Goreval, neutral female serb Firefighter ----------------------+----------------- |......................................| .............G........................+ |......................................| ......................................| |......................................| |......................................| |......................................| |......................................| +......................................+ |......................................| ......................................| |......................................| |......................................| |@d....................................| |......................................| |......................................| |......................................| ---------------------------------------- [Goreval the Hazard Trainee] St8 Dx11 Co6 In14 Wi12 Ch9 FirSerFemNeu Dlvl:1 $0 HP17(17) Pw18(18) AC10 MC0 Mov12 Sn0 Xp1/0 T1 Latest messages Hello Goreval, welcome to SlashEMExtended! You are a neutral female serb Firefighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 102 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 96% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 57% Weapon drop chance was reduced to 70% Tool drop chance was reduced to 90% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: trident The following skill was limited to basic proficiency: protection spells The following skill became untrainable if you tried to train it too early: occult spells (turn 27) The following skill became untrainable after a while: shield (turn 51818) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 119257 Monster spawn increase reached its maximum at turn 391057 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10463824 The monster class that cannot be genocided was rodent Today, this monster class was always generated invisible: vortex The monster color that was spawned more often: bright cyan (freq bonus 3) The monster species that spawned more often: hidden morph vortex (freq bonus 5) The monster species that spawned more often: animated statue (freq bonus 12) The monster species that spawned more often: laten fungus (freq bonus 12) The monster species that spawned more often: headless horseman (freq bonus 6) The monster species that spawned more often: deep orc (freq bonus 2) The monster species that spawned more often: battlehorse (freq bonus 12) The monster species that spawned more often: britnish shark (freq bonus 21) The monster species that spawned more often: spec gurgler (freq bonus 12) The monster species that spawned more often: death brigadier (freq bonus 6) The monster species that spawned more often: youngdrakee (freq bonus 4) The monster species that spawned more often: inserted lodgeable scarification reconsolidated (freq bonus 4) The monster species that spawned more often: tomb spitter (freq bonus 6) The monster species that spawned more often: foramen liaising (freq bonus 42) The monster species that spawned more often: inferno snail (freq bonus 4) The monster species that spawned more often: moldy warp fungus (freq bonus 6) The monster species that spawned more often: 1812 overture (freq bonus 12) The monster species that spawned more often: endermic patricidal (freq bonus 24) The monster species that spawned more often: real and true principal (freq bonus 16) The monster species that spawned more often: beedrill (freq bonus 16) The monster species that spawned more often: irreal warp patch (freq bonus 4) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 12) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 3) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster species that never randomly spawned: striated rerolled escarole analyzed The monster species that never randomly spawned: chaos lizard The monster species that never randomly spawned: aureolin warp patch The monster species that never randomly spawned: great karmic wyrm The monster species that never randomly spawned: frenchman maximized The monster species that never randomly spawned: gondolindrim The monster species that never randomly spawned: baby diamond dragon The monster species that never randomly spawned: manga girl The monster species that never randomly spawned: hitec stalk The monster species that never randomly spawned: giant ebony ant The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: implant of ages (miocene) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: helm versus death (etheric helmet) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 13) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 155) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 5) The RNG hath decreed that this item was generated more often: bubble bobble (unlucky, freq bonus 18) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 57) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 16) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 10) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 2) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 8) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 11) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 6) The RNG hath decreed that this item was always generated cursed: symbiosis (PARASITARY) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 2) Trap randomization happened for 1 in 697 traps Next attribute increase check would have come at turn 87 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Prometheus, Thor and Arson Your deity was Thor The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (249) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of fire (I HEARD YOU WERE SLEEPING THERE) scroll of healing (I TRAVEL FROM LINDAB TO LINAU) scroll of mana (ARTHUR SONIC PENDRAGON) scroll of phase door (AYY LMAO) scroll of standard id (POWINIENES BYL ZROBIC DYNAMO HACK) scroll of cure (ABIL BASE CURR GEAR TEMP TOTL) * scroll of extra healing (EXTORTION RACKET) * scroll of greater mana restoration (PEDULI SING JALMO SIMBOL PANGAN) Potions potion of water (clear) Wands wand of fire (elongated) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Goreval the Firefighter... Since you quit, the score list will not be checked.