B(0~(B (0~(B@(0x(B(0~(B (0~~x(B(0qqj(B  x% YV~(0x(B (0`x(B (0lvq~~x(B (0x(B^(0~~(B (0x(B@(0l(B(0~~x(B(0~~x(B(0qqj(BYou see here 2 food rations.(0~~(B                  y% YIsYou have a little trouble lifting h - 2 food rations. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 59(59)  Pw: 6(8)  AC:1  Exp:5  Burdened @(0~(B               z% YV9 .(0x(B (0`x(B (0lvq~~x(B (0x(B^(0~~(B (0x~l(B(0~(B@(0x(B(0~~x(B(0qqj(B   {% YK~(0~~(B                   {% Y t(0~(B@                 |% YYou miss the gnomish lord.    The gnomish lord hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 55(59)  Pw: 6(8)  AC:1  Exp:5  Burdened --More--}% Y2%The gnomish lord misses.}% YI You smite the gnomish lord! (0~(B               ~% Yn You kill the gnomish lord! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 55(59)  Pw: 6(8)  AC:1  Exp:5  Burdened (0~(B(0~(B  (0~(B           % Y (0lvq(B(0x(B^(0x~l(B(0~~x(B(0~(B@(0x(B(0qqj(B   % Y`  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 56(59)  Pw: 6(8)  AC:1  Exp:5  Burdened (0lvq(B(0x(B^(0~(B(0x~l(B(0~~(B  (0~~x(B(0~(B    @(0~x(B   (0qqj(B          % Y(0~(B(0~~(B                  % Y % Y2 (0vq(B^@(0~(B (0x~l(B(0~(B @(0~x(B   (0~~x(B   (0qqj(B            % YC(0lvq(B(0x(B^(0~~(B (0x(B@(0l(B(0~(B@(0x(B    (0~~x(B   (0qqj(B           % YٌYou kill the gnomish wererat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 57(59)  Pw: 6(8)  AC:1  Exp:5  Burdened (0~(B   % Y  Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a rusty +0 axe (alternate weapon; not wielded) r - a rusty dwarvish short sword s - a crossbow y - a rusty dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a rusty +0 pair of iron shoes v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a rusty dwarvish chain mail z - a dwarvish cloak D - a +0 pair of leather high boots (being worn) E - a cursed -1 pair of leather gloves (being worn) Comestibles d - an uncursed food ration h - 5 food rations n - a cram ration F - 2 C-rations G - a K-ration Scrolls f - an unlabeled scroll g - an unlabeled scroll i - an unlabeled scroll j - an unlabeled scroll[28;27% Y }H o - an unlabeled scroll Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a rusty key Gems C - a black gem(end) % YJ Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP:% YJ D Dlvl:5 $:338 HP:57(59) Dlvl:5 $:338 HP:57(59) Pw: Dlvl:5 $:338 HP:57(59) Pw:6(8) Dlvl:5 $:338 HP:57(59) Pw:6(8) AC:1  Dlvl:5 $:338 HP:57(59) Pw:6(8) AC:1 Exp:5 Dlvl:5 $:338 HP:57(59) Pw:6(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:57(59) Pw:6(8) AC:1 Exp:5 Burdened% YϜ5(0x(B (0`x(B (0lvq~~x(B (0x(B^G(0~(B (0x(B@(0l(B  (0~~x(B  (0~~x(B(0qqj(B      The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 53(59)  Pw: 6(8)  AC:1  Exp:5  Burdened       % YĀYou miss the gnome.       You hear crashing rock.   The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(59)  Pw: 6(8)  AC:1  Exp:5  Burdened         % Y }You kill the gnome! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(59)  Pw: 6(8)  AC:1  Exp:5  Burdened %  % Y!E (0x(B (0~`x(B (0lvq~~x(B (0x(B^@(0~~m(B (0x~lk~~~x(B (0~~xmqk~m(B (0~~x(B(0qqj(B Things that are here: a gnome corpse a candy bar--More--% Y,Z St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 47(59)  Pw: 8(8)  AC:1  Exp:5  Burdened                % Y6There is a gnome corpse here; eat it? [ynq] (n) % Y+SyThis gnome corpse tastes terrible! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  r (0~(B               You stop eating the gnome corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 48(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  % YQS[1m       % Ye Ar(0~(B % Yr(0~(B           % Y8You miss the wererat.  The wererat misses.rr St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 49(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The wererat summons help!--More--% Y! The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 46(59)  Pw: 8(8)  AC:1  Exp:5  Burdened             % Y You miss the sewer rat.The sewer rat misses.The sewer rat misses.--More--% YP$The wererat just misses!% Y63 You miss the sewer rat.The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 43(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The sewer rat misses.  --More--% Y The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 40(59)  Pw: 8(8)  AC:1  Exp:5  Burdened             % Y3*You miss the sewer rat.The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 39(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The sewer rat misses.--More--% Y?The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 38(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 35(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 33(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(B  --More--% Y͒#The wererat misses.             % YcYou miss the sewer rat.The sewer rat misses.--More--% YYThe sewer rat's bite is stopped by your dwarvish mithril helm!--More--% Y (The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 31(59)  Pw: 8(8)  AC:1  Exp:5  Burdened % Y(0x(B (0~`x(B (0lvq(B(0~x(B (0x(B%(0~m(B (0x(B@(0lk~~~x(B (0~~xmqk~m(B (0~~x(B(0qqj(BThe sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 29(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened rr(0~(B      [% Ym         % Y(0x(B (0`x(B (0lvq~~x(B (0x(Br%(0~(B (0x(Br(0l(B(0~(B (0~(B@(0x(B(0~(B (0~~x(B(0qqj(BThe sewer rat misses.(0~(B (0~(B           % Yi You kill the sewer rat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened ^(0~~(B r(0~~(B % Y 9You kill the sewer rat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(B (0~(B(0~~(B(0~(B       % Y:(0x(B (0`x(B (0lvq~~x(B (0x(B^@(0~(B (0x(B@(0l(B(0~~~(B  (0~~x(B  (0~~x(B  (0qqj(B       % Yo9 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 31(59)  Pw: 8(8)  AC:1  Exp:5  Burdened r(0~(B % Y@ (0x(B (0`x(B (0lvq~~x(B (0x(B^(0~(B (0x~l(B(0~~(B  (0~(B@(0x(B  (0~~x(B(0qqj(B         % Y`D(0~(B(0~(B(0~(B@(0~(B           % Yp"EYou miss the dwarvish soldier.<(0~(B% Y; 8You smite the dwarvish soldier!<(0~(B(0~(B          % Y- GYou miss the dwarvish soldier.--More--% YzThe dwarvish soldier thrusts his spear.The dwarvish soldier misses. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 32(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(BG(0~~(B            % Y4GYou miss the dwarvish soldier.--More--% YrThe dwarvish soldier thrusts his spear.The dwarvish soldier hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 27(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(B% Y 6You miss the dwarvish soldier.^(0~(B            % YGYou miss the dwarvish soldier.--More--% Y>CThe dwarvish soldier thrusts his spear.--More--% Yܤ jThe dwarvish soldier's attack is narrowly stopped by your pair of leather high boots!--More--% Y4  <(0~(B(0~(B        % YiYou kill the dwarvish soldier! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 27(59)  Pw: 8(8)  AC:1  Exp:5  Burdened <(0~(B%% Y>(0~(B(0~~(B(0~(B          % YC.(0x(B (0`x(B (0lvq(BG@(0x(B (0x(B^(0~(B (0x(B@(0l(B(0~~x(B(0~~x(B(0qqj(BThere are several objects here. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 28(59)  Pw: 8(8)  AC:1  Exp:5  Burdened <(0~~(B@          % YZ$%@(0~(B% YIr6You kill the gnomish wererat! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 28(59)  Pw: 8(8)  AC:1  Exp:5  Burdened <(0~(B%          % Y(BThere is a dwarf corpse here; eat it? [ynq] (n) % Y|myThis dwarf corpse tastes terrible!(0~(BG   You stop eating the dwarf corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 28(59)  Pw: 8(8)  AC:1  Exp:5  Burdened        % Y : % Y<&  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 29(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(BG          % Yx G(0~(B            % Y@You kill the gnome! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 29(59)  Pw: 8(8)  AC:1  Exp:5  Burdened %% YOThere is a partly eaten dwarf corpse here; eat it? [ynq] (n) % YyYou resume your meal. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened                You hear crashing rock. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 31(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338% Y HP: 32(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~x(B                     --More--% YYou finish eating the dwarf corpse.(0~~(B        % YA Pick up what?  Weapons (')') a - a spear Armor ('[') b - a ring mail c - a dented pot d - a small shield e - a pair of leather low boots Comestibles ('%') f - 2 K-rations g - a candy bar Gems ('*') h - a yellowish brown gem(end) % Yz +% Y+% YX +% YRU+% YYou have a little trouble lifting H - a dented pot.--More--% YMYou have a little trouble lifting G - 2 K-rations.--More--% Y}MYou have a little trouble lifting I - a candy bar.--More--% Y%HYou have a little trouble lifting J - a yellowish brown gem.% Y  Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a rusty +0 axe (alternate weapon; not wielded) r - a rusty dwarvish short sword s - a crossbow y - a rusty dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a rusty +0 pair of iron shoes v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a rusty dwarvish chain mail z - a dwarvish cloak D - a +0 pair of leather high boots (being worn) E - a cursed -1 pair of leather gloves (being worn) H - a dented pot Comestibles d - an uncursed food ration h - 5 food rations n - a cram ration F - 2 C-rations G - 3 K-rations I - a candy bar Scrolls f - an unlabeled scroll g - an unlabeled scroll i - an un% Y labeled scroll j - an unlabeled scroll o - an unlabeled scroll Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a rusty key Gems C - a black gem J - a yellowish brown gem(end) % Y7Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:% YC7`5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:32(59) Dlvl:5 $:338 HP:32(59) Pw: Dlvl:5 $:338 HP:32(59) Pw:8(8) Dlvl:5 $:338 HP:32(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:32(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:32(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:32(59) Pw:8(8) AC:1 Exp:5 Burdened% Y(0x(B (0~`x(B (0lvq~~x(B (0x(B^@(0~~m(B (0x(B)(0lk~(Bh(0~(B#  (0~~xmqk~m(B   (0~~x(B(0qqj(BYou see here a partly eaten slightly rotted gnome corpse. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 33(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~~(B         % Yq(0lqk(B(0j~x(B (0~`x(B (0lvq~~x(B (0x(B^%@(0~m(B (0x(B)(0lk(Bh(0~~(B#  (0~~xmqk~m(B  (0~(B(0q(B  The dwarf swings her dwarvish mattock.The dwarf misses.        % YL % Y߸You miss the dwarf.% YzW You miss the dwarf.  The dwarf swings her dwarvish mattock.--More--% YނThe dwarf hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 23(59)  Pw: 8(8)  AC:1  Exp:5  Burdened           % Y You smite the dwarf!  The dwarf swings her dwarvish mattock.--More--% Y}The dwarf misses.         % YkQ 5You miss the dwarf. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 24(59)  Pw: 8(8)  AC:1  Exp:5  Burdened % Y5hYou miss the dwarf.  The dwarf swings her dwarvish mattock.--More--% YThe dwarf misses.G        % Y You kill the dwarf! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 24(59)  Pw: 8(8)  AC:1  Exp:5  Burdened %G(0~(B        % Y;s (0lqk(B(0j~x(B  <(0~`x(B (0lvq~~x(B (0x(B (0x(B^(0~~mqk(B   (0~~~~x(B (0x(B)(0lk(B@(0~(B# ##(0~~~~~~~~~~l(B (0mqk~m(B  (0lqk(BThere are several objects here.% Ye You kill the gnome! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 24(59)  Pw: 8(8)  AC:1  Exp:5  Burdened %       % YRBThere is a dwarf corpse here; eat it? [ynq] (n) % YVzyBlecch! Rotten food! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 25(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 25(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened              You finish eating the dwarf corpse.% YIT,Unknown command ' '.% Yo ~ Pick up what?  Weapons (')') a - a dwarvish mattock Armor ('[') b - a dwarvish cloak c - a pair of iron shoes d - a dwarvish iron helm e - a dwarvish mithril chain mail Gems ('*') f - a white gem g - 18 rocks(end) % Y % Yx; i(0lq(B(0j~x(B  <(0~`x(B (0lvq~~x(B (0j(B (0x(B ^(0~~mqk(B   (0`~~~~x(B (0k(B[@(0~(B# ##(0~~~~~~~~~~l(B (0mqk~m(B  (0lqk(B>G(0qk(B Things that are here: a gnome corpse a crossbow 9 crossbow bolts an orange gem--More--% Y G(0~(B       % YYou smite the gnome.      St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 26(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened The gnome swings her aklys.The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 18(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened % Y iYou kill the gnome! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 18(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened %% YE8BThere is a gnome corpse here; eat it? [ynq] (n) % Y 08nWhat do you want to eat? [dhnFGI or ?*] % Y:0Never mind.% Y a(0lq(B(0lj~(B<(0~(B (0lvq~~x(B (0j(B (0x(B ^(0~~mqk(B (0`~~~~x(B (0k(B[%(0~(B# ##(0~~~~~~~~~~l(B (0mqk(B@(0m(B (0lqk(B(0x(B>(0~~(B(0mqk~m(B(0~(B(0k(B Things that are here: a gnome corpse an aklys--More--% Y/      % Y(0lj(B<(0~(B(0q~(B(0~~mqk(B [(0~(B# (0k(B%(0mqk(B(0x(B@(0~~x(B(0mqk~m(B(0~(B(0k(B      % Yf (0mqk(B(0~(B(0k(B(0mqk(B(0x(B>@(0~x(B(0mqk~m(B(0~~(B(0qk(B% Yp St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 19(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened (0mqk(B(0~(B(0k(B(0mqk(B(0x(B@(0~~x(B(0mqk~m(B(0~~(B(0qk(B       % Y`M(0mqk(B(0~(B(0k(B(0mqk(B(0x(B>@(0~x(B(0mqk~m(B(0~~(B(0qk(B        % Y (0mq(B(0~(B(0k(B(0mqk(B(0x(B>(0~(B@(0x(B(0mqk~m(B(0x~~(B(0mqk(B% Y (0m(B(0k(B(0mqk(B(0x(B>(0~~x(B(0mqk(B@(0m(B(0x~~~(B(0mqk~~~(B(0~~~m(B(0~~~~(B  (0q~~~(B  (0~~~(B (0lqk(B    % Y{| >(0m(B(0k(B(0mqk(B>(0~~x(B (0~~(B(0k~mj(B (0`~qqqqqqqqqqj(B (0mqj(B (0qqqqqqqqqj(B (0qqqqj(B (0x(B(0x~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk(B (0qqqqq(B (0q(B (0lqqqqqq(B (0lqj(B(0~~~~m(B(0~~~~m(B  (0~q~~~(B(0~(B (0~~~(B (0~(B (0lqk(B    % Y5  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 20(59)  Pw: 8(8)  AC:1  Exp:5  Satiated  Burdened (0qqk(B(0j~~x(B(0j~~~x(B(0~~~~m(B(0~~~~~(B(0~~~(B(0mqk(B (0qj~~~l(B(0~~x(B (0~~~~~(B(0k~mj(B+(0`~qqqqqqqqqqj(B (0mqj(B (0qqqqqqqqqj(B (0qqqqj(B (0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk(B@(0~~~lqqqqqqk(B (0qqqqq(B (0q(B (0lqqqqqq(B (0lqj(B(0j~~~~m(B(0~~~~~m(B(0~~~q~~~m(B(0~~~~(B (0~~~(B(0~~~~(B (0lq% Y 7 Nk(B(0~~~~(B(0k~lqj(B(0mqj(B% YMM(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~m(B (0~~~~~(B#(0~~~(B(0mqk(B (0qj~~~l(B(0~~x(B (0~~~~(B(0k~mj(B+(0`~qqqqqq(B(0~~~~~~~~~~~(B(0k~~~~l(B(0j(B@(0~~~m(B  (0x~~~~~~m(B  (0~~~~q~~~m(B(0k~~~~(B (0~~~~(B (0x~~~~(B (0lqk~~l(B  (0x~~~~l(B (0x(B  (0mk~lqj(B (0mqj(B% Yv(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~(B (0~~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0mj(B+(0`~qqq(B(0~~~~~~(B(0k~~~~l(B(0lj~~~~mk(B  (0x~(B@(0~~~~m(B  (0~~~~~~q~~~m(B(0lk~~~~(B (0~~~~(B (0x~~~~~lqk~~l(B  (0x~~~~lj(B (0x(B (0mk~lqj(B(0mqj(B% Y<(0qqk(B(0j~~x(B(0qj~~~(B(0~~~~(B (0~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0mj(B+(0`~q(B(0~~~~~(B(0k~~~~l(B (0lqj(B (0lj~~~~mk(B (0x~~~~~(B (0x~~~~~~m(B (0x(BG(0~~~~~~~~(B@(0~q~~~m(B  (0lk(B (0lk~~~~~~(B(0x~~~~~l(B(0x~~~~lj(B(0mk~lqj(B(0mqj(B% Y/  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 20(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0qqk(B(0j~~(B(0qj~~(B(0~~~(B (0~~~(B#(0~~(B(0qj~~(B(0~~~~(B(0mj(B+(0`~q(B(0~~~~~(B (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqlj~~~~mk(B (0x(B (0x(B (0x~~~~~~~x~~~~~~mk(B (0qqj(B (0~~~~~~~q(B (0x~~~~~~~~~~~q~~~mj(B (0~~~~~~~~~~~~~~~~(B  (0lk(B (0lk~(B@(0~~~~~~~~`% Y [m~~~~~l(B (0x~~~~~lqk~~lqqk(B (0lj(B (0x~~~~lj(B (0mk~lqj(B (0mqj(B% Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 21(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0qqk(B(0j~~(B(0qj~~(B(0~~~(B (0~~~(B#(0~~(B(0qj~~(B(0~~~~(B(0mj(B+(0`~q(B(0~~~~~(B (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqlj~~~~mk(B (0x(B (0x(B (0x~~~~~~~x~~~~~~mk(B (0qqj(B (0~~~~~~~q(B (0x~~~~~~~~~(B@(0~q~~~mj(B (0~~~~~~~~~~~~~~~~(B  (0lk(B (0lk~~~~~~~~~~`~~~~~l(B  (0x~~~~~lqk~~lqqk(B (0lj(B% Yt (0x~~~~lj(B (0mk~lqj(B(0mqj(B% Y {(0qqk(B(0j~~x(B(0qj~~~(B(0~~~~(B (0~~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0mj(B+(0`~q(B(0~~~~~(B (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqlj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~~~~(B@(0~~q(B  (0lk(B (0lk~~~~~~~(B(0x~~~~~lqk(B(0x~~~~lj(B(0mk~lqj(B(0mqj(B% Y7  Weapons a - a rusty +0 two-handed sword (weapon in hands) b - a rusty +0 axe (alternate weapon; not wielded) r - a rusty dwarvish short sword s - a crossbow y - a rusty dagger Armor k - an oilskin cloak t - a dwarvish cloak u - a rusty +0 pair of iron shoes v - a dwarvish roundshield w - a +0 dwarvish mithril helm (being worn) x - a rusty dwarvish chain mail z - a dwarvish cloak D - a +0 pair of leather high boots (being worn) E - a cursed -1 pair of leather gloves (being worn) H - a dented pot Comestibles d - an uncursed food ration h - 5 food rations n - a cram ration F - 2 C-rations G - 3 K-rations I - a candy bar Scrolls f - an unlabeled scroll g - an unlabeled scroll i - an unlabele% Y#8 d scroll j - an unlabeled scroll o - an unlabeled scroll Potions m - a dark potion Rings p - a black onyx ring q - a silver ring Wands l - a wand of sleep Tools e - an uncursed oil lamp B - a rusty key Gems C - a black gem J - a yellowish brown gem(end) & Yx (0x~~x(B(0mqj(B(0qqqqqqqqqj(B(0qqqqj(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0qqqqq(B(0q(B(0lqqqqqq(B(0lqj(B(0x(B(0x(B(0qqj(B(0~~~~~~~q~~~~~~~~~~~~~~~~lj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greym& Yx ulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:21(59) Dlvl:5 $:338 HP:21(59) Pw: Dlvl:5 $:338 HP:21(59) Pw:8(8) Dlvl:5 $:338 HP:21(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:21(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:21(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:21(59) Pw:8(8) AC:1 Exp:5 Burdened& Yb <(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~(B (0~~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0j(B+(0`~q(B(0~~~~~(B (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqlj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~~~(B@(0~~~q(B  (0lk(B (0lk~~~~~~~~(B   (0x~~~~~lqk(B (0x~~~~lj(B (0mk~lqj(B (0qj(B& Yw &(0qqk(B(0~~x(B(0~~x(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0`~q(B(0~~~~(B (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~(BG(0~~~~(B@(0~~~~q(B (0x(B (0lk~lk~~~~~~~~~(B (0mq(B (0x~~~~~lqk(B  (0~~~lj(B (0~lqj(B(0qj(B& Yl (0lqqq(B (0mqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~(B(0~~~(B@(0~~~~~q(B (0x~(B (0lk~lk~~~~~~~~~~(B(0mqjx~~~~~lqk(B(0lj(B& Y/ (0lqqq(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~(B@(0~x~~~~~~m(B (0x~~~~~~~~~~~q(B (0x(BG(0`~lk~lk~~~~~~~~~~(B  (0~~(B (0mqjx~~~~~lqk(B   (0x(B (0x~~~~lj(B (0qj(B& YR>  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 22(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0lqqqk(B (0lqj~~~mqw(B (0x~~~~(B@(0~~x(B (0x~~~~~~~~~~~(B (0x~`~lk~lk~~~~~~(B  (0~~(BG (0mqjx~~~~~l(B   (0x~~(B (0x~~~~lj(B  (0mqq(B (0mk~lqj(B & YW(0lqqqk(B (0lqj~~~mqw(B (0x~~~(B@(0~~~x(B (0x~~~~~~~~~~~q(B (0x~`~lk~lk~~~~~~(B (0~~(B(0~(B (0mqjx~~~~~l(B (0x~~l(B (0x~~~~lj(B (0mqq(B& YY (0lqqqk(B (0lqj~~~mqw(B (0x~~(B@(0~~~~x(B (0x~~~~~~~~~~~q(B (0x~`~lk~lk~~~~~~~(B  (0~(BG(0~~xmqjx~~~~~lqk(B  (0x~~lj(B (0x~~~~lj(B  (0mqq(B & YV(0lqqqk(B (0lqj~~~mqw(B (0x~~~(B@(0~~~x(B (0x~~~~~~~~~~~q(B (0x~`~lk~lk~~~~~~~(B (0~(B(0~~xmqjx~~~~~lqk(B  (0x~~lj(B (0x~~~~lj(B  (0mqq(B The gnome throws a dart!)& Y: ")(0`(B& Y PYou are hit by a dart.)(0~(B St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 19(59)  Pw: 8(8)  AC:1  Exp:5  Burdened & Y @& Y] (0lqqqk(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~(B@(0~~~~~~q(B (0x~`~lk~lk~~~~~~~~~~`(B (0~~~~xmqjx~~~~~lqk~~lq(B (0x~~lj(B (0x~~~~lj(B (0mqq(B& Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 20(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0lqqqk(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~(B@(0~~~~~q(B (0x~`~lk~lk~~~~~~~~~~`(B  (0~~~~xmqjx~~~~~lqk~~lq(B  (0x(B(0~(B  & Y(  (0lqqqkmqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~~(B@(0~~~~q(B (0x~`~lk~lk~~~~~~~~~~(B  (0~(B(0mqjx~~~~~lqk(B  (0~(B(0lj(B  & Yٲ E(0qqk(B(0~~x(B(0~~x(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0`~q(B(0~~~~(B (0lqqqkmqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~~~(B@(0~~~q(B (0x~`~lk~lk~~~~~~~~~(B(0mqjx~~~~~lqk(B(0~~~lj(B(0~lqj(B(0qj(B & Y(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~(B (0~~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0j(B+(0`~q(B(0~~~~~(B (0lqqqkmqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~~~~~~m(B (0x~~~~~~~~(B@(0~~q(B (0x~`~lk~lk~~~~~~~~(B  (0~~(B(0x~~~~~lqk(B (0x~~~~lj(B (0mk~lqj(B(0qj(B & YK[(0qqk(B(0j~~x(B(0qj~~~(B(0~~~~(B (0~~~~(B#(0~~~(B(0qj~~~(B(0~~~~(B(0mj(B+(0`~q(B(0~~~~~(B (0lqqqkmqk~~~~l(B (0lqj~~~mqwj~~~~mk(B (0x~~~~~~~x~(B@(0~~~~m(B (0x~~~~~~~~~~~q~~~m(B (0x~`~lk~lk~~~~~~~(B  (0~(B(0x~~~~~lqk(B (0x~~~~lj(B (0mk~lqj(B (0mqj(B & Yd St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 21(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0qqk(B(0j~~x(B(0qj~~~(B(0~~~~(B (0~~~(B#(0~~~(B(0lqj~~~(B(0x~~~~(B(0mj(B+(0`~qqq(B(0~~~~~~~(B(0k~~~~l(B(0wj~(B@(0~~mk(B(0x~~~~~~m(B(0~~~~~~q~~~m(B(0lk~~~~~~~~~(B(0x~~~~~lqk~~l(B(0x~~~~lj(B (0x(B(0mk~lqj(B(0mqj(B & Y c(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~m(B (0~~~~~(B#(0~~~(B(0mqklqj~~~l(B(0~~xx~~~~(B(0k~mj(B+(0`~qqqqqq(B(0~~~~~~~~~~~(B(0k(B@(0~~~l(B(0j~~~~m(B(0x~~~~~~m(B (0~(B(0~~~~~q~~~m(B (0~(B(0lk~~~~~~~~~(B (0x~~~~~lqk~~l(B (0x~~~~lj(B (0x(B (0mk~lqj(B (0mqj(B & YE(0qqk(B(0j~~x(B(0j~~~x(B(0~~~~m(B(0~~~~~(B(0~~~(B(0mqklqj~~~l(B(0~~xx~~~~~(B(0k~mj(B+(0`~qqqqqqqqqqj(B (0mqj(B (0qqqqqqqqqj(B (0qqqqj(B (0x(B(0x~(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk(B (0qqqqq(B (0q(B (0lqqqqqq(B (0lqj(B(0j~~~~m(B(0~~~~~m(B (0~(B(0~~~q~~~m(B (0~(B(0~~~~~~~~(B(0~~~~~lqk(B (0~~~~(B [ & YEK30m(0k~lqj(B (0mqj(B & YUR(0m(B(0k(B(0mqk(B>(0~~xx~~~~~(B(0k(B@(0mj(B+(0`~qqqqqqqqqqj(B (0mqj(B (0qqqqqqqqqj(B (0qqqqj(B (0x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk(B (0qqqqq(B (0q(B (0lqqqqqq(B (0lqj(B(0~~~~m(B(0~~~~m(B(0~q~~~(B(0~~~~~(B(0~~lqk(B & Y (0mq(B(0~(B(0k(B(0mqk(B(0x(B>@(0~x(B(0mqk~m(B(0x~~~(B(0mqk~~~(B(0~~~m(B(0~~~~(B(0q~~~(B (0~(B(0~~~(B (0~(B(0lqk(B    & Y3 St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 22(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0mqk(B(0~(B(0k(B(0mqk(B(0x(B@(0~~x(B(0mqk~m(B(0~~(B(0qk(B(0~~(B    & Yi'You fall down the stairs.--More-- & YY        G           (0~~~(B  (0k(B@(0~(B (0j~~(B        Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pil & Y=Y lager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:6  Dlvl:6 $:338  Dlvl:6 $:338 HP: Dlvl:6 $:338 HP:20(59) Dlvl:6 $:338 HP:20(59) Pw: Dlvl:6 $:338 HP:20(59) Pw:8(8) Dlvl:6 $:338 HP:20(59) Pw:8(8) AC:1  Dlvl:6 $:338 HP:20(59) Pw:8(8) AC:1 Exp:5 Dlvl:6 $:338 HP:20(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:6 $:338 HP:20(59) Pw:8(8) AC:1 Exp:5 Burdened& Y              (0k(B<(0~(B (0j(B@(0~(B  (0~~~(B    & Y          G             (0k(B<   (0j~~(B    (0~(B@(0~(B   (0~~~(B    & YQX           G G             (0k(B<  (0lj~(B  (0x(B@(0~(B  (0x~~(B   & Y              < (0lj(B (0x~~(B (0x(B@(0~(B (0mk~(B  & Y/ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 21(59)  Pw: 8(8)  AC:1  Exp:5  Burdened               G G          (0k(B<   (0lj(B   [& Y/1m(0x~~~(B (0x~(B@(0~(B (0mk~~(B  & YtX            G G         (0k(B<   (0lj(B   (0x(B (0x~~~(B (0mk(B@(0~(B (0mqq(B & Y ?              (0k(B< (0lj(B (0x(B (0x(B (0~~l(B(0k~(B@(0x(B(0mqqj(B& Yj             G G        (0k(B<   (0lj(B  (0x(B (0~~~(B (0x(B (0~(B@(0l(B(0mk~~x(B(0mqqj(B& Y       h     G     G G      (0k(B<   (0lj(B (0~~~(B (0x(B (0~(B@(0l(B(0x(B (0~lj(B(0mk(B (0x(B(0mqqj(B& Y St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 22(59)  Pw: 8(8)  AC:1  Exp:5  Burdened               (0k(B< (0lj~~~(B (0x(B (0~(B@(0~l(B(0x(B (0~~lj(B(0mk(B (0x(B(0mqqj(B& Y                G      G G   (0k(B<   (0lj~~(B (0x~(B@(0~(B (0l(B(0x~~~lj(B(0mk(B (0x(B(0mqqj(B& Y{                   G     (0k(BG G   (0lj~(B  (0x(B@(0~(B (0l(B(0x~~(B (0lj(B(0mk(B (0x(B(0mqqj(B& Y!             G<   GG  & YYou miss the gnome.        The gnome swings her aklys.The gnome misses. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 23(59)  Pw: 8(8)  AC:1  Exp:5  Burdened       G  G& Y/You miss the gnome.& Y~ @You kill the gnome!          )  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 23(59)  Pw: 8(8)  AC:1  Exp:5  Burdened --More--& YGThe gnome's attack is stopped by your pair of leather high boots!       G& YYou kill the gnome!          G  % St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 23(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The gnome picks up an aklys.G & Y@-You kill the gnome! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 23(59)  Pw: 8(8)  AC:1  Exp:5  Burdened     %"& Y           (0k(B< (0lj(B(0~(B (0x~(B@(0~(B (0l(B(0x~~~lj(B(0mk(B (0x(B(0mqqj(B Things that are here: a gnome corpse a violet gem--More--#& Ẏ~ St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 24(59)  Pw: 8(8)  AC:1  Exp:5  Burdened       r  G      $& Y^ Pick up what?  Comestibles ('%') a - a gnome corpse Gems ('*') b - a violet gem(end) $& Y +%& Y6You have a little trouble lifting K - a violet gem.     r   G    %& YH               (0k(B<(0~(B (0lj(B@(0~(B (0x~(B%(0~(B (0l(B (0x(B (0lj(B(0mk(B (0x(B(0mqqj(B Things that are here: a gnome corpse an aklys--More--'& Y| r r'& YX You kill the wererat!The wererat returns to her original form!  @--More--(& YThe wererat changes into a rat.rThe wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 22(59)  Pw: 8(8)  AC:1  Exp:5  Burdened         rG   --More--*& Y-bThe gnomish wererat changes into a gnome.@The gnomish wererat hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 18(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  r+& Y L 9You kill the gnomish wererat! < St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 18(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 16(59)  Pw: 8(8)  AC:1  Exp:5  Burdened       G -& YlYou miss the wererat.rThe wererat summons help!The wererat misses..& YYou miss the wererat.The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 14(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  --More--.& YT&The wererat's bite is narrowly stopped by your pair of leather high boots!        G St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 15(59)  Pw: 8(8)  AC:1  Exp:5  Burdened  --More--/& Y9v The sewer rat's bite is stopped by your dwarvish mithril helm!  --More--0& Y5i&The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 14(59)  Pw: 8(8)  AC:1  Exp:5  Burdened 1& Y+You kill the wererat!The wererat returns to her original form!@--More--1& Y IThe sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 11(59)  Pw: 8(8)  AC:1  Exp:5  Burdened   The gnomish wererat hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 8(59)  Pw: 8(8)  AC:1  Exp:5  Burdened          G4& Y># 4& Ypray4& Yƞ <Are you sure you want to pray? [yn] (n) 5& Y}yYou begin praying to Set.You are surrounded by a shimmering light.--More--6& Y$PThe sewer rat starts to attack you, but pulls back.--More--6& Y zThe sewer rat starts to attack you, but pulls back.  --More--7& YsThe gnomish wererat starts to attack you, but pulls back.       --More--8& YLThe gnome starts to attack you, but pulls back.--More--8& YX MThe wererat changes into a rat.r--More--9& YEF The sewer rat starts to attack you, but pulls back.  r--More--:& Y?6The wererat summons help!--More--;& YRNThe wererat starts to attack you, but pulls back.--More--<& YtfhYou finish your prayer.You feel that Set is well-pleased.--More--=& Y!You feel much better. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 59(59)  Pw: 8(8)  AC:1  Exp:5  Burdened >& Y       GG     (0~~~(B (0k(B@ (0j(Br (0x(B  (0l(B (0x(B (0lj(B(0mk(B (0x(B(0mqqj(BThe sewer rat just misses!  The wererat misses.    --More--?& Y 'The gnome shoots a crossbow bolt!?& Y)?& Y4n]You are hit by a crossbow bolt.(0~(B) St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 55(59)  Pw: 8(8)  AC:1  Exp:5  Burdened ?& YCe  @G @& YzR0Unknown command ' '.@& Y3(0lqk(B(0qqk(B (0lj~x(B(0j~~x(B (0x(B<(0~`x(B(0qj~~~x(B (0lvq~~x(B(0~~~~~m(B(0j(B(0x(B (0x(B^%(0~~mqk(B(0~~~~~(B(0`~~~~x(B (0x(B)(0lk(B[%(0~(B###(0~~~~~~~~~~l(B (0~~xmqk(B%(0mqklqj~~~lqk(B (0~~x(B(0x(B@(0~~xx~~~~~(B (0qqj(B(0mqk~mj(B+(0`~qqqqqqqqqqj(B(0mqj(B(0qqqqqqqqqj(B(0qqqqj(B(0x(B(0x~@& Y 4~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0lqqqkmqk~~~~lqqqqqqk(B(0qqqqq(B(0q(B(0lqqqqqq(B(0lqj(B (0lqj~~~mqwj~~~~mk(B(0x(B(0x(B (0x~~~~~~~x~~~~~~mk(B(0qqj(B(0~~~~~~~q(B (0x~~~~~~~~~~~q~~~mj(B(0~~~~~~~~~~~~~~~~(B (0x~`~lk~lk~~~~~~~~~~`~~~~~l(B (0~~~~xmqjx~~~~~lqk~~lqqk(B(0lj(B  (0x~~lj(B(0x~~~~lj(B(0x(B  (0mqq(B(0mk~lqj(B(0mqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/@& Y501  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:55(59) Dlvl:5 $:338 HP:55(59) Pw: Dlvl:5 $:338 HP:55(59) Pw:8(8) Dlvl:5 $:338 HP:55(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:55(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:55(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:55(59) Pw:8(8) AC:1 Exp:5 Burdened St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 56(59)  Pw: 8(@& Y5B8)  AC:1  Exp:5  Burdened B& Y]3(0mqk(B(0~(B(0k(B(0mqk(B(0x(B>@(0~x(B(0mqk~m(B(0~~(B(0qk(B  (0~(B  (0~(B B& YEG (0mq(B(0~(B(0k(B(0mqk(B(0x(B>(0~~x(B(0mqk(B@(0m(B(0x~~~(B(0mqk~~~(B(0~~~m(B(0~~~~(B(0q~~~(B(0~~~(B  (0~(B(0lqk(B   (0~(BC& 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(0~(B(0lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B(0~~(B(0~(B(0~~(B(0~(BQ& Y (0lq(B (0lqqk(B (0qk(B(0j~mqk(B (0x~~tqkj~m(B(0~~~~mklqqj~~x~x~~(B(0k~~`~xx~~~~~~~`~~(B(0x~~~~mj~~~~~~~~~l(B(0~~~~~~~~~~~~~~~m(B(0k~~~`~~~~~`~~~~~(B(0~~~~~~~~~~~~~~qk(B(0~~~~~~~~~~~`~x(B(0~~~`~~~~~~`(B(0k~~~~~~~~~x(B(0x~~~~~`~~~(B(0~~~~~~~~qu(B(0qqk(B(0lj~~~~~x(B (0x(B (0x~~~~~lqqj(B (0mqk~~~~~~~x(B (0x~~mk(B(0lqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0~~(B& YC 17;18H(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~~~~~~(B@(0~~~~~~~~~~~~~~x(B (0~(B(0~(B(0lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~~(B(0~(B(0~~(B(0x~~lj(B(0~~(B(0~~(B(0mqqj(B(0~(B(0~(BQ& YM(0qu(B(0lj~~~~~x(B (0x(B (0x~~~~~lqqj(B (0mqk~~~~~~~x(B(0lqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0~~(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B+(0~(B@(0~~~~~~~~~~~~~~~~~~~x(B (0~(B(0lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~~(B(0~(B(0~(B(0x~~lj(B(0~~(B(0mqqj(B(0~(BR& Y0GB(0lj~~~~~x(B (0x(B(0lqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0~(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~x(B (0~(B(0lk~lqqq~(Bh(0~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B(0~(B(0~~(B(0~(BYou see here a wrinkled spellbook.(0~(BG (0~(B(0~(B(0~(B(0~(B(0~(BS& Yp&WYou have a little trouble lifting L - a wrinkled spellbook.U& YA =What do you want to read? [fgijoL or ?*] V& Y.You feel a wrenching sensation.(0qqk(B((0j~~x(B(0lqj~~~x(B(0x~~~~~m(B  (0x~~~~~(B   )[##(0~~~(B(0lqj~~~l(B(0x~~~(B@(0~x(B(0j(B+(0`~qqv(B(0~~~~~(B(0k~~~(B(0j~~~~mk(B (0j~~~~~~~~~xlj~~~~~x(B (0x(B(0~~~~~~mklqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B(0~~~~q~~~mj~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0`(B(0k~~~~~~~~~~`~~~~~lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~(B(0x~~(B(0~(B(0x~(B(0~(BV& YG[m(0`(B(0mk(B   The spellbook crumbles to dust!--More--X& Yf)Call a wrinkled spellbook: X& Y (0~(B (0~~(B(0~(B(0~(B(0~(B(0~(BYou can move again.Z& Y|(0qqk(B(0j~~x(B(0lqj~~~x(B(0x~~~~~mqqj(B (0x~~~~~~~~`(B ##(0~~~~~(B(0lqj~(B@(0~l(B(0x~~~~~x(B(0j(B+(0`~qqv(B(0~~~~~(B(0k~~~~(B(0j~~~(B(0~~~~(B(0~~~~q(B (0~(B(0k~~~(B(0~(B (0~(B(0x~~(B(0~(B(0~(B(0x~~(B(0~(B(0mk~(B(0~(B(0mq(B[& Y!(0qqk(B(0j~~x(B(0lqj~~~x(B (0mqk(B(0x~~~~~mqqj(B (0~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~(B@(0~~~~~~~~l(B (0mqk(B(0mqklqj~~~lqk(B (0~(B## #(0~~~~l(B(0x~~~~~x(B (0ljlqk(B (0x~~(B (0x(B(0j(B+(0`~qqv(B(0~~~~(B(0k~~~~(B(0j~~~(B(0~~~~(B(0~~~~q(B(0k~~~(B(0x~~(B(0x~~(B(0mk~(B(0mq(B[& Y{(0qqk(B(0lj~~x(B(0lqj~~~x(B (0mqk(B(0x~~~~~mqqj(B (0~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~(B@(0~~~~~~~l(B (0mqk(B(0mqklqj~~~lqk(B (0~~(B## #(0~~~~l(B(0~~~~~x(B (0ljlqk(B (0x~~(B (0x(B(0j(B+(0`~qqv(B(0~~~~(B(0k~~~(B(0j~~~(B(0~~~(B(0~~~~(B (0~(B(0lk~~(B(0~(B (0~(B(0x~~(B(0~(B(0x~(B(0~~(B[21;[& Y{89H(0mk(B(0~(B[& Y! (0lqqk(B(0lj~~x(B(0lqj~~~x(B (0mqk(B(0x~~~~~mqqj(B (0~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~(B@(0~~~~~~l(B (0mqk(B(0mqklqj~~~lqk(B (0~~~(B## #(0~~~~(B(0~~~~~x(B (0ljlqk(B (0x(B(0j(B+(0`~qq(B(0~~~(B(0k~~(B(0j~~(B(0~~(B(0~~(B(0lk(B (0~~(B(0~~(B(0~~(B(0~(B\& Y^(0lqqk(B(0lj~~x(B(0lqj~~~x(B (0mqk(B(0x~~~~~mqqj(B (0~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~(B@(0~~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~~(B(0~~~~~x(B (0~~~ljlqk(B (0x(B(0qqqv(B(0~(B]& Y'(0lqqk(B(0lj~~x(B(0lqj~~~x(B (0mqk(B(0x~~~~~mqqj(B (0~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~~(B@(0~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~(B(0x~~~ljlqk(B (0x(B(0vqqqv(B(0~(B(0~(B (0~(B(0~(B(0~~(B(0~(B]& Y7(0lqq(B(0lj~~x(B (0qk(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~~~~~~~l(B  (0l(B#(0j(B (0mqk(B(0mqklqj~~~lqk~(B@(0~~(B## #(0~~~~l(B(0x~~~ljlqk(B (0x~~(B (0x(B(0vqqqv(B(0~(B(0~(B (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B^& Y \(0lq(B(0lj~~x(B (0qk(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~~~(B@(0~~~l(B (0l(B#(0j(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~~~l(B(0x~~~ljlqk(B (0x~~(B (0x(B(0vqqqv(B^& Y (0lqq(B(0lj~~(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~~(B@(0~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~(B(0x~~~ljlqk(B (0x(B(0vqqqv(B(0~(B (0~~(B(0~(B(0~(B(0~~(B(0~~(B_& Y5u(0lqqk(B(0lj~~x(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~~(B@(0~~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~(B(0x~~~ljlqk(B (0x(B(0vqqqv(B(0~~(B (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B_& Y8BL(0lqqk(B(0lj~~x(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[(0~(B# ##(0~~~(B@(0~~~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~~(B(0~~~~~x(B (0x~~~ljlqk(B (0x(B(0qqqv(B`& Y(0lqqk(B(0lj~~x(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[)(0~(B# ##(0~~(B@(0~~~~~~~l(B (0mqk(B(0mqklqj~~~lqk~~~~(B## #(0~~~~(B(0~~~~~x(B (0x~~~ljlqk(B (0x(B(0j(B+(0`~qq(B(0~~~(B(0k~~(B(0j~~(B(0~(B(0~~(B(0~(B(0~~(B (0~(B(0lk(B(0~(B (0~(B(0~(B(0~~(B(0~(B`& Y"(0qqk(B(0lj~~x(B(0lqj~~~x(B (0~mqk(B(0x~~~~~mqqj~~~~x(B (0x(B^(0~~mqk(B (0x~~~~~~~~`~~~~x(B (0k(B[)(0~(B# ##(0~~~~~~~~~~l(B (0mqk(B(0mqklqj~~(B@(0lqk~~~~(B## #(0~~~~(B(0x~~~~~x(B (0x~~~ljlqk(B (0x(B(0j(B+(0`~qqv(B(0~~~~(B(0k~~~(B(0~(B(0j~~(B(0~(B(0~~(B(0~~(B (0~(B(0lk~(B (0~(B(0x(B(0~~(B(0~~(B(0~(B`& Y (0qqk(B(0j~~x(B(0lqj~~~x(B(0x~~~~~m(B (0x~~~~~~(B ##(0~~~~(B(0lqj~~~l(B(0x~~~(B@(0~x(B(0j(B+(0`~qqv(B(0~~~~~(B(0k~~~(B(0j~~~(B(0~~~(B(0~~~~(B(0k~~(B(0x~~(B(0x~(B(0mk(Ba& Y}J(0qqk(B(0j~~x(B(0lqj~~~x(B(0x~~~~~m(B (0x~~~~~~(B##(0~~~~(B(0lqj~~~l(B(0x~~(B@(0~~x(B(0j(B+(0`~qqv(B(0~~~~~(B(0~(B(0k~~~~l(B(0~(B(0j~~~~m(B(0~~~~~(B (0~(B(0~~~~q~(B (0~(B(0k~~~~~(B(0~(B(0x~~~~~l(B(0~(B(0x~~~~lj(B(0~~(B(0mk~(B(0~(B(0mq(Ba& Yf(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~mqq(B (0x~~~~~~~(B#(0~~~~(B(0lqj~~~l(B(0x~(B@(0~~~x(B(0j(B+(0`~qqv(B(0~~~~~~(B(0~~(B(0k~~~~l(B(0j~~~~m(B(0~~~~~(B (0~~(B(0~~~~q~~(B(0k~~~~~~(B(0~(B(0x~~~~~l(B(0~~(B(0x~~~~lj(B(0~(B(0mk~l(B(0~(B(0mq(Ba& Y5(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~mqq(B(0x~~~~~~~(B#(0~~~~(B(0lqj~~~l(B(0x(B@(0~~~~x(B(0j(B+(0`~qqv(B(0~~~~~~(B(0k~~~~lqq(B(0j~~~~m(B(0~~~~~~(B(0~~~q~~(B(0k~~~~~~~(B(0x~~~~~lqk(B(0x~~~~lj(B(0mk~lq(B(0mq(Bb& Y](0qqk(B(0j~~x(B(0j~~~x(B(0~~~~m(B(0~~~~~~(B(0~~~~(B(0lqj~~~l(B(0x~~~~~x(B(0j(B@(0`~qqv(B(0~~~~~~~~~(B(0k~~~~lqqqq(B(0j~~~~m(B(0~~~~~(B(0~~~q~~~(B(0~~~~~~~(B(0~~~~~lqk(B(0~~~~lj(B(0k~lq(B(0mq(BYou see here a magenta spellbook.(0~~(B (0~(B(0~(B(0~(B(0~~(B(0~~(Bc& YYou have a little trouble lifting M - a magenta spellbook.(0~~(B (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bd& YsM/(0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~m(B(0x~~~~~~(B#(0~~~~(B(0lqj~~~l(B(0x~~~~~x(B(0k~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x~~~(B@(0~~~~~~(Ba(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0j~~~~m(B(0~~~~~~(B(0~~~q~~~(B(0k~~~~~~~~(B(0x~~~~~lqk(B(0x~~~(B(0mk~lq(B(0mq(Bd& Y (0qqk(B(0j~~x(B(0qj~~~x(B(0~~~~~m(B(0x~~~~~(B#(0~~~(B(0lqj~~~l(B(0x~~~~~(B(0k~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x~~(B@(0~~~~~~(Ba(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0j~~~~m(B(0~~~~~~(B (0~(B(0~~~q~~~(B (0~(B(0k~~~~~~~~(B(0~(B(0x~~~~~lqk(B(0~(B(0x~~~~(B(0~~(B(0mk~lqj(B& Y 8m(0~(B(0mqj(Bd& Y(0qqk(B(0j~~x(B(0j~~~x(B(0~~~~m(B(0~~~~(B(0~~~(B(0mqklqj~~~l(B(0~~xx~~~~~(B(0k~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x~(B@(0~~~~~~(Ba(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0j~~~~m(B(0~~~~~m(B(0~~q~~~(B (0~(B(0~~~~~~~~(B (0~(B(0~~~~~lqk(B(0~~(B(0~~~~(B(0~~(B(0k~lqj(B& Y10m(0~(B(0mqj(Be& Y`k(0mqk(B(0~~xx~~~~~(B(0k~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x(B@(0~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0~~~~m(B(0~~~~m(B(0~q~~~(B(0~~~~~(B(0~~lqk(Be& YTt(0m(B)(0k(B(0mqk(B>(0~~x(B(0k(B@(0mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0~~~m(B(0~~~~(B(0q~~~(B (0~(B(0~~~(B(0~(B (0~(B(0lqk(B(0~(B(0~~(B(0~(Bf& Y'>(0m(B)(0k(B(0mqk(B>(0~~x(B(0k~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x(B@(0~~~~~(Ba(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0~~~m(B(0~~~~(B (0~(B(0q~~~(B (0~(B(0~~~(B(0~(B(0lqk(B(0~~(B(0~~(B(0~(Bg& Y+(0m(B)(0k(B(0mqk(B>(0~~x(B(0k(B@(0mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0~~~m(B(0~~~~(B(0q~~~(B(0~~~(B(0lqk(Bg& YJ.(0m(B)(0k(B(0mqk(B(0x(B>(0~(B@(0x(B(0mqk~m(B(0~(B(0x~~~(B(0~(B(0mqk~~~(B(0~~~m(B(0~~~~(B (0~(B(0q~~~(B (0~(B(0~~~(B(0~(B(0lqk(B(0~~(B(0~~(Bg& Y (0mq(B)(0~(B(0k(B(0mqk(B(0x(B>@(0~x(B(0~(B(0mqk~m(B(0~(B(0x~~(B(0mqk(B (0~(B(0~(B(0~~(B(0~(B(0~~(Bg& Yg(0mqk(B)(0~(B(0k(B(0mqk(B(0x(B@(0~~x(B(0mqk~m(B(0~~(B(0qk(Bh& Y(0lj(B<(0~(B(0q~(B(0~~~mqk(B [)(0~(B# (0k(B@(0mqk(B(0x(B>(0~~x(B(0mqk~m(B(0~(B(0k(B Things that are here: a thoroughly rotted gnome corpse an aklys--More--i& Y(0lq(B(0lqqk(B(0qk(B(0j~mqk(B(0x~~tqkj~mk(B(0~~~~mklqqj~~x~x~~~x(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bj& Y((0lj(B<(0~(B(0q~(B(0~~~mqk(B [)(0~(B# (0k(B%(0mqk(B(0x(B@(0~~x(B(0mqk~m(B(0~(B(0~~(B(0k(B (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bl& YI(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bm& Y Weapons  a - a rusty +0 two-handed sword (weapon in hands)  b - a rusty +0 axe (alternate weapon; not wielded)  r - a rusty dwarvish short sword  s - a crossbow  y - a rusty dagger  Armor  k - an oilskin cloak  t - a dwarvish cloak  u - a rusty +0 pair of iron shoes  v - a dwarvish roundshield  w - a +0 dwarvish mithril helm (being worn)  x - a rusty dwarvish chain mail  z - a dwarvish cloak  D - a +0 pair of leather high boots (being worn)  E - a cursed -1 pair of leather gloves (being worn)  H - a dented pot  Comestibles  d - an uncursed food ration  h - 5 food rations  n - a cram ration  F - 2 C-rations  G - 3 K-rations  I - a candy bar  Scrolls  f - an unlabeled scroll  g - an unlabeled scroll  i - an unlabeled scroll  j - an unlabeled scroll  o - an unlabeled scroll & YFt;1H Spellbooks  M - a magenta spellbook  Potions  m - a dark potion  Rings  p - a black onyx ring  q - a silver ring  Wands  l - a wand of sleep  Tools  e - an uncursed oil lamp  B - a rusty key  Gems  C - a black gem (1 of 2)q& YN J - a yellowish brown gem  K - a violet gem (2 of 2)r& YGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:59(59) Dlvl:5 $:338 HP:59(59) Pw: Dlvl:5 $:338 HP:59(59) Pw:8(8) Dlvl:5 $:338 HP:59(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:59(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:59(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:59(59) Pw:8(8) AC:1 Exp:5 Burdened(0lq(B(0lqqk(B(0qk(B(0qqk(B(0j~mqk(B& Y3;61H(0x~~tqkj~mk(B (0lqk(B(0lqqk(B(0j(B((0~x(B(0~~~~mklqqj~~x~x~~~x(B (0lj~x(B(0lj~~x(B(0qk(B(0j~`~(B(0k~~`~xx~~~~~~~`~~l(B (0x(B<(0~`x(B(0lqj~~~x(B(0~mqk(B(0j~~~(B(0x~~~~mj~~~~~~~~~l(B (0lvq~~x(B(0x~~~~~mqqj~~~~x(B(0~~~l(B(0~~~~~~~~~~~~~~~mk(B (0x(B^(0~~~mqk(B(0x~~~~~~~~`~~~~x(B(0~~(B#(0k~~~`~~~~~`~~~r& Y~~x(B (0x(B)(0lk(B[)(0~(B###(0~~~~~~~~~~l(B(0l(B#(0j~~~(B(0lq(B##(0~~~~~~~~~~~~~~qk(B (0~~xmqk(B%(0mqklqj~~~lqk~~~~(B###(0~~~~l(B(0lqj(B#####(0~x~~~~~~~~~~~~~~`~x(B (0~~x(B(0x(B@(0~~xx~~~~~x(B(0x~~~ljlqk(B(0x~~(B(0x(B(0x~~(B##(0j~~~~~~l(B##(0~~~`~~~~~~`x(B (0qqj(B(0mqk~mj~`~qqvqvqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0mk~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0r& Yx~~~~~`~~~x(B (0lqqqkmqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0x~~~~~~~~qu(B(0lqqk(B (0lqj~~~mqwj~~~~mk(B(0j~~~~~~~~~xlj~~~~~x(B(0x(B(0x~~~~~lqqj(B(0mqk~~~~~~~x(B(0x~~mk(B (0x~~~~~~~x~~~~~~mklqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0x~~~~~~~~~~~q~~~mj~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x~`~lk~lk~~~~~~~~~~`~~~~~lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~~~~xmqjx~~~~~lqk~~lqqk~ljmqj(B(0x~~`~~~~~~~~lqj(B(0x~~lj(B (0x~~lj(Br& Y(0x~~~~lj(B(0x~(B(0x(B(0mqj(B(0x~~`~~~~~~~~x(B(0mqqj(B (0mqq(B(0mk~lqj(B(0mq(B(0mk~x~lk~x~lqj(B(0mqj(B(0mqmq(B(0mqvqj(Bs& Y'You fall down the stairs.--More--s& YXh         G      (0~~~(B  (0k(B@r (0lj(Brr (0x(B G (0l(B (0x(B (0lj(B(0mk(B (0x(B(0mqqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulks& Yh in the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:6  Dlvl:6 $:338  Dlvl:6 $:338 HP: Dlvl:6 $:338 HP:56(59) Dlvl:6 $:338 HP:56(59) Pw: Dlvl:6 $:338 HP:56(59) Pw:8(8) Dlvl:6 $:338 HP:56(59) Pw:8(8) AC:1  Dlvl:6 $:338 HP:56(59) Pw:8(8) AC:1 Exp:5 Dlvl:6 $:338 HP:56(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:6 $:338 HP:56(59) Pw:8(8) AC:1 Exp:5 BurdenedThe sewer rat misses.The sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 53(59)  Pw: 8(8)  AC:1 & Yj d4;38H Exp:5  Burdened The wererat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 51(59)  Pw: 8(8)  AC:1  Exp:5  Burdened t& YI4BYou miss the sewer rat.--More--u& Y z dThe sewer rat's bite is narrowly stopped by your dwarvish mithril helm!--More--v& YThe sewer rat bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 49(59)  Pw: 8(8)  AC:1  Exp:5  Burdened   The gnomish wererat changes into a gnome.@--More--v& YA The gnomish wererat hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 44(59)  Pw: 8(8)  AC:1  Exp:5  Burdened h    The gnome shoots a crossbow bolt!v& Y)w& Yx\--More--w& Y QYou are hit by a crossbow bolt.(0~(B) St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(59)  Pw: 8(8)  AC:1  Exp:5  Burdened w& Y d  @ %x& YYou kill the sewer rat!% St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 41(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The sewer rat misses. --More--y& YcJThe sewer rat's bite is narrowly stopped by your dwarvish mithril helm!  --More--y& Ya The gnomish wererat misses.h h   The gnome shoots 2 crossbow bolts!z& Y%)z& Y*--More--z& Y~SXYou are almost hit by the 1st crossbow bolt.(0~(B)z& Y2 @z& Y; )z& Y+ --More--{& Yx[You are hit by the 2nd crossbow bolt.(0~(B) St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 39(59)  Pw: 8(8)  AC:1  Exp:5  Burdened {& Y G @G The gnome picks up an aklys.|& Y `You miss the sewer rat.The sewer rat misses. St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 40(59)  Pw: 8(8)  AC:1  Exp:5  Burdened }& Y6You kill the sewer rat!  % St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 40(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The gnomish wererat hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 33(59)  Pw: 8(8)  AC:1  Exp:5  Burdened h h   --More--~& Yj'The gnome shoots a crossbow bolt!~& Y)~& Y}h--More--& Y2RYou are almost hit by a crossbow bolt.(0~(B)& YGzG @The gnome thrusts his dagger.--More--& Y/The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened & Yp8You kill the gnomish wererat!h  (0~(B  St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 30(59)  Pw: 8(8)  AC:1  Exp:5  Burdened The dwarf throws a dagger!& Y--More--& YD The gnome is hit.& Y ]  The gnome shoots a crossbow bolt!& Yu)& Yq--More--& Y| RYou are almost hit by a crossbow bolt.(0~(B)& Yζ z G@The gnome thrusts his dagger.--More--& Y 'The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 22(59)  Pw: 8(8)  AC:1  Exp:5  Burdened & Yk/You miss the gnome.& YAYou miss the gnome. h h   The gnome shoots a crossbow bolt!& Y)& Y--More--& YSQYou are hit by a crossbow bolt.(0~(B) St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 19(59)  Pw: 8(8)  AC:1  Exp:5  Burdened & Yz G@The gnome thrusts his dagger.--More--& Yf #The gnome hits! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 17(59)  Pw: 8(8)  AC:1  Exp:5  Burdened & Y1(0lq(B(0lqqk(B(0qk(B(0qqk(B(0j~mqk(B(0x~~tqkj~mk(B (0lqk(B(0lqqk(B(0j(B((0~x(B(0~~~~mklqqj~~x~x~~~x(B (0lj~x(B(0lj~~x(B(0qk(B(0j~`~(B(0k~~`~xx~~~~~~~`~~l(B (0x(B<(0~`x(B(0lqj~~~x(B(0~mqk(B(0j~~~(B(0x~~~~mj~~~~~~~~~l(B (0lvq~~x(B(0x~~~~~mqqj~~~~x(B(0~~~l(B(0~~~~~~~~~~~~~~~mk(B (0x(B^(0~~~mqk(B(0x~~~~~~~~`~~~~x(B& Yb1(0~~(B#(0k~~~`~~~~~`~~~~~x(B (0x(B)(0lk(B[)(0~(B###(0~~~~~~~~~~l(B(0l(B#(0j~~~(B(0lq(B##(0~~~~~~~~~~~~~~qk(B (0~~xmqk(B)(0mqklqj~~~lqk~~~~(B###(0~~~~l(B(0lqj(B#####(0~x~~~~~~~~~~~~~~`~x(B (0~~x(B(0x(B@(0~~xx~~~~~x(B(0x~~~ljlqk(B(0x~~(B(0x(B(0x~~(B##(0j~~~~~~l(B##(0~~~`~~~~~~`x(B (0qqj(B(0mqk~mj~`~qqvqvqqqvqj~mqj~& Y4qqqqqqqqqj~qqqqj~~~~~~~~x(B(0mk~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~`~~~x(B (0lqqqkmqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0x~~~~~~~~qu(B(0lqqk(B (0lqj~~~mqwj~~~~mk(B(0j~~~~~~~~~xlj~~~~~x(B(0x(B(0x~~~~~lqqj(B(0mqk~~~~~~~x(B(0x~~mk(B (0x~~~~~~~x~~~~~~mklqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0x~~~~~~~~~~~q~~~mj~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x~`~lk~lk~~~~~~~~~~`~~~~~lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~~~~xmqjx~~~~~lqk~~lqqk~ljmqj(B(0x~~`~& YC4~~~~~~~lqj(B(0x~~lj(B (0x~~lj(B(0x~~~~lj(B(0x~(B(0x(B(0mqj(B(0x~~`~~~~~~~~x(B(0mqqj(B (0mqq(B(0mk~lqj(B(0mq(B(0mk~x~lk~x~lqj(B(0mqj(B(0mqmq(B(0mqvqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18& Y=/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:17(59) Dlvl:5 $:338 HP:17(59) Pw: Dlvl:5 $:338 HP:17(59) Pw:8(8) Dlvl:5 $:338 HP:17(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:17(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:17(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:17(59) Pw:8(8) AC:1 Exp:5 Burdened St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 18(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B& YE(0mqk(B)(0~(B(0k(B)(0mqk(B(0x(B>@(0~x(B(0mqk(Ba(0m(B(0~~(B(0qk(BThe giant beetle bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: 6(59)  Pw: 8(8)  AC:1  Exp:5  Burdened (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B& Y/4You miss the giant beetle.& YWyYou smite the giant beetle!The giant beetle bites! St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic  $:338 HP: -4(59)  Pw: 8(8)  AC:1  Exp:5  Burdened --More--& YU *You die... St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Chaotic $:338 HP: -4(59)  Pw: 8(8)  AC:1  Exp:5  Burdened--More--& Y8 FDo you want your possessions identified? [ynq] (n) & YBZyDo you want your possessions' identification state identified? [ynq] (n) & Yy Weapons  a - a rusty +0 two-handed sword (weapon in hands)  b - a rusty +0 axe (alternate weapon; not wielded)  r - an [uncursed] rusty [+0] dwarvish short sword  s - an [uncursed +0] crossbow  y - a [blessed] rusty [+3] dagger  Armor  k - an [uncursed +0] oilskin cloak  t - an [uncursed +0] dwarvish cloak  u - an [uncursed] rusty +0 pair of iron shoes  v - an [uncursed +0] dwarvish roundshield  w - an [uncursed] +0 dwarvish mithril helm (being worn)  x - a [blessed] rusty [+0] dwarvish chain mail  z - an [uncursed +0] dwarvish cloak  D - an [uncursed] +0 pair of leather high boots (being worn)  E - a cursed -1 pair of leather gloves (being worn)  H - an [uncursed +0] dented pot  Comestibles  d - an uncursed food ration  h - 5 [uncursed] food rations  n - an [uncursed] cram ration  F - 2 [uncursed] C-rations  G - 3 [uncursed] & YK-rations  I - an [uncursed] candy bar  Scrolls  f - an [uncursed] unlabeled scroll [of blank paper]  g - an [uncursed] unlabeled scroll [of blank paper]  i - an [uncursed] unlabeled scroll [of blank paper]  j - a [cursed] unlabeled scroll [of blank paper]  o - an [uncursed] unlabeled scroll [of blank paper]  Spellbooks  M - an [uncursed] magenta spellbook [of detect monsters]  Potions  m - an [uncursed] dark potion [of see invisible]  Rings  p - an [uncursed] black onyx ring [of teleport control]  q - a [cursed] silver ring [of searching]  Wands  l - an [uncursed] wand of sleep [0:4]  Tools  e - an uncursed oil lamp  B - an [uncursed] rusty key [skeleton key]  Gems  C - an [uncursed] black gem [worthless glass] (1 of 2)& Y? J - an [uncursed] yellowish brown gem [topaz stone]  K - an [uncursed] violet gem [worthless glass] (2 of 2)& YR9(0lq(B(0lqqk(B(0qk(B(0qqk(B(0j~mqk(B(0x~~tqkj~mk(B (0lqk(B(0lqqk(B(0j(B((0~x(B(0~~~~mklqqj~~x~x~~~x(B (0lj~x(B(0lj~~x(B(0qk(B(0j~`~(B(0k~~`~xx~~~~~~~`~~l(B (0x(B<(0~`x(B(0lqj~~~x(B(0~mqk(B(0j~~~(B(0x~~~~mj~~~~~~~~~l(B (0lvq~~x(B(0x~~~~~mqqj~~~~x(B(0~~~l(B(0~~~~~~~~~~~~~~~mk(B (0x(B^(0~~~mqk(B(0x~~~~~~~~`~~~~x(B& Yk9[8;33H(0~~(B#(0k~~~`~~~~~`~~~~~x(B (0x(B)(0lk(B[)(0~(B###(0~~~~~~~~~~l(B(0l(B#(0j~~~(B(0lq(B##(0~~~~~~~~~~~~~~qk(B (0~~xmqk(B)(0mqklqj~~~lqk~~~~(B###(0~~~~l(B(0lqj(B#####(0~x~~~~~~~~~~~~~~`~x(B (0~~x(B(0x(B>@(0~xx~~~~~x(B(0x~~~ljlqk(B(0x~~(B(0x(B(0x~~(B##(0j~~~~~~l(B##(0~~~`~~~~~~`x(B (0qqj(B(0mqk(Ba(0mj~`~qqvq& Y9vqqqvqj~mqj~qqqqqqqqqj~qqqqj~~~~~~~~x(B(0mk~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~`~~~x(B (0lqqqkmqk~~~~lqqqqqqk~~~~~~~~qqqqq~~q~lqqqqqq~~~~~~lqj(B(0x~~~~~~~~qu(B(0lqqk(B (0lqj~~~mqwj~~~~mk(B(0j~~~~~~~~~xlj~~~~~x(B(0x(B(0x~~~~~lqqj(B(0mqk~~~~~~~x(B(0x~~mk(B (0x~~~~~~~x~~~~~~mklqj~~~~~~~~~~qvj~~~~~~~~~~~~~~qqvqqqqqqqqqvq~(B#(0`~`~mqqj~~~x(B (0x~~~~~~~~~~~q~~~mj~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x~`~lk~lk~~~~~~~~~~`~~~~~lk~lqqq~~~~~~~~~~~~lqqqqqqqqqqqqqk~~~lqqqqqqqqqqqj(B (0~~~~xmqjx~~~~~lqk~~lqqk~ljmqj(B& Y9[m(0x~~`~~~~~~~~lqj(B(0x~~lj(B (0x~~lj(B(0x~~~~lj(B(0x~(B(0x(B(0mqj(B(0x~~`~~~~~~~~x(B(0mqqj(B (0mqq(B(0mk~lqj(B(0mq(B(0mk~x~lk~x~lqj(B(0mqj(B(0mqmq(B(0mqvqj(BGreymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 C& Y,:haotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:-4(59) Dlvl:5 $:338 HP:-4(59) Pw: Dlvl:5 $:338 HP:-4(59) Pw:8(8) Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 BurdenedDo you want to see your attributes? [ynq] (n) & Yy Final Attributes:  You were piously aligned. You were poison resistant. You had infravision. You are dead.--More--& YWB (0lq(B(0lqqk(B(0qkj~mqk(B(0x~~tqkj~mk~~~~mklqqj~~x~x~~~xk~~`~xx~~~~~~~`~~lx~~~~mj~~~~~~~~~l(B(0~~~~~~~~~~~~~~~mk(BDo you want an account of creatures vanquished? [ynq] (n) & Yy Vanquished creatures:  a lord 3 soldiers 2 zombies 3 dwarves 2 rock moles 7 gnomes a kitten a rothe 5 wererats 2 iguanas a hobbit 2 giant rats 3 geckos a jackal 2 foxes 2 goblins 5 sewer rats 2 grid bugs 8 lichens 3 newts  56 creatures vanquished.--More--& Y (0lqqk(B(0qkmqk(B(0x~~tqkj~mk~~mklqqj~~x~x~~~x~`~xx~~~~~~~`~~l~~~mj~~~~~~~~~l~~~~~~~~~~~~~~mk~~~`~~~~~`~~~~~x~~~~~~~~~~~~~~qk~~~~~~~~~~~~~`~x~l(B##(0~~~`~~~~~~`x~x(B(0mk~~~~~~~~~x~x(B(0x~~~~~`~~~xqj(B(0x~~~~~~~~qu(B(0lqqk(B(0mqk~~~~~~~x(B(0x~~mkqqqqqqvq~(B#(0`~`~mqqj~~~x~~~~~~~~~~~~~~~~~~~~~xqqqqqk~~~lqqqqqqqqqqqj(B(0x~~lj(B(0mqqj& Y [K(B Greymulkin the Pillager  Greymulkin the Pillager St:18/01  Greymulkin the Pillager St:18/01 Dx:15  Greymulkin the Pillager St:18/01 Dx:15 Co:19  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6  Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Greymulkin the Pillager St:18/01 Dx:15 Co:19 In:9 Wi:7 Ch:6 Chaotic Dlvl:5  Dlvl:5 $:338  Dlvl:5 $:338 HP: Dlvl:5 $:338 HP:-4(59) Dlvl:5 $:338 HP:-4(59) Pw: Dlvl:5 $:338 HP:-4(59) Pw:8(8) Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1  Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 Burdened Dlvl:5 $:338 HP:-4(59) Pw:8(8) AC:1 Exp:5 BurdenedDo you want to see your conduct? [ynq] (n) & Y y Voluntary challenges:  You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--& Y (0lq(B(0lqqk(B(0qk(B(0j~mqk(B(0x~~tqkj~mk(B(0~~~~mklqqj~~x~x~~~x(B(0k~~`~xx~~~~~~~`~~l(B(0x~~~~mj~~~~~~~~~l(B(0~~~~~~~~~~~~~~~mk(B ----------  / \  / REST \  / IN \  / PEACE \  / \  | Greymulkin |  | 338 Au |  | killed by a |  | giant beetle |  | |  | |  | 201& Y 7 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Greymulkin the Barbarian... You died in The Gnomish Mines on dungeon level 5 with 1797 points, and 338 pieces of gold, after 2018 moves. You were level 5 with a maximum of 59 hit points when you died. --More--& Y  & Y