GrayTea, chaotic female vampiric Gangster ------ ----- |....| -----...----- -------- |....| -------------- ............| |......|## |.@..|####--............-- |...........| |.......,# |.....,,,,|..............| ............| |......|,# --.-.-###,|..............| |...........|,|......|,# ###,#,####,...............| -----...-----,|......|,# #,,`#,,,,,#--............-- -.---###,,--|-----,# #,#######,,,-----------.-- ##,,,,,,,,###,,,,##,###,### ##,,,,,#`,,,,%,# #`,,,####### ###,,,,,,,,,,,# ####---.--##### ##,#### -----.---,#-.---#-- --..... #,,# |.......|,--......-- |.{...| --.---- |......%|,|....#...| |.....| |..#..| ######|......{|,|........| |.....| |#..#.|##,,,,,.....>..|,.........| |.....| |......,,,####---------#|....$...| ------- -------#### --......-- -------- [GrayTea the Street Criminal] St14 Dx9 Co17 In16 Wi8 Ch8 GanVamFemCha Dlvl:1 $45 HP90(90) Pw55(55) AC9 Xp6/396 T978 Hun Latest messages [-1 -> 89] You hit the stun trove. The stun trove turns to flee! You bite the stun trove. You destroy the stun trove! The aggravating wallwalker bites you! [-1 -> 89] You see here a stun trove corpse {0}. The aggravating wallwalker bites you! [-1 -> 89] You kill the mini leprechaun! The aggravating wallwalker bites you! [-1 -> 89] There is a wall in the way! (6x) You stop. Counterfeit is in the way! You displaced Counterfeit. There is a wall in the way! You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +0 submachine gun (single) (weapon in hand) {8} b - 69 uncursed +0 bullets (in quiver) {2} Armor c - an uncursed +0 leather jacket (being worn) {12} m - an uncursed +0 pair of kicking boots {8} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - an uncursed scroll of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Potions d - 2 uncursed potions of vampire blood {0} Rings e - an uncursed +0 ring of gain strength {0} Wands l - an uncursed wand of draining (5:-1) {0} Tools k - an uncursed brass lantern (1288) {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 7 You carried 5 sins You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 50% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 49% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 91% Armor drop chance was reduced to 82% Tool drop chance was reduced to 94% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: whip The following skill was limited to basic proficiency: morning star The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 2) The following skill became untrainable if you tried to train it too early: matter spells (turn 5092) The following skill became untrainable after a while: divination spells (turn 46542) Sticky curses were more common by 17% Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 86127 Monster spawn increase reached its maximum at turn 125966 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5095003 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: newtechaun (freq bonus 3) The monster species that spawned more often: datary baptismal (freq bonus 24) The monster species that spawned more often: normal dwarf (freq bonus 12) The monster species that spawned more often: salamander slave (freq bonus 8) The monster species that spawned more often: solvated moue (freq bonus 3) The monster species that spawned more often: argle inch (freq bonus 18) The monster species that spawned more often: magistracy etcetera (freq bonus 18) The monster species that spawned more often: shadow sword (freq bonus 8) The monster species that spawned more often: adult stone dragon (freq bonus 6) The monster species that spawned more often: void mushroom (freq bonus 6) The monster species that spawned more often: pitch bomb (freq bonus 4) The monster species that spawned more often: ignoble conciliated aboveground lifting resound (freq bonus 12) The monster species that spawned more often: vacillating cybernation riverbed mast (freq bonus 6) The monster species that spawned more often: plasma turret (freq bonus 4) The monster species that spawned more often: gomi philosopher (freq bonus 18) The monster species that spawned more often: earth elemental (freq bonus 28) The monster species that spawned more often: sizable snake (freq bonus 4) The monster species that spawned more often: humape (freq bonus 36) The monster species that spawned more often: sobriquet finmark sadiron (freq bonus 16) The monster species that spawned more often: overeat margarine (freq bonus 9) The monster trait that was more common: monsters whose attacks calm you (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 8) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 17) The monster species that never randomly spawned: very green permamimic The monster species that never randomly spawned: sacredly yucca The monster species that never randomly spawned: sludge warp fungus The monster species that never randomly spawned: recluse centaur The monster species that never randomly spawned: techno growth The monster species that never randomly spawned: swinger golem The monster species that never randomly spawned: animated dagger The monster species that never randomly spawned: king of the bongo The monster species that never randomly spawned: kobold barlord The monster species that never randomly spawned: Mare The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: hellish bolt (hellish) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: disenchantment (darkened) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 3) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 3) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 8) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of vita (fungal, freq bonus 10) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 14) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 4) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 11) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 11) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 9) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 6) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 8) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 20) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: cancel dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: bleeding (dripdrop) The RNG hath decreed that this trap was always invisible: level beamer The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 2) Trap randomization happened for 1 in 878 traps Next attribute increase check would have come at turn 7187 Strength training was 11 Dexterity training was 12 Wisdom training was 7 Constitution training was 6 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You had 301 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could have safely prayed (141) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 6X Prepared(0) lucky gamble 6X Prepared(0) dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) draw blood 6 R Prepared(0) Discoveries Armor kicking boots (thick boots) Scrolls scroll of healing (SHIZZ) scroll of mana (OUPH CHTHETHONIMEETHECHRINIA) scroll of phase door (NIYONIAI) scroll of standard id (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of cure (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) * scroll of extra healing (NEW VERSIONS ARE BETTER THAN OLD ONES) * scroll of greater mana restoration (CROWDED OF BODY IN FLUFFY WATAGE) Potions potion of vampire blood (blood-red) Rings ring of gain strength (enamel) Wands wand of draining (vajra orb) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: <- You are here Vanquished creatures a grep spore 0 knivers (1 created) 0 hobbit deductors (1 created) 0 dwarves (1 created) 0 small dog-men (1 created) a mini leprechaun a baby mimic (2 created) 0 tuski mimics (1 created) 0 mimics (1 created) 0 weremimics (1 created) 0 baby wild boars (1 created) a sewer rat (3 created) 2 cave spiders an eightlegger 0 evasive maggots (1 created) 2 generic errors a lame angel a mini centaur 0 one-legged centaurs (1 created) a roqtaur a mid centaur a fumble centaur 0 hidden forest centaurs (1 created) a lichen (0 created) 0 score colonies (1 created) 0 brown patches (1 created) 0 golden growths (1 created) 0 sub-gnomes (2 created) 0 gnome stalkers (2 created) 0 pt gnomes (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 glove lords (1 created) 0 gnomish mana wizards (1 created) 0 armor gnomes (1 created) 2 grab sergeants 0 newt mummies (1 created) 0 gnome mummies (1 created) a sludtt a meadow snake 6 river moccasins 0 aggravating wallwalkers (1 created) 0 imp zombies (1 created) 0 dwarf zombies (1 created) 0 actual miner zombies (1 created) 0 humanoid zombies (1 created) a cardboard golem 0 weary pilgrims (1 created) 0 blubbering idiots (1 created) 0 dunadans (1 created) 0 dark spearwomen (1 created) a graver 0 shopkeepers (2 created) an eh ghost (2 created) 0 undefined fish (1 created) a twen 0 piles of copper coins (1 created) 0 dot grues (1 created) 0 dream-beams (1 created) 0 low rub monsters (1 created) a small turret a stun trove 77 creatures born. 31 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 35 times You killed 30 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 2 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -15 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 3 ranged weapon ammos You used up 28 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 11 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 4 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (24 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (63 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye GrayTea the Gangster... You escaped from the dungeon with 1739 points, and 45 pieces of gold, after 978 moves. Killer: escaped You were level 6 with a maximum of 90 hit points when you escaped. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 2 35370 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 9 [max 10]. Killed by a monster (gnome lord). - [125] 3 24081 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 9]. Killed by a monster (ancient sky dragon). - [147] 11 3030 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Mr. Annootok, the shopkeeper). - [101] 12 2833 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a faerie floss rhing. - [7] *13 1739 GrayTea-Gan-Vam-Fem-Cha escaped the dungeon [max level 4]. 90 [90] 14 1429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (vile hunter). - [74] 15 1060 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Rhydaman, the shopkeeper). - [47]