GoldenIvy, neutral female ironman Necromancer ########,`##-..-- ##` #............,,%,,,..... ##*# #`@...........,,,,,#|....##,## ,`,S....(......,,,,,,....%%,## .......- #,,|..@>......|)##,,,.....,## #,#--@-----.---,# #,, #,,# #,##,,,,,,,,,,,,# #,# ##*,# #,##,##########,# #,# ,,,#,,Z #,,,,### #,# #,###,,#,# -----@@,,#`**### #,#$#,##*##,,, ....- |....@@,,####,*## ###,*#,,*,###,` .(........... |.@@ZU@,## ###I###,,,#,#,### ... ...........| |...@@@,# ##,*#,.-###,# .... .....(.| |..#.@.,# ###,,|%. |,# .... ...| -----U-## ##,#...+ ..... | #,.%%.| ------ ###...| ---- [GoldenIvy the Mortician] St4 Dx13 Co6 In7 Wi11 Ch6 NecIroFemNeu S12572 Dlvl:2 $570 HP3(112) Pw4(75) AC9 Xp9/2988 Wt788/1000 T3068 Cnf Brn Latest messages The soldier wields an uncursed rifle {12}! The soldier fires a bullet! You are hit by a bullet! You hear the howling of the CwnAnnwn... [-12 -> 6] Warning: HP low! The lesser umber hulk claws you! [-1 -> 5] Warning: HP low! The lesser umber hulk claws you! [-2 -> 3] Warning: HP low! Unknown command ' '. What do you want to drink? [dtyCHPX-Z or ?*] Never mind. Unknown command '^Q'. What do you want to ready? [- #asBMUW or ?*] Never mind. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 92% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26649 Monster spawn increase reached its maximum at turn 41891 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 254718 The monster class that cannot be genocided was golem The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: cold alien (freq bonus 8) The monster species that spawned more often: DOOM player (freq bonus 8) The monster species that spawned more often: scarlet mold (freq bonus 9) The monster species that spawned more often: domestic nymph (freq bonus 6) The monster species that spawned more often: internet dragon (freq bonus 6) The monster species that spawned more often: disgusting patch (freq bonus 10) The monster species that spawned more often: verbal jabberwock (freq bonus 12) The monster species that spawned more often: cazador (freq bonus 4) The monster species that spawned more often: nurse (freq bonus 5) The monster species that spawned more often: ankou (freq bonus 4) The monster species that spawned more often: 4chan warhorse (freq bonus 5) The monster species that spawned more often: friendly adventurer (freq bonus 8) The monster species that spawned more often: small rust monster (freq bonus 7) The monster species that spawned more often: frost atronach (freq bonus 7) The monster species that spawned more often: six-headed hydra (freq bonus 3) The monster species that spawned more often: Edriel (freq bonus 6) The monster species that spawned more often: frozen horror (freq bonus 10) The monster species that spawned more often: greater fire elemental (freq bonus 6) The monster species that spawned more often: artillery dragon (freq bonus 6) The monster species that spawned more often: thick jellyfish (freq bonus 10) The monster species that never randomly spawned: ivory draconian The monster species that never randomly spawned: bastard ant The monster species that never randomly spawned: giant pink mouse The monster species that never randomly spawned: Ruea's sneaker The monster species that never randomly spawned: selenite sustenance engine The monster species that never randomly spawned: lich warrior The monster species that never randomly spawned: hells angel The monster species that never randomly spawned: hypno The monster species that never randomly spawned: Bad Tidings The monster species that never randomly spawned: old bear The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 15) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 35) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 12) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 10) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 4) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 65) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 47) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 4) Next attribute increase check would have come at turn 3858 Strength training was 50 Dexterity training was 21 Wisdom training was 3 Constitution training was 50 You were level-drain resistant You were immune to sickness You were confused (13) You were burned (26) You were aware of the presence of something You were warned of undead You had 1061 points of nutrition remaining You aggravated monsters You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Zugguthobal You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 0% 380% b - command undead 5 attack 0% 370% c - drain life 3 attack 0% 460% d - knock 1 matter 0% 75% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) raise zombies 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) disarm 2 O Prepared(0) Voluntary challenges You eaten 19 times You eaten food with animal by-products 19 times You eaten meat 18 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 498 times You killed 154 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (54 of 160) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Skilled] (max Expert) (491 of 540) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (47 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Master) (203 of 540) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (21 of 160) Goodbye GoldenIvy the Necromancer...